Player Matchup

Ymir
Ymir
BobDaBuilder24
Ymir
Level 103
God Stats
45W - 53L
1,492 SR
Queue Stats
293W - 323L
1,386 Elo+
Party 1
Artemis
Artemis
MIASpartan034
Artemis
Level 13
God Stats
23W - 17L
1,628 SR
Queue Stats
62W - 70L
1,404 Elo+
Party 1
Chaac
Chaac
Oldboy9403
Chaac
Level 87
God Stats
14W - 15L
1,522 SR
Queue Stats
154W - 166L
1,411 Elo+
Party 1
Team Averages
Level 68
1,547 SR
1,400 Elo+

VS

Team Averages
Level 112
1,496 SR
1,268 Elo+
Chaac
Chaac
BigPlay84
Chaac
Level 147
God Stats
10W - 7L
1,608 SR
Queue Stats
119W - 180L
1,300 Elo+
Party 2
Izanami
Izanami
DaTrucker95
Izanami
Level 63
God Stats
16W - 24L
1,324 SR
Queue Stats
16W - 32L
1,199 Elo+
Party 2
Geb
Geb
NiethSmiteSol
Geb
Level 126
God Stats
7W - 5L
1,557 SR
Queue Stats
110W - 164L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,293
691
6,552
14,407
12,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
9
2 / 7 / 3
7,262
605
4,801
9,432
2,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
12
2 / 1 / 4
7,864
655
9,003
12,769
10,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigPlay84
Chaac
13
8 / 1 / 3
8,978
748
14,231
10,337
5,904
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DaTrucker95
Izanami
12
2 / 3 / 9
8,379
698
9,813
7,097
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 7
7,969
664
6,233
8,979
9,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
12
12
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigPlay84
Chaac
8
1
3
9.5
L
2
4
3
0.88
W
Izanami
DaTrucker95
Izanami
2
3
9
2.17
L
Artemis
2
7
3
0.5
W
2
2
7
2.75
L
Chaac
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,356
Damage
30,277
36,608
Taken
26,413
24,727
Mitigated
18,113
9,562
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigPlay84
Chaac
14,231
1,783
0
3,825
10,337
5,904
0
3,021
7,316
0
39,341
L
6,552
259
993
1,947
14,407
12,249
0
3,537
10,870
24,480
0
W
Izanami
DaTrucker95
Izanami
9,813
5,446
0
411
7,097
3,159
0
1,227
5,870
0
29,342
L
Artemis
4,801
2,837
266
713
9,432
2,322
159
652
8,780
0
11,833
W
6,233
991
0
1,694
8,979
9,050
0
2,861
6,118
11,765
0
L
Chaac
9,003
1,244
808
4,835
12,769
10,156
0
2,483
10,286
0
29,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,419
Gold Earned
25,326
93
Minions Killed
121
5
Camps Cleared
5
628,938
Distance Traveled
653,746
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,978
748
56
5
4
236,462
0
L
Ymir
8,293
691
36
3
2
206,879
3
W
Izanami
8,379
698
52
4
1
202,170
1
L
Artemis
7,262
605
13
1
0
148,756
0
W
Geb
7,969
664
13
1
0
215,114
0
L
Chaac
7,864
655
44
4
3
273,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role