Player Matchup

Kumbhakarna
Kumbhakarna
Candlan
Kumbhakarna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,226 Elo+
Party 1
Ah Puch
Ah Puch
Chickapow
Ah Puch
Level 159
God Stats
7W - 1L
1,597 SR
Queue Stats
236W - 184L
1,572 Elo+
Party 1
Eset
Eset
InsanityFy
Eset
Level 102
God Stats
1W - 0L
1,668 SR
Queue Stats
13W - 9L
1,410 Elo+
Party 1
Persephone
Persephone
etihs
Persephone
Level 159
God Stats
3W - 1L
1,728 SR
Queue Stats
247W - 196L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
êntrðpy
Danzaburou
Level 146
God Stats
2W - 1L
1,497 SR
Queue Stats
125W - 84L
1,564 Elo+
Party 1
Team Averages
Level 126
1,598 SR
1,464 Elo+

VS

Team Averages
Level 97
1,541 SR
1,583 Elo+
Bastet
Bastet
Chancellor Meat
Bastet
Level 127
God Stats
5W - 5L
1,455 SR
Queue Stats
397W - 392L
1,575 Elo+
Party 2
Artio
Artio
JayWavy
Artio
Level 75
God Stats
0W - 1L
1,661 SR
Queue Stats
6W - 5L
1,614 Elo+
Party 3
Xbalanque
Xbalanque
MisterHoffmann
Xbalanque
Level 107
God Stats
7W - 10L
1,502 SR
Queue Stats
672W - 660L
1,560 Elo+
Party 2
Rama
Rama
Sahniper
Rama
Level 107
God Stats
5W - 2L
1,586 SR
Queue Stats
690W - 694L
1,541 Elo+
Party 2
Hera
Hera
SupJAR
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Candlan
Kumbhakarna
19
2 / 3 / 23
11,915
701
6,338
28,757
36,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Chickapow
Ah Puch
20
6 / 4 / 17
13,507
795
22,348
18,776
9,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 11
13,748
809
14,330
22,977
11,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
etihs
Persephone
19
8 / 6 / 18
13,682
805
21,192
20,746
9,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
êntrðpy
Danzaburou
20
7 / 5 / 15
13,184
776
14,550
21,313
11,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 18
12,324
725
26,155
18,801
8,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
JayWavy
Artio
18
2 / 6 / 17
11,151
656
11,355
24,438
33,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
MisterHoffmann
Xbalanque
17
3 / 10 / 12
11,506
677
18,280
19,012
10,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
18
3 / 7 / 7
11,500
676
11,251
14,037
6,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
SupJAR
Hera
20
13 / 6 / 7
13,119
772
29,865
17,012
7,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
85
34
Kills
24
24
Deaths
34
84
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Candlan
Kumbhakarna
2
3
23
4.5
L
3
5
18
2.4
W
Ah Puch
Chickapow
Ah Puch
6
4
17
3.63
W
11
6
11
2.75
L
Artio
JayWavy
Artio
2
6
17
1.75
L
Xbalanque
MisterHoffmann
Xbalanque
3
10
12
0.9
L
Rama
3
7
7
0.93
L
Hera
SupJAR
Hera
13
6
7
2.75
W
Persephone
etihs
Persephone
8
6
18
2.83
W
Danzaburou
êntrðpy
Danzaburou
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,758
Damage
96,906
112,569
Taken
93,300
78,407
Mitigated
66,728
42,743
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Candlan
Kumbhakarna
6,338
458
1,431
1,532
28,757
36,850
635
10,828
17,100
15,954
0
L
26,155
6,362
1,856
2,316
18,801
8,363
1,076
12,825
5,642
0
43,518
W
Ah Puch
Chickapow
Ah Puch
22,348
450
2,744
6,872
18,776
9,498
1,445
6,756
11,762
42,911
0
W
14,330
1,045
8,520
7,531
22,977
11,451
1,099
9,740
13,056
46,492
0
L
Artio
JayWavy
Artio
11,355
470
2,167
6,644
24,438
33,567
311
13,629
10,084
18,767
0
L
Xbalanque
MisterHoffmann
Xbalanque
18,280
2,625
1,916
2,490
19,012
10,612
754
12,871
5,806
0
31,227
L
Rama
11,251
5,167
937
1,870
14,037
6,217
297
10,412
3,167
0
32,227
L
Hera
SupJAR
Hera
29,865
4,989
2,859
4,439
17,012
7,969
646
12,239
4,393
52,566
0
W
Persephone
etihs
Persephone
21,192
332
766
3,452
20,746
9,550
756
6,844
13,271
46,201
0
W
Danzaburou
êntrðpy
Danzaburou
14,550
3,696
3,178
6,717
21,313
11,058
3,654
7,047
13,950
0
42,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,036
Gold Earned
59,600
225
Minions Killed
177
0
Camps Cleared
0
1,583,138
Distance Traveled
1,512,553
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,915
701
18
1
0
334,209
1
L
Bastet
12,324
725
42
2
0
351,711
1
W
Ah Puch
13,507
795
49
3
0
313,010
0
W
Eset
13,748
809
58
3
0
296,753
0
L
Artio
11,151
656
14
1
0
310,468
0
L
Xbalanque
11,506
677
30
2
0
256,848
0
L
Rama
11,500
676
41
2
0
297,909
0
L
Hera
13,119
772
50
3
0
295,617
0
W
Persephone
13,682
805
49
3
0
329,136
0
W
Danzaburou
13,184
776
51
3
0
310,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role