Player Matchup

Nemesis
Nemesis
Dragontails983
Nemesis
Level 105
God Stats
1W - 1L
1,292 SR
Queue Stats
99W - 89L
1,506 Elo+
Party 1
Geb
Geb
Dunkodeath
Geb
Level 127
God Stats
0W - 3L
1,249 SR
Queue Stats
92W - 87L
1,483 Elo+
Party 1
Odin
Odin
Ghost_200413
Odin
Level 113
God Stats
1W - 3L
1,522 SR
Queue Stats
448W - 437L
1,604 Elo+
Party 2
Medusa
Medusa
Pageantry1
Medusa
Level 26
God Stats
39W - 36L
1,651 SR
Queue Stats
39W - 37L
1,608 Elo+
Party 2
Olorun
Olorun
tylerisbadhs
Olorun
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 152L
1,570 Elo+
Party 1
Team Averages
Level 106
1,443 SR
1,554 Elo+

VS

Team Averages
Level 98
1,648 SR
1,629 Elo+
Jormungandr
Jormungandr
COLOS5US
Jormungandr
Level 127
God Stats
2W - 1L
1,565 SR
Queue Stats
207W - 194L
1,460 Elo+
Solo
Mulan
Mulan
JCChrome
Mulan
Level 49
God Stats
4W - 4L
1,705 SR
Queue Stats
267W - 210L
1,629 Elo+
Party 3
Chiron
Chiron
KingGuut
Chiron
Level 39
God Stats
5W - 6L
1,538 SR
Queue Stats
112W - 93L
1,650 Elo+
Party 3
Zeus
Zeus
LoafOfFish
Zeus
Level 149
God Stats
8W - 3L
1,692 SR
Queue Stats
677W - 520L
1,709 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Maxs Toes
Tsukuyomi
Level 124
God Stats
58W - 33L
1,742 SR
Queue Stats
354W - 274L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,779
484
4,951
9,078
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 7 / 3
5,997
428
2,327
13,446
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 1
7,479
534
4,922
8,847
5,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Pageantry1
Medusa
13
6 / 4 / 1
7,889
564
9,263
9,078
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
12
1 / 4 / 1
6,941
496
5,887
12,066
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
COLOS5US
Jormungandr
12
0 / 2 / 0
7,384
527
4,488
8,822
5,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
JCChrome
Mulan
11
2 / 2 / 9
6,693
478
5,469
9,321
6,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
KingGuut
Chiron
11
0 / 5 / 2
6,601
472
2,585
9,216
2,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 1 / 5
8,746
625
12,473
7,372
2,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Maxs Toes
Tsukuyomi
14
10 / 1 / 3
8,828
631
11,887
7,889
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
18
18
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
COLOS5US
Jormungandr
0
2
0
0
L
2
3
2
1
L
1
7
3
0.36
L
1
0
1
1.5
W
Mulan
JCChrome
Mulan
2
2
9
3.25
W
Chiron
KingGuut
Chiron
0
5
2
0.2
W
6
1
5
8.5
W
Tsukuyomi
Maxs Toes
Tsukuyomi
10
1
3
11.5
L
Medusa
Pageantry1
Medusa
6
4
1
1.63
L
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
36,902
52,515
Taken
42,620
24,825
Mitigated
20,144
13,796
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
COLOS5US
Jormungandr
4,488
3,118
0
1,050
8,822
5,754
0
0
8,822
43,835
0
L
4,951
1,532
0
2,119
9,078
3,072
0
3,343
5,735
0
36,185
L
2,327
174
218
1,148
13,446
9,266
264
5,673
7,773
11,494
0
L
4,922
1,583
0
3,000
8,847
5,132
0
4,488
4,359
0
41,686
W
Mulan
JCChrome
Mulan
5,469
1,328
142
1,258
9,321
6,500
0
2,178
7,143
0
18,195
W
Chiron
KingGuut
Chiron
2,585
570
200
3,596
9,216
2,657
630
135
9,078
0
38,519
W
12,473
2,562
0
3,910
7,372
2,464
0
2,814
4,558
65,692
0
W
Tsukuyomi
Maxs Toes
Tsukuyomi
11,887
3,210
0
2,431
7,889
2,769
71
3,087
4,802
0
52,845
L
Medusa
Pageantry1
Medusa
9,263
3,369
0
1,561
9,078
3,343
1,212
542
8,536
0
50,326
L
Olorun
5,887
2,418
0
5,750
12,066
4,012
0
2,915
9,151
49,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,085
Gold Earned
38,252
380
Minions Killed
416
0
Camps Cleared
0
1,267,972
Distance Traveled
1,323,088
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,384
527
102
7
0
222,282
0
L
Nemesis
6,779
484
70
5
0
307,903
2
L
Geb
5,997
428
14
1
0
254,943
0
L
Odin
7,479
534
106
8
0
255,156
6
W
Mulan
6,693
478
18
1
0
278,332
2
W
Chiron
6,601
472
82
6
0
254,332
4
W
Zeus
8,746
625
129
9
0
248,521
7
W
Tsukuyomi
8,828
631
85
6
0
319,621
5
L
Medusa
7,889
564
100
7
0
236,137
5
L
Olorun
6,941
496
90
6
0
213,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role