Player Matchup

Heimdallr
Heimdallr
DrDipinDot
Heimdallr
Level 86
God Stats
5W - 3L
1,446 SR
Queue Stats
75W - 35L
1,664 Elo+
Party 2
Discordia
Discordia
Iceman1728
Discordia
Level 65
God Stats
14W - 7L
1,535 SR
Queue Stats
60W - 33L
1,663 Elo+
Party 2
Cthulhu
Cthulhu
MistahJSmooth
Cthulhu
Level 126
God Stats
11W - 2L
1,773 SR
Queue Stats
68W - 45L
1,639 Elo+
Party 2
Team Averages
Level 92
1,585 SR
1,655 Elo+

VS

Team Averages
Level 109
1,573 SR
1,599 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
SabbathBlack70
Zeus
Level 137
God Stats
58W - 52L
1,719 SR
Queue Stats
72W - 83L
1,610 Elo+
Party 1
Charybdis
Charybdis
SleepingSirensF
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrDipinDot
Heimdallr
15
6 / 4 / 8
10,720
766
10,540
11,649
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Iceman1728
Discordia
15
5 / 2 / 7
10,516
751
6,665
6,389
1,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
6 / 4 / 7
10,533
752
13,098
13,566
12,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 5 / 7
9,065
648
7,520
12,825
11,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 6 / 6
9,551
682
10,564
8,903
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
SleepingSirensF
Charybdis
13
5 / 6 / 4
9,759
697
8,239
12,669
3,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
17
Kills
10
10
Deaths
17
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
7
1.1
W
Heimdallr
DrDipinDot
Heimdallr
6
4
8
2.5
W
Discordia
Iceman1728
Discordia
5
2
7
4.25
W
Cthulhu
6
4
7
2.38
L
3
6
6
1
L
Charybdis
SleepingSirensF
Charybdis
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,303
Damage
26,323
31,604
Taken
34,397
18,684
Mitigated
18,027
4,861
Healing
2,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,520
1,006
0
1,261
12,825
11,299
0
6,332
6,493
2,807
17,282
W
Heimdallr
DrDipinDot
Heimdallr
10,540
2,537
0
338
11,649
4,084
1,291
5,270
6,379
0
32,424
W
Discordia
Iceman1728
Discordia
6,665
122
0
1,534
6,389
1,842
661
3,064
3,325
28,463
0
W
Cthulhu
13,098
448
584
2,405
13,566
12,758
246
3,862
9,704
42,216
0
L
10,564
507
0
638
8,903
2,798
493
6,025
2,875
29,395
0
L
Charybdis
SleepingSirensF
Charybdis
8,239
4,581
0
917
12,669
3,930
285
7,563
5,106
0
28,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
28,375
155
Minions Killed
125
5
Camps Cleared
6
788,772
Distance Traveled
840,044
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,065
648
27
2
3
364,886
7
W
Heimdallr
10,720
766
62
4
2
258,466
3
W
Discordia
10,516
751
49
4
3
248,398
3
W
Cthulhu
10,533
752
44
3
0
281,908
2
L
Zeus
9,551
682
47
3
1
256,260
3
L
Charybdis
9,759
697
51
4
2
218,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role