Player Matchup

Chaac
Chaac
Haydon577096
Chaac
Level 16
God Stats
6W - 4L
1,512 SR
Queue Stats
11W - 11L
1,432 Elo+
Party 2
Zeus
Zeus
MAD DEATH G0D
Zeus
Level 160
God Stats
2W - 4L
1,645 SR
Queue Stats
65W - 110L
1,404 Elo+
Party 2
Chang'e
Chang'e
robnasty001
Chang'e
Level 147
God Stats
11W - 3L
1,650 SR
Queue Stats
62W - 111L
1,396 Elo+
Party 2
Charybdis
Charybdis
xkyhzol
Charybdis
Level 155
God Stats
6W - 2L
1,665 SR
Queue Stats
63W - 54L
1,613 Elo+
Party 2
Team Averages
Level 120
1,618 SR
1,461 Elo+

VS

Team Averages
Level 111
1,457 SR
1,394 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HOLY Aspirin
Hel
Level 15
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
exwirec0re
Aphrodite
Level 126
God Stats
13W - 12L
1,567 SR
Queue Stats
48W - 82L
1,286 Elo+
Solo
Kuzenbo
Kuzenbo
ygb don
Kuzenbo
Level 141
God Stats
0W - 2L
1,463 SR
Queue Stats
5W - 14L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,046
805
4,613
5,565
3,494
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 0 / 3
9,053
905
10,178
3,160
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
robnasty001
Chang'e
13
2 / 2 / 3
8,216
822
7,351
9,058
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xkyhzol
Charybdis
14
3 / 0 / 5
8,853
885
7,398
5,913
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 3 / 0
8,225
823
5,389
7,698
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
7,066
707
1,813
6,996
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
exwirec0re
Aphrodite
12
0 / 3 / 2
7,375
738
3,857
11,150
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
ygb don
Kuzenbo
12
0 / 2 / 1
6,835
684
3,709
10,368
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
0
0.67
L
0
3
1
0.17
W
1
0
5
3.5
W
5
0
3
6.5
L
Aphrodite
exwirec0re
Aphrodite
0
3
2
0.33
W
Chang'e
robnasty001
Chang'e
2
2
3
1.75
W
Charybdis
xkyhzol
Charybdis
3
0
5
5.5
L
Kuzenbo
ygb don
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,540
Damage
14,768
23,696
Taken
36,212
9,586
Mitigated
22,268
12,428
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,389
792
129
1,760
7,698
2,765
623
6,057
1,641
0
27,434
L
1,813
0
1,708
2,008
6,996
2,076
220
3,676
3,320
13,404
0
W
4,613
701
8
2,510
5,565
3,494
1,425
1,923
3,346
0
20,331
W
10,178
950
0
1,403
3,160
1,036
502
841
2,274
31,146
0
L
Aphrodite
exwirec0re
Aphrodite
3,857
509
2,461
4,657
11,150
4,555
198
5,484
5,666
23,143
0
W
Chang'e
robnasty001
Chang'e
7,351
311
1,835
3,616
9,058
2,983
748
3,428
5,364
24,728
0
W
Charybdis
xkyhzol
Charybdis
7,398
4,604
0
3,056
5,913
2,073
2,858
3,058
2,609
0
41,211
L
Kuzenbo
ygb don
Kuzenbo
3,709
1,388
359
941
10,368
12,872
240
3,085
7,283
14,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
29,501
197
Minions Killed
157
10
Camps Cleared
7
850,074
Distance Traveled
714,797
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,225
823
61
6
4
166,254
1
L
Hel
7,066
707
43
4
1
169,120
1
W
Chaac
8,046
805
36
4
3
217,444
0
W
Zeus
9,053
905
46
5
1
212,098
0
L
Aphrodite
7,375
738
38
4
0
175,267
0
W
Chang'e
8,216
822
37
4
3
222,996
1
W
Charybdis
8,853
885
78
8
3
197,536
1
L
Kuzenbo
6,835
684
15
2
2
204,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role