Player Matchup

Merlin
Merlin
CallofDooodie
Merlin
Level 129
God Stats
5W - 4L
1,711 SR
Queue Stats
160W - 158L
1,441 Elo+
Party 1
Tyr
Tyr
Diddlydoodah15
Tyr
Level 109
God Stats
1W - 8L
1,104 SR
Queue Stats
306W - 301L
1,462 Elo+
Party 1
Athena
Athena
Fargoth2000
Athena
Level 141
God Stats
11W - 9L
1,526 SR
Queue Stats
312W - 311L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
Real TJoe
Ne Zha
Level 107
God Stats
3W - 2L
1,451 SR
Queue Stats
258W - 250L
1,504 Elo+
Solo
Neith
Neith
XxxAKnollxxX
Neith
Level 140
God Stats
7W - 1L
1,797 SR
Queue Stats
205W - 226L
1,480 Elo+
Party 1
Team Averages
Level 125
1,518 SR
1,484 Elo+

VS

Team Averages
Level 114
1,482 SR
1,478 Elo+
Charybdis
Charybdis
 
Charybdis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BottomRearLover
Janus
Level 139
God Stats
2W - 2L
1,510 SR
Queue Stats
48W - 52L
1,423 Elo+
Party 3
Arachne
Arachne
Leave Game Plz
Arachne
Level 98
God Stats
1W - 1L
1,400 SR
Queue Stats
65W - 61L
1,530 Elo+
Party 2
Tyr
Tyr
Zu
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
mering2008
Zhong Kui
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 68L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 16
13,529
846
33,243
13,124
7,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 25
13,089
818
11,534
39,408
36,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
20
4 / 3 / 25
11,908
744
10,681
25,680
33,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
Real TJoe
Ne Zha
17
2 / 4 / 18
10,909
682
16,766
16,497
8,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 4 / 11
11,954
747
14,459
15,512
8,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
3 / 7 / 6
10,099
631
13,084
14,913
6,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 7 / 6
10,497
656
21,578
15,587
6,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 8 / 3
11,722
733
12,489
18,492
8,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
Zu
Tyr
17
3 / 7 / 11
10,606
663
14,210
26,796
39,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
mering2008
Zhong Kui
16
1 / 6 / 9
9,478
592
15,198
20,112
22,545
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
52
35
Kills
17
17
Deaths
35
95
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
7
6
0.86
L
2
7
6
0.71
W
15
3
16
7.67
W
5
3
25
5.83
W
Athena
4
3
25
5.5
L
8
8
3
1.19
W
Ne Zha
Real TJoe
Ne Zha
2
4
18
2.75
W
9
4
11
3.63
L
Tyr
Zu
Tyr
3
7
11
1.21
L
Zhong Kui
mering2008
Zhong Kui
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,683
Damage
76,559
110,221
Taken
95,900
94,224
Mitigated
83,668
46,728
Healing
31,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,084
6,925
1,210
2,650
14,913
6,076
810
6,845
8,068
0
33,016
L
21,578
940
961
4,320
15,587
6,295
305
8,354
7,233
39,937
0
W
33,243
1,969
2,143
1,417
13,124
7,298
1,122
4,452
8,672
65,011
0
W
11,534
1,007
4,808
20,510
39,408
36,655
472
10,808
28,600
0
30,404
W
Athena
10,681
2,491
1,099
3,445
25,680
33,087
515
9,365
16,315
18,773
0
L
12,489
7,813
1,037
4,138
18,492
8,936
771
7,518
10,974
0
19,698
W
Ne Zha
Real TJoe
Ne Zha
16,766
2,963
2,142
5,454
16,497
8,924
1,557
5,048
11,449
0
38,589
W
14,459
4,772
2,087
3,623
15,512
8,260
2,497
7,103
8,409
0
32,298
L
Tyr
Zu
Tyr
14,210
1,701
1,677
8,319
26,796
39,816
0
11,829
14,967
0
21,745
L
Zhong Kui
mering2008
Zhong Kui
15,198
905
1,179
6,218
20,112
22,545
0
9,378
10,734
26,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,389
Gold Earned
52,402
199
Minions Killed
126
0
Camps Cleared
0
1,483,033
Distance Traveled
1,333,276
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,099
631
37
2
0
217,951
0
L
Janus
10,497
656
43
3
0
286,321
0
W
Merlin
13,529
846
58
4
0
291,166
0
W
Tyr
13,089
818
49
3
0
333,609
0
W
Athena
11,908
744
15
1
0
320,803
0
L
Arachne
11,722
733
10
1
0
260,692
1
W
Ne Zha
10,909
682
44
3
0
285,683
4
W
Neith
11,954
747
33
2
0
251,772
1
L
Tyr
10,606
663
11
1
0
307,683
0
L
Zhong Kui
9,478
592
25
2
0
260,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role