Player Matchup

Sol
Sol
ElderlyGoat
Sol
Level 127
God Stats
8W - 8L
1,608 SR
Queue Stats
203W - 199L
1,607 Elo+
Party 2
Ymir
Ymir
GNRLHolmes
Ymir
Level 69
God Stats
16W - 7L
1,820 SR
Queue Stats
218W - 187L
1,646 Elo+
Party 2
Amaterasu
Amaterasu
StewieTheThird
Amaterasu
Level 46
God Stats
2W - 1L
1,771 SR
Queue Stats
120W - 99L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
WhaleSalesman
Ne Zha
Level 125
God Stats
26W - 17L
1,684 SR
Queue Stats
317W - 282L
1,623 Elo+
Party 2
Thanatos
Thanatos
notafilthycasual
Thanatos
Level 80
God Stats
83W - 75L
1,666 SR
Queue Stats
170W - 150L
1,607 Elo+
Party 2
Team Averages
Level 89
1,710 SR
1,598 Elo+

VS

Team Averages
Level 111
1,617 SR
1,595 Elo+
Tsukuyomi
Tsukuyomi
Burglochi
Tsukuyomi
Level 19
God Stats
1W - 0L
1,334 SR
Queue Stats
7W - 4L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
CodePro
Zhong Kui
Level 157
God Stats
1W - 0L
1,685 SR
Queue Stats
116W - 148L
1,614 Elo+
Party 1
Anubis
Anubis
MochikoPochi
Anubis
Level 159
God Stats
5W - 4L
1,705 SR
Queue Stats
100W - 123L
1,624 Elo+
Party 1
Izanami
Izanami
Témeni
Izanami
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 25L
1,647 Elo+
Party 1
Chernobog
Chernobog
Zaykieff
Chernobog
Level 158
God Stats
1W - 0L
1,860 SR
Queue Stats
125W - 169L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
10,274
514
14,364
14,657
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 4 / 7
9,054
453
4,296
17,668
18,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
StewieTheThird
Amaterasu
16
0 / 6 / 2
9,670
484
2,846
14,611
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 3 / 6
10,725
536
10,133
15,341
5,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 5 / 4
10,595
530
6,621
14,987
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Burglochi
Tsukuyomi
17
4 / 6 / 8
11,754
588
10,958
15,754
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
CodePro
Zhong Kui
20
5 / 1 / 2
13,157
658
11,789
8,156
8,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
3 / 6 / 6
11,374
569
9,584
14,593
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Témeni
Izanami
18
6 / 4 / 6
12,648
632
9,052
14,552
5,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Zaykieff
Chernobog
19
7 / 2 / 7
13,008
650
12,368
12,934
4,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
19
Kills
25
25
Deaths
19
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Burglochi
Tsukuyomi
4
6
8
1.33
W
Zhong Kui
CodePro
Zhong Kui
5
1
2
6
L
6
7
5
1.21
L
3
4
7
1.63
W
Anubis
3
6
6
1
L
Amaterasu
StewieTheThird
Amaterasu
0
6
2
0.17
W
Izanami
Témeni
Izanami
6
4
6
2.25
L
4
3
6
2.33
W
Chernobog
Zaykieff
Chernobog
7
2
7
5.25
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,260
Damage
53,751
77,264
Taken
65,989
42,819
Mitigated
32,785
30,170
Healing
30,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Burglochi
Tsukuyomi
10,958
1,457
0
3,205
15,754
5,750
141
3,183
12,571
0
70,217
W
Zhong Kui
CodePro
Zhong Kui
11,789
2,868
0
4,045
8,156
8,644
5,425
742
7,414
74,748
10,878
L
14,364
5,199
0
4,486
14,657
4,446
817
2,927
11,730
66,958
8,971
L
4,296
887
709
1,634
17,668
18,111
48
5,564
12,104
18,921
0
W
Anubis
9,584
416
0
6,480
14,593
8,393
398
5,338
9,255
52,353
0
L
Amaterasu
StewieTheThird
Amaterasu
2,846
790
0
4,750
14,611
9,656
786
6,881
7,730
0
57,290
W
Izanami
Témeni
Izanami
9,052
6,210
0
8,228
14,552
5,013
2,086
7,267
7,285
0
94,014
L
10,133
4,089
0
6,629
15,341
5,845
761
2,609
12,732
0
86,118
W
Chernobog
Zaykieff
Chernobog
12,368
8,908
0
8,214
12,934
4,985
2,608
1,913
11,021
0
93,768
L
6,621
1,387
0
11,962
14,987
4,761
0
2,417
12,570
0
59,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,318
Gold Earned
61,941
515
Minions Killed
590
0
Camps Cleared
0
1,906,533
Distance Traveled
1,873,638
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,754
588
103
5
0
403,729
8
W
Zhong Kui
13,157
658
152
8
0
361,764
3
L
Sol
10,274
514
135
7
0
321,420
1
L
Ymir
9,054
453
24
1
0
386,299
3
W
Anubis
11,374
569
64
3
0
354,055
5
L
Amaterasu
9,670
484
131
7
0
378,945
4
W
Izanami
12,648
632
139
7
0
364,600
1
L
Ne Zha
10,725
536
124
6
0
424,424
5
W
Chernobog
13,008
650
132
7
0
389,490
11
L
Thanatos
10,595
530
101
5
0
395,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role