Player Matchup

Hercules
Hercules
ASOB og
Hercules
Level 117
God Stats
1W - 4L
1,288 SR
Queue Stats
194W - 237L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
JUsT 2 B3AsTlY
Gilgamesh
Level 102
God Stats
79W - 42L
1,580 SR
Queue Stats
471W - 454L
1,438 Elo+
Solo
Aphrodite
Aphrodite
SAGE9898
Aphrodite
Level 141
God Stats
1W - 4L
1,181 SR
Queue Stats
201W - 237L
1,505 Elo+
Party 2
Thanatos
Thanatos
UpstreamRain
Thanatos
Level 61
God Stats
14W - 11L
1,627 SR
Queue Stats
140W - 173L
1,474 Elo+
Party 2
Anhur
Anhur
WorthyArcher609
Anhur
Level 67
God Stats
1W - 5L
1,358 SR
Queue Stats
123W - 135L
1,522 Elo+
Party 2
Team Averages
Level 98
1,407 SR
1,488 Elo+

VS

Team Averages
Level 83
1,633 SR
1,538 Elo+
Chiron
Chiron
Bootee_Juice
Chiron
Level 54
God Stats
7W - 8L
1,543 SR
Queue Stats
106W - 115L
1,390 Elo+
Solo
Bastet
Bastet
Missaferdeck
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
RaisingPoseidon
Guan Yu
Level 68
God Stats
26W - 12L
1,670 SR
Queue Stats
499W - 302L
1,529 Elo+
Party 1
Vulcan
Vulcan
SunniEsteel
Vulcan
Level 107
God Stats
11W - 6L
1,699 SR
Queue Stats
664W - 382L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
TulsTenebrose
Nu Wa
Level 76
God Stats
42W - 15L
1,753 SR
Queue Stats
311W - 160L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASOB og
Hercules
16
1 / 7 / 4
9,766
888
11,427
24,699
19,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
JUsT 2 B3AsTlY
Gilgamesh
16
2 / 6 / 2
9,708
883
10,296
26,199
17,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
SAGE9898
Aphrodite
16
0 / 2 / 5
9,692
881
7,424
15,545
7,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
UpstreamRain
Thanatos
16
2 / 5 / 3
9,680
880
9,695
16,777
4,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 7 / 4
9,542
867
6,637
18,395
4,317
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

141

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
1 / 0 / 14
9,855
896
5,186
8,090
2,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
17
6 / 1 / 8
10,905
991
17,684
11,285
3,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 21
11,917
1,083
13,461
13,123
14,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
18
3 / 2 / 20
11,236
1,021
32,237
9,816
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
13 / 2 / 10
12,943
1,177
26,676
8,140
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
6
Kills
27
27
Deaths
6
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
ASOB og
Hercules
1
7
4
0.43
W
Chiron
1
0
14
8
L
Gilgamesh
JUsT 2 B3AsTlY
Gilgamesh
2
6
2
0.5
W
Bastet
6
1
8
10
W
4
1
21
14.5
L
Aphrodite
SAGE9898
Aphrodite
0
2
5
1.25
W
Vulcan
3
2
20
6.5
W
13
2
10
9
L
Thanatos
UpstreamRain
Thanatos
2
5
3
0.7
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,479
Damage
95,244
101,615
Taken
50,454
54,308
Mitigated
27,044
21,345
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ASOB og
Hercules
11,427
1,392
89
6,220
24,699
19,403
0
13,710
10,625
221
32,331
W
Chiron
5,186
2,453
1,448
1,155
8,090
2,679
0
1,172
6,780
0
12,182
L
Gilgamesh
JUsT 2 B3AsTlY
Gilgamesh
10,296
2,091
0
201
26,199
17,826
0
13,585
12,212
0
30,437
W
Bastet
17,684
6,491
0
0
11,285
3,795
0
1,856
9,289
0
37,812
W
13,461
1,986
6,792
5,694
13,123
14,771
0
3,361
9,350
0
21,087
L
Aphrodite
SAGE9898
Aphrodite
7,424
1,447
4,758
5,605
15,545
7,817
0
9,441
5,764
35,056
0
W
Vulcan
32,237
11,870
0
0
9,816
3,378
0
374
9,226
57,429
0
W
26,676
5,291
0
300
8,140
2,421
0
804
7,056
42,473
0
L
Thanatos
UpstreamRain
Thanatos
9,695
1,617
18
3,823
16,777
4,945
0
9,258
7,415
0
17,964
L
6,637
2,988
0
631
18,395
4,317
0
11,357
6,686
0
24,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
56,856
201
Minions Killed
175
5
Camps Cleared
9
1,040,453
Distance Traveled
1,195,003
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,766
888
45
4
1
199,790
0
W
Chiron
9,855
896
20
2
2
221,444
0
L
Gilgamesh
9,708
883
33
3
3
231,367
0
W
Bastet
10,905
991
44
4
6
256,084
1
W
Guan Yu
11,917
1,083
17
2
0
259,574
0
L
Aphrodite
9,692
881
65
6
0
203,878
0
W
Vulcan
11,236
1,021
64
6
0
239,882
1
W
Nu Wa
12,943
1,177
30
3
1
218,019
1
L
Thanatos
9,680
880
18
2
1
221,621
0
L
Anhur
9,542
867
40
4
0
183,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role