Player Matchup

Artemis
Artemis
 
Artemis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Lea01
Zhong Kui
Level 103
God Stats
2W - 2L
1,303 SR
Queue Stats
14W - 12L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
RamaGonzalez
Gilgamesh
Level 106
God Stats
1W - 0L
1,829 SR
Queue Stats
50W - 53L
1,506 Elo+
Party 2
Thanatos
Thanatos
ZusHiro
Thanatos
Level 143
God Stats
6W - 7L
1,421 SR
Queue Stats
173W - 186L
1,439 Elo+
Solo
Nu Wa
Nu Wa
bl4ckwolf8
Nu Wa
Level 109
God Stats
37W - 14L
1,675 SR
Queue Stats
311W - 303L
1,522 Elo+
Solo
Team Averages
Level 104
1,546 SR
1,500 Elo+

VS

Team Averages
Level 135
1,579 SR
1,486 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Frank_Jaeger2
Artio
Level 107
God Stats
2W - 2L
1,742 SR
Queue Stats
438W - 447L
1,439 Elo+
Solo
He Bo
He Bo
RichardqM
He Bo
Level 107
God Stats
3W - 1L
1,652 SR
Queue Stats
353W - 377L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 0 / 2
8,670
578
11,329
8,472
2,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Lea01
Zhong Kui
15
1 / 0 / 2
8,447
563
4,842
7,043
4,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
RamaGonzalez
Gilgamesh
12
2 / 2 / 8
7,242
483
11,141
11,139
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
ZusHiro
Thanatos
13
5 / 7 / 6
8,272
551
9,079
13,618
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
14
5 / 1 / 1
8,977
598
11,335
5,558
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 1 / 0
9,136
609
4,322
9,071
3,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
13
1 / 5 / 5
7,697
513
6,320
12,852
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
 
Rama
12
1 / 4 / 2
7,215
481
9,186
14,103
3,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 4 / 1
6,468
431
2,977
16,748
8,983
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
RichardqM
He Bo
13
3 / 5 / 3
8,158
544
6,880
12,597
3,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
19
Kills
10
10
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
2
7
L
Ra
 
Ra
2
1
0
2
L
Fenrir
 
Fenrir
1
5
5
0.7
L
Rama
 
Rama
1
4
2
0.5
L
3
4
1
0.88
W
Zhong Kui
Lea01
Zhong Kui
1
0
2
2
W
Gilgamesh
RamaGonzalez
Gilgamesh
2
2
8
3
L
He Bo
RichardqM
He Bo
3
5
3
0.9
W
Thanatos
ZusHiro
Thanatos
5
7
6
1.14
W
Nu Wa
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,726
Damage
29,685
45,830
Taken
65,371
20,540
Mitigated
26,403
22,456
Healing
23,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,329
6,345
0
5,331
8,472
2,592
211
1,128
7,344
0
56,575
L
Ra
 
Ra
4,322
614
245
5,693
9,071
3,132
146
6,243
2,828
65,417
0
L
Fenrir
 
Fenrir
6,320
960
0
3,117
12,852
6,842
0
3,185
9,543
168
50,679
L
Rama
 
Rama
9,186
8,224
0
4,518
14,103
3,784
0
961
12,893
0
50,439
L
2,977
309
226
4,543
16,748
8,983
0
1,545
14,860
24,339
0
W
Zhong Kui
Lea01
Zhong Kui
4,842
940
0
5,732
7,043
4,826
824
2,589
4,454
58,650
0
W
Gilgamesh
RamaGonzalez
Gilgamesh
11,141
3,672
0
1,284
11,139
5,821
0
2,674
8,465
0
38,258
L
He Bo
RichardqM
He Bo
6,880
637
0
5,290
12,597
3,662
0
4,243
8,265
53,748
0
W
Thanatos
ZusHiro
Thanatos
9,079
2,981
0
8,574
13,618
5,557
630
4,927
8,691
0
49,246
W
Nu Wa
11,335
1,661
79
1,456
5,558
1,744
18
3,029
2,529
64,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
38,674
493
Minions Killed
450
0
Camps Cleared
0
1,440,952
Distance Traveled
1,391,110
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,670
578
111
7
0
279,182
3
L
Ra
9,136
609
138
9
0
289,373
6
L
Fenrir
7,697
513
84
6
0
297,076
6
L
Rama
7,215
481
95
6
0
271,831
6
L
Artio
6,468
431
35
2
0
268,938
3
W
Zhong Kui
8,447
563
140
9
0
291,118
5
W
Gilgamesh
7,242
483
42
3
0
310,559
6
L
He Bo
8,158
544
98
7
0
263,892
2
W
Thanatos
8,272
551
75
5
0
289,673
4
W
Nu Wa
8,977
598
125
8
0
270,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role