Player Matchup

Cerberus
Cerberus
Kujoh-Arsenic
Cerberus
Level 28
God Stats
2W - 6L
1,135 SR
Queue Stats
37W - 55L
1,268 Elo+
Party 3
Thor
Thor
SerPatPerMon
Thor
Level 48
God Stats
0W - 1L
1,295 SR
Queue Stats
22W - 38L
1,331 Elo+
Party 2
Poseidon
Poseidon
ThulioCastilho
Poseidon
Level 49
God Stats
55W - 54L
1,350 SR
Queue Stats
130W - 130L
1,380 Elo+
Solo
Danzaburou
Danzaburou
gerarascon1017
Danzaburou
Level 40
God Stats
3W - 3L
1,700 SR
Queue Stats
72W - 101L
1,312 Elo+
Party 3
Gilgamesh
Gilgamesh
oskr2004pro
Gilgamesh
Level 48
God Stats
5W - 6L
1,577 SR
Queue Stats
26W - 48L
1,385 Elo+
Party 2
Team Averages
Level 43
1,412 SR
1,335 Elo+

VS

Team Averages
Level 54
1,397 SR
1,378 Elo+
Thanatos
Thanatos
 
Thanatos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
EzC Eternal
Chernobog
Level 26
God Stats
3W - 8L
1,186 SR
Queue Stats
9W - 11L
1,341 Elo+
Party 4
King Arthur
King Arthur
Quiet002
King Arthur
Level 102
God Stats
29W - 42L
1,467 SR
Queue Stats
276W - 313L
1,386 Elo+
Party 4
Janus
Janus
Xcoolerh20x
Janus
Level 48
God Stats
7W - 8L
1,311 SR
Queue Stats
385W - 413L
1,332 Elo+
Party 1
Kuzenbo
Kuzenbo
dorvil
Kuzenbo
Level 42
God Stats
13W - 8L
1,518 SR
Queue Stats
192W - 215L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kujoh-Arsenic
Cerberus
7
0 / 4 / 2
5,037
360
626
5,728
3,506
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 4 / 2
7,175
513
6,140
12,565
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
12
2 / 3 / 3
7,159
511
4,960
5,858
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gerarascon1017
Danzaburou
11
1 / 3 / 1
6,451
461
4,058
7,443
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
oskr2004pro
Gilgamesh
8
0 / 8 / 1
5,701
407
2,780
13,943
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 3 / 1
7,507
536
3,841
10,807
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
EzC Eternal
Chernobog
10
2 / 1 / 2
6,477
463
2,569
4,074
1,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Quiet002
King Arthur
15
12 / 1 / 2
9,536
681
16,112
12,473
9,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 5
7,120
509
3,868
5,430
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
dorvil
Kuzenbo
10
2 / 1 / 5
7,073
505
4,789
8,813
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
22
22
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
3
1
1.83
W
Chernobog
EzC Eternal
Chernobog
2
1
2
3
L
Cerberus
Kujoh-Arsenic
Cerberus
0
4
2
0.25
W
King Arthur
Quiet002
King Arthur
12
1
2
13
L
4
4
2
1.25
L
Poseidon
2
3
3
1.17
W
1
1
5
3.5
W
Kuzenbo
dorvil
Kuzenbo
2
1
5
4.5
L
Danzaburou
gerarascon1017
Danzaburou
1
3
1
0.5
L
Gilgamesh
oskr2004pro
Gilgamesh
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,564
Damage
31,179
45,537
Taken
41,597
18,780
Mitigated
25,084
6,972
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,841
848
0
7,463
10,807
3,750
729
1,151
9,434
0
34,438
W
Chernobog
EzC Eternal
Chernobog
2,569
1,211
0
935
4,074
1,172
1,482
411
3,645
0
25,350
L
Cerberus
Kujoh-Arsenic
Cerberus
626
0
0
716
5,728
3,506
0
1,952
3,776
7,264
0
W
King Arthur
Quiet002
King Arthur
16,112
1,543
193
5,285
12,473
9,543
440
417
12,029
13,517
41,182
L
6,140
962
0
1,576
12,565
4,530
0
2,742
9,823
0
35,127
L
Poseidon
4,960
644
0
1,051
5,858
1,300
466
1,631
4,227
41,497
0
W
3,868
670
0
793
5,430
1,574
217
1,033
4,225
36,686
0
W
Kuzenbo
dorvil
Kuzenbo
4,789
2,030
0
2,719
8,813
9,045
58
2,002
6,678
16,363
0
L
Danzaburou
gerarascon1017
Danzaburou
4,058
1,248
0
1,344
7,443
2,947
0
3,564
3,879
0
36,231
L
Gilgamesh
oskr2004pro
Gilgamesh
2,780
974
0
2,285
13,943
6,497
0
2,052
11,891
0
19,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
37,713
267
Minions Killed
330
0
Camps Cleared
0
1,142,018
Distance Traveled
1,291,484
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,507
536
74
5
0
240,685
2
W
Chernobog
6,477
463
59
4
0
221,850
3
L
Cerberus
5,037
360
19
1
0
124,911
0
W
King Arthur
9,536
681
93
7
0
287,540
0
L
Thor
7,175
513
60
4
0
263,400
1
L
Poseidon
7,159
511
76
5
0
256,682
2
W
Janus
7,120
509
80
6
0
260,896
1
W
Kuzenbo
7,073
505
24
2
0
280,513
12
L
Danzaburou
6,451
461
75
5
0
256,782
3
L
Gilgamesh
5,701
407
37
3
0
240,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role