Player Matchup

Tyr
Tyr
CoCoSiMp14
Tyr
Level 103
God Stats
4W - 4L
1,459 SR
Queue Stats
204W - 154L
1,553 Elo+
Party 1
Chaac
Chaac
DIS MY LEAF
Chaac
Level 126
God Stats
5W - 3L
1,769 SR
Queue Stats
160W - 129L
1,577 Elo+
Party 1
Geb
Geb
FoliagedSpark93
Geb
Level 26
God Stats
11W - 8L
1,685 SR
Queue Stats
20W - 18L
1,501 Elo+
Party 1
Team Averages
Level 85
1,637 SR
1,544 Elo+

VS

Team Averages
Level 55
1,644 SR
1,408 Elo+
Guan Yu
Guan Yu
BruhDontPeak
Guan Yu
Level 66
God Stats
12W - 3L
1,677 SR
Queue Stats
127W - 128L
1,420 Elo+
Solo
Kukulkan
Kukulkan
GrimReaper-_-135
Kukulkan
Level 16
God Stats
14W - 17L
1,850 SR
Queue Stats
41W - 65L
1,399 Elo+
Party 2
Ne Zha
Ne Zha
VIRUS-_-ANONIMO
Ne Zha
Level 82
God Stats
8W - 13L
1,403 SR
Queue Stats
244W - 307L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 19
15,161
689
15,130
29,319
24,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
24 / 1 / 9
18,127
824
46,015
32,291
30,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 6 / 18
15,893
722
9,382
25,530
31,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BruhDontPeak
Guan Yu
16
4 / 11 / 8
14,192
645
20,054
34,847
43,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 10 / 5
14,408
655
21,706
21,050
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 14 / 7
13,094
595
11,267
22,595
7,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
35
Kills
12
12
Deaths
35
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BruhDontPeak
Guan Yu
4
11
8
0.73
W
5
5
19
2.9
W
24
1
9
28.5
W
6
6
18
2.5
L
5
10
5
0.75
L
3
14
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,527
Damage
53,027
87,140
Taken
78,492
86,451
Mitigated
57,328
34,083
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BruhDontPeak
Guan Yu
20,054
2,588
1,663
6,776
34,847
43,550
0
7,345
27,502
9,238
23,496
W
15,130
2,378
0
12,376
29,319
24,352
910
10,578
16,079
0
56,943
W
46,015
11,277
0
18,562
32,291
30,759
0
10,480
21,479
0
118,781
W
9,382
1,019
0
3,145
25,530
31,340
437
7,476
15,103
40,029
0
L
21,706
2,962
0
474
21,050
6,742
0
561
20,489
83,081
0
L
11,267
3,650
0
639
22,595
7,036
0
2,009
20,586
0
36,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,181
Gold Earned
41,694
256
Minions Killed
193
17
Camps Cleared
3
1,190,748
Distance Traveled
1,021,318
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,192
645
21
1
0
353,039
4
W
Tyr
15,161
689
80
4
6
397,373
3
W
Chaac
18,127
824
132
6
9
394,287
2
W
Geb
15,893
722
44
2
2
399,088
6
L
Kukulkan
14,408
655
132
6
1
345,606
0
L
Ne Zha
13,094
595
40
2
2
322,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role