Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
BearerOfTheLight
Khepri
Silver I
Level 157
God Stats
2W - 3L
1,720 SR
Queue Stats
16W - 14L
1,575 MMR
Party 2
Chaac
Chaac
Gold IV
Fenderal
Chaac
Gold IV
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,546 MMR
Party 2
Hades
Hades
Gold III
Oltimate
Hades
Gold III
Level 109
God Stats
66W - 43L
1,685 SR
Queue Stats
120W - 113L
1,559 MMR
Solo
Danzaburou
Danzaburou
Gold I
xGRYF
Danzaburou
Gold I
Level 108
God Stats
8W - 5L
1,682 SR
Queue Stats
59W - 50L
1,583 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,618 SR
1,553 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,537 SR
1,563 MMR
Skadi
Skadi
Gold IV
GoddessMaggie
Skadi
Gold IV
Level 106
God Stats
3W - 3L
1,562 SR
Queue Stats
128W - 128L
1,552 MMR
Solo
Thoth
Thoth
Gold IV
HunterBigMalls
Thoth
Gold IV
Level 82
God Stats
6W - 4L
1,834 SR
Queue Stats
129W - 120L
1,540 MMR
Party 1
Camazotz
Camazotz
Gold I
SKLLShaDow
Camazotz
Gold I
Level 104
God Stats
1W - 1L
1,549 SR
Queue Stats
224W - 224L
1,581 MMR
Solo
Ymir
Ymir
Gold II
TheRealMrPie
Ymir
Gold II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,605 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
nerfmyexistence
Kuzenbo
Gold IV
Level 49
God Stats
0W - 1L
1,242 SR
Queue Stats
87W - 92L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
5 / 0 / 7
12,969
618
11,172
15,987
8,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 0 / 9
11,544
550
2,942
14,249
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Fenderal
Chaac
18
5 / 0 / 5
12,593
600
16,471
15,944
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Oltimate
Hades
17
2 / 2 / 3
12,096
576
14,899
17,656
10,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xGRYF
Danzaburou
20
8 / 0 / 5
14,991
714
16,435
8,515
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatMorgan Le FayGebAthenaUllr

VS

Bans
ArtioRavanaRaijinTsukuyomiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
9,696
462
6,280
10,768
3,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 5 / 1
9,276
442
10,286
10,769
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
SKLLShaDow
Camazotz
17
0 / 1 / 0
9,860
470
5,444
16,117
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 2
8,043
383
3,267
19,002
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 1
8,747
417
7,784
23,400
36,059
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
20
Kills
2
2
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
7
8.5
W
0
0
9
4.5
W
Chaac
Fenderal
Chaac
5
0
5
7.5
L
0
5
1
0.1
L
1
5
1
0.3
W
Hades
Oltimate
Hades
2
2
3
1.75
L
Camazotz
SKLLShaDow
Camazotz
0
1
0
0
L
0
4
2
0.25
L
1
5
1
0.3
W
Danzaburou
xGRYF
Danzaburou
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,919
Damage
33,061
72,351
Taken
80,056
53,589
Mitigated
65,950
43,377
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,172
7,350
0
10,134
15,987
8,110
2,602
4,748
10,715
0
103,424
W
2,942
237
0
5,517
14,249
17,211
745
5,085
9,164
26,481
0
W
Chaac
Fenderal
Chaac
16,471
2,814
0
10,932
15,944
14,111
3,027
5,252
10,692
3,121
81,079
L
6,280
3,203
0
1,994
10,768
3,142
1,170
339
10,429
0
88,619
L
10,286
281
0
318
10,769
3,636
0
3,516
7,055
78,547
0
W
Hades
Oltimate
Hades
14,899
1,693
475
10,663
17,656
10,209
1,541
9,239
8,417
86,806
0
L
Camazotz
SKLLShaDow
Camazotz
5,444
849
0
9,150
16,117
5,790
0
2,939
13,131
0
80,880
L
3,267
57
0
1,743
19,002
17,323
0
6,260
12,206
18,252
0
L
7,784
1,995
0
2,400
23,400
36,059
12
6,174
16,091
43,884
0
W
Danzaburou
xGRYF
Danzaburou
16,435
8,855
0
5,656
8,515
3,948
7,845
1,479
7,036
0
133,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,193
Gold Earned
45,622
647
Minions Killed
585
0
Camps Cleared
0
2,224,345
Distance Traveled
1,973,081
38
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,969
618
137
7
0
530,771
6
W
Khepri
11,544
550
32
2
0
436,975
13
W
Chaac
12,593
600
127
6
0
422,608
9
L
Skadi
9,696
462
173
8
0
342,227
2
L
Thoth
9,276
442
145
7
0
398,580
3
W
Hades
12,096
576
150
7
0
400,479
7
L
Camazotz
9,860
470
158
8
0
440,736
2
L
Ymir
8,043
383
30
1
0
390,908
9
L
Kuzenbo
8,747
417
79
4
0
400,630
1
W
Danzaburou
14,991
714
201
10
0
433,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role