Player Matchup

Morgan Le Fay
Morgan Le Fay
AlanMikikan
Morgan Le Fay
Level 43
God Stats
13W - 10L
1,562 SR
Queue Stats
140W - 119L
1,557 Elo+
Party 1
Mercury
Mercury
DevilSuicide__
Mercury
Level 89
God Stats
6W - 1L
1,854 SR
Queue Stats
161W - 123L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
Lexvang
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,422 Elo+
Party 1
Set
Set
kiid_rambo_
Set
Level 29
God Stats
7W - 8L
1,263 SR
Queue Stats
127W - 109L
1,539 Elo+
Party 1
Ares
Ares
randomstuff23100
Ares
Level 21
God Stats
1W - 0L
1,805 SR
Queue Stats
4W - 4L
1,384 Elo+
Party 1
Team Averages
Level 38
1,597 SR
1,492 Elo+

VS

Team Averages
Level 18
1,560 SR
1,393 Elo+
Ne Zha
Ne Zha
Dragonsshadow001
Ne Zha
Level 29
God Stats
13W - 10L
1,569 SR
Queue Stats
105W - 135L
1,393 Elo+
Solo
Anhur
Anhur
IIIATBIII
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Viniccos
Sun Wukong
Level 14
God Stats
5W - 6L
1,720 SR
Queue Stats
58W - 60L
1,281 Elo+
Solo
Ymir
Ymir
o SHE Sleazy o
Ymir
Level 24
God Stats
2W - 8L
1,500 SR
Queue Stats
73W - 63L
1,337 Elo+
Solo
Hel
Hel
xDUlises90
Hel
Level 18
God Stats
20W - 20L
1,513 SR
Queue Stats
117W - 101L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlanMikikan
Morgan Le Fay
9
5 / 0 / 5
6,276
628
6,030
4,041
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 1
6,975
698
2,852
4,866
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Lexvang
Cernunnos
8
1 / 1 / 2
5,174
517
3,214
2,848
830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 0 / 2
6,445
645
4,247
5,320
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 1
4,960
496
919
4,206
1,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,291
529
2,141
5,408
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
IIIATBIII
Anhur
4
0 / 7 / 0
3,801
380
301
5,132
1,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Viniccos
Sun Wukong
8
0 / 2 / 0
4,456
446
2,867
6,608
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
1 / 2 / 0
4,593
459
2,837
6,803
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
4,247
425
3,314
5,277
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
2
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlanMikikan
Morgan Le Fay
5
0
5
7.5
W
2
0
1
2.5
L
1
1
1
1.5
L
Anhur
IIIATBIII
Anhur
0
7
0
0
W
Cernunnos
Lexvang
Cernunnos
1
1
2
2
L
Sun Wukong
Viniccos
Sun Wukong
0
2
0
0
W
4
0
2
5
L
1
2
0
0.5
W
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,262
Damage
11,460
21,281
Taken
29,228
7,163
Mitigated
13,764
5,540
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlanMikikan
Morgan Le Fay
6,030
643
0
669
4,041
1,193
378
2,115
1,728
26,524
0
W
2,852
1,649
0
2,782
4,866
1,367
182
0
4,484
0
39,387
L
2,141
811
0
2,285
5,408
1,492
0
504
4,904
0
31,875
L
Anhur
IIIATBIII
Anhur
301
216
0
211
5,132
1,167
0
1,824
3,308
0
4,566
W
Cernunnos
Lexvang
Cernunnos
3,214
1,278
0
813
2,848
830
597
1,159
1,475
0
19,030
L
Sun Wukong
Viniccos
Sun Wukong
2,867
800
0
2,075
6,608
4,761
0
599
6,009
0
15,994
W
4,247
1,875
0
1,096
5,320
1,807
240
686
4,522
0
34,287
L
2,837
402
0
476
6,803
3,804
0
2,366
4,437
13,607
0
W
919
0
120
60
4,206
1,966
173
1,687
2,455
5,198
0
L
3,314
160
837
1,855
5,277
2,540
0
1,656
3,621
15,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
22,388
259
Minions Killed
169
0
Camps Cleared
0
1,020,767
Distance Traveled
874,937
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,276
628
47
5
0
199,667
4
W
Mercury
6,975
698
101
10
0
194,430
1
L
Ne Zha
5,291
529
69
7
0
228,350
0
L
Anhur
3,801
380
10
1
0
147,549
3
W
Cernunnos
5,174
517
30
3
0
175,650
1
L
Sun Wukong
4,456
446
35
4
0
174,805
0
W
Set
6,445
645
72
7
0
249,104
3
L
Ymir
4,593
459
26
3
0
142,423
1
W
Ares
4,960
496
9
1
0
201,916
2
L
Hel
4,247
425
29
3
0
181,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role