Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
PacaL
Chiron
Level 160
God Stats
4W - 2L
1,906 SR
Queue Stats
234W - 219L
1,466 Elo+
Solo
Hachiman
Hachiman
Suêmar
Hachiman
Level 108
God Stats
5W - 1L
1,525 SR
Queue Stats
200W - 200L
1,520 Elo+
Solo
Zeus
Zeus
TheVom
Zeus
Level 158
God Stats
8W - 3L
1,456 SR
Queue Stats
400W - 406L
1,449 Elo+
Solo
Team Averages
Level 146
1,577 SR
1,487 Elo+

VS

Team Averages
Level 125
1,476 SR
1,541 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Baphometx
Terra
Level 160
God Stats
6W - 13L
1,381 SR
Queue Stats
948W - 927L
1,536 Elo+
Solo
Da Ji
Da Ji
TomMorello
Da Ji
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 225L
1,466 Elo+
Party 1
Rama
Rama
knolwes
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
9 / 2 / 12
9,542
954
9,823
13,019
16,929
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
 
Horus
14
1 / 1 / 19
8,344
834
4,369
11,737
13,830
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
PacaL
Chiron
15
3 / 2 / 10
8,986
899
6,203
10,524
4,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Suêmar
Hachiman
15
3 / 1 / 17
8,969
897
10,885
6,754
3,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
TheVom
Zeus
16
9 / 2 / 11
9,720
972
23,878
8,411
3,806
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 4 / 5
8,602
860
12,036
18,365
18,299
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
 
Kukulkan
15
2 / 5 / 4
8,234
823
8,763
7,493
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Baphometx
Terra
12
2 / 3 / 3
7,496
750
5,399
11,584
12,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
11
2 / 7 / 2
7,330
733
6,869
11,275
6,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
knolwes
Rama
10
0 / 6 / 3
6,200
620
2,998
9,027
3,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
25
Kills
7
8
Deaths
25
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
9
2
12
7.5
W
Horus
 
Horus
1
1
19
10.5
L
King Arthur
 
King Arthur
1
4
5
0.88
L
Kukulkan
 
Kukulkan
2
5
4
0.8
L
Terra
Baphometx
Terra
2
3
3
1.17
W
Chiron
PacaL
Chiron
3
2
10
4
W
Hachiman
Suêmar
Hachiman
3
1
17
11.5
W
Zeus
TheVom
Zeus
9
2
11
7.25
L
Da Ji
2
7
2
0.43
L
Rama
knolwes
Rama
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,158
Damage
36,065
50,445
Taken
57,744
42,222
Mitigated
44,197
22,657
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,823
1,320
85
2,243
13,019
16,929
218
3,477
9,542
0
14,793
W
Horus
 
Horus
4,369
2,685
5,745
5,869
11,737
13,830
394
3,362
8,375
0
6,280
L
King Arthur
 
King Arthur
12,036
1,049
368
3,279
18,365
18,299
0
6,934
10,947
750
24,974
L
Kukulkan
 
Kukulkan
8,763
617
271
289
7,493
3,205
0
3,483
3,831
21,326
0
L
Terra
Baphometx
Terra
5,399
34
3,073
2,286
11,584
12,607
0
5,583
5,721
7,908
0
W
Chiron
PacaL
Chiron
6,203
2,857
1,311
4,242
10,524
4,627
718
2,401
8,123
0
16,459
W
Hachiman
Suêmar
Hachiman
10,885
3,459
1,019
763
6,754
3,030
2,109
2,309
4,445
0
23,847
W
Zeus
TheVom
Zeus
23,878
3,130
0
1,380
8,411
3,806
1,916
3,173
5,238
45,907
0
L
Da Ji
6,869
1,157
972
968
11,275
6,724
0
3,994
7,060
38
7,486
L
Rama
knolwes
Rama
2,998
2,478
314
650
9,027
3,362
0
3,884
4,934
0
11,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
37,862
109
Minions Killed
96
0
Camps Cleared
0
908,115
Distance Traveled
793,185
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,542
954
5
1
0
154,952
1
W
Horus
8,344
834
2
0
0
215,078
1
L
King Arthur
8,602
860
37
4
0
172,933
2
L
Kukulkan
8,234
823
37
4
0
161,863
0
L
Terra
7,496
750
3
0
0
165,795
0
W
Chiron
8,986
899
29
3
0
178,960
0
W
Hachiman
8,969
897
22
2
0
186,447
3
W
Zeus
9,720
972
51
5
0
172,678
1
L
Da Ji
7,330
733
3
0
0
165,483
0
L
Rama
6,200
620
16
2
0
127,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role