Player Matchup

Fenrir
Fenrir
DeathlordDan
Fenrir
Level 15
God Stats
3W - 2L
1,801 SR
Queue Stats
78W - 55L
1,616 Elo+
Solo
Gilgamesh
Gilgamesh
ENOCESGAY
Gilgamesh
Level 21
God Stats
1W - 3L
1,299 SR
Queue Stats
34W - 33L
1,573 Elo+
Party 2
Artemis
Artemis
Enoc04
Artemis
Level 17
God Stats
0W - 2L
1,597 SR
Queue Stats
22W - 24L
1,589 Elo+
Party 2
Ra
Ra
Losirk
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,657 Elo+
Solo
Danzaburou
Danzaburou
WASTELANDER429
Danzaburou
Level 18
God Stats
4W - 11L
1,489 SR
Queue Stats
61W - 71L
1,595 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,606 Elo+

VS

Team Averages
Level 11
1,560 SR
1,638 Elo+
Persephone
Persephone
AntFloxks
Persephone
Level 4
God Stats
7W - 2L
1,730 SR
Queue Stats
99W - 86L
1,629 Elo+
Solo
Anhur
Anhur
CarryDeez
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,710 Elo+
Party 1
Mercury
Mercury
Ethbeatz
Mercury
Level 20
God Stats
44W - 27L
1,657 SR
Queue Stats
121W - 106L
1,598 Elo+
Solo
Baba Yaga
Baba Yaga
ObtainAGrasp
Baba Yaga
Level 25
God Stats
3W - 11L
1,412 SR
Queue Stats
70W - 69L
1,571 Elo+
Solo
Guan Yu
Guan Yu
Yoyofatboi
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 12 / 6
12,430
540
12,874
22,086
12,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
ENOCESGAY
Gilgamesh
16
6 / 7 / 7
11,517
501
10,973
28,217
26,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Enoc04
Artemis
19
6 / 8 / 8
12,665
551
18,349
16,684
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
14
2 / 14 / 4
9,939
432
9,428
20,919
6,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
WASTELANDER429
Danzaburou
14
2 / 12 / 4
10,055
437
9,451
18,969
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AntFloxks
Persephone
20
13 / 5 / 9
16,178
703
26,736
17,872
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
CarryDeez
Anhur
19
8 / 5 / 10
13,553
589
14,693
15,407
5,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Ethbeatz
Mercury
20
11 / 4 / 9
15,710
683
16,116
23,690
10,251
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
ObtainAGrasp
Baba Yaga
19
6 / 4 / 7
13,319
579
10,379
14,453
16,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Yoyofatboi
Guan Yu
19
14 / 5 / 13
14,082
612
19,154
27,478
24,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
100
23
Kills
52
53
Deaths
23
29
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Persephone
AntFloxks
Persephone
13
5
9
3.5
W
Anhur
CarryDeez
Anhur
8
5
10
2.6
L
Fenrir
7
12
6
0.83
L
Gilgamesh
ENOCESGAY
Gilgamesh
6
7
7
1.36
L
Artemis
Enoc04
Artemis
6
8
8
1.25
W
Mercury
Ethbeatz
Mercury
11
4
9
3.88
L
Ra
2
14
4
0.29
W
Baba Yaga
ObtainAGrasp
Baba Yaga
6
4
7
2.38
L
Danzaburou
WASTELANDER429
Danzaburou
2
12
4
0.33
W
Guan Yu
Yoyofatboi
Guan Yu
14
5
13
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,075
Damage
87,078
106,875
Taken
98,900
56,876
Mitigated
63,502
13,080
Healing
36,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AntFloxks
Persephone
26,736
1,647
350
4,268
17,872
6,858
1,160
2,657
15,210
113,906
0
W
Anhur
CarryDeez
Anhur
14,693
8,366
0
3,499
15,407
5,846
3,158
1,870
13,537
0
70,757
L
Fenrir
12,874
2,844
0
1,824
22,086
12,700
0
10,385
11,457
0
46,609
L
Gilgamesh
ENOCESGAY
Gilgamesh
10,973
1,991
0
2,818
28,217
26,030
0
9,536
18,318
0
49,824
L
Artemis
Enoc04
Artemis
18,349
7,601
0
3,268
16,684
6,673
0
10,121
6,509
0
84,959
W
Mercury
Ethbeatz
Mercury
16,116
11,058
0
9,607
23,690
10,251
5,153
3,029
20,661
0
153,856
L
Ra
9,428
1,114
877
2,890
20,919
6,333
216
7,868
12,792
38,850
0
W
Baba Yaga
ObtainAGrasp
Baba Yaga
10,379
268
0
4,342
14,453
16,280
1,919
595
13,858
74,240
0
L
Danzaburou
WASTELANDER429
Danzaburou
9,451
4,724
0
1,403
18,969
5,140
0
1,636
17,329
0
61,354
W
Guan Yu
Yoyofatboi
Guan Yu
19,154
3,643
4,358
10,416
27,478
24,267
703
2,755
24,723
11,728
63,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,606
Gold Earned
72,842
411
Minions Killed
693
0
Camps Cleared
0
1,923,287
Distance Traveled
2,235,662
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,178
703
172
7
0
440,290
9
W
Anhur
13,553
589
118
5
0
384,099
0
L
Fenrir
12,430
540
61
3
0
361,916
5
L
Gilgamesh
11,517
501
68
3
0
456,694
2
L
Artemis
12,665
551
131
6
0
374,194
1
W
Mercury
15,710
683
199
9
0
530,729
1
L
Ra
9,939
432
51
2
0
370,165
3
W
Baba Yaga
13,319
579
131
6
0
403,451
3
L
Danzaburou
10,055
437
100
4
0
360,318
6
W
Guan Yu
14,082
612
73
3
0
477,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role