Player Matchup

Yemoja
Yemoja
Atx09
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
991 Elo+
Party 2
Zeus
Zeus
DNTR17
Zeus
Level 28
God Stats
22W - 27L
1,477 SR
Queue Stats
158W - 133L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Darkservanto
Morgan Le Fay
Level 29
God Stats
6W - 13L
1,418 SR
Queue Stats
16W - 28L
1,298 Elo+
Solo
Awilix
Awilix
Uptown1012
Awilix
Level 29
God Stats
50W - 37L
1,523 SR
Queue Stats
114W - 148L
1,343 Elo+
Solo
Chernobog
Chernobog
rage-goblin80
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
991 Elo+
Party 2
Team Averages
Level 19
1,484 SR
1,216 Elo+

VS

Team Averages
Level 19
1,479 SR
1,345 Elo+
Loki
Loki
DoctorMcSmuffin
Loki
Level 25
God Stats
1W - 3L
1,168 SR
Queue Stats
4W - 11L
1,120 Elo+
Solo
Hades
Hades
Shriveld Meat
Hades
Level 25
God Stats
3W - 0L
1,691 SR
Queue Stats
82W - 50L
1,496 Elo+
Party 1
Vamana
Vamana
You19918973
Vamana
Level 16
God Stats
6W - 4L
1,465 SR
Queue Stats
20W - 40L
1,218 Elo+
Solo
Janus
Janus
blinkogaming_
Janus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 30L
1,391 Elo+
Solo
Ymir
Ymir
mrtwinky456
Ymir
Level 6
God Stats
23W - 18L
1,571 SR
Queue Stats
25W - 20L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atx09
Yemoja
18
0 / 6 / 8
11,600
967
3,876
17,008
8,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Zeus
DNTR17
Zeus
19
5 / 10 / 8
12,366
1,031
23,043
16,915
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Darkservanto
Morgan Le Fay
19
2 / 6 / 13
12,473
1,039
12,050
17,093
4,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Uptown1012
Awilix
19
13 / 8 / 4
14,547
1,212
35,651
21,793
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
rage-goblin80
Chernobog
19
0 / 11 / 10
11,248
937
6,498
19,754
5,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 15
13,468
1,122
11,723
11,526
4,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 6 / 16
16,059
1,338
38,820
22,599
18,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
20
4 / 4 / 24
12,586
1,049
15,814
25,477
17,241
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 4 / 14
11,859
988
11,239
8,550
3,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 2 / 18
13,266
1,106
9,601
20,166
31,998
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
128
20
Kills
41
41
Deaths
20
43
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Atx09
Yemoja
0
6
8
0.67
L
Zeus
DNTR17
Zeus
5
10
8
0.9
L
Morgan Le Fay
Darkservanto
Morgan Le Fay
2
6
13
1.42
W
10
4
15
4.38
W
17
6
16
4.17
L
Awilix
Uptown1012
Awilix
13
8
4
1.88
W
Vamana
4
4
24
4
W
4
4
14
2.75
W
6
2
18
7.5
L
Chernobog
rage-goblin80
Chernobog
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,118
Damage
87,197
92,563
Taken
88,318
30,095
Mitigated
75,308
8,936
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Atx09
Yemoja
3,876
1,428
1,977
1,782
17,008
8,853
0
8,916
8,092
17,908
0
L
Zeus
DNTR17
Zeus
23,043
2,923
0
274
16,915
4,266
0
10,744
6,171
43,077
0
L
Morgan Le Fay
Darkservanto
Morgan Le Fay
12,050
1,628
13
1,725
17,093
4,485
0
11,185
5,908
32,815
0
W
11,723
3,111
0
210
11,526
4,105
0
5,362
6,164
0
28,377
W
38,820
6,040
1,105
7,356
22,599
18,922
0
9,779
12,820
66,976
0
L
Awilix
Uptown1012
Awilix
35,651
20,055
220
2,381
21,793
6,738
0
13,493
8,300
0
55,057
W
Vamana
15,814
8,875
0
6,737
25,477
17,241
0
11,615
13,862
0
25,965
W
11,239
887
0
0
8,550
3,042
0
3,612
4,938
29,137
0
W
9,601
1,294
0
282
20,166
31,998
0
8,601
11,565
33,210
0
L
Chernobog
rage-goblin80
Chernobog
6,498
4,192
0
564
19,754
5,753
0
15,322
4,432
0
29,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,234
Gold Earned
67,238
210
Minions Killed
214
5
Camps Cleared
7
974,574
Distance Traveled
1,068,586
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,600
967
23
2
0
191,352
0
L
Zeus
12,366
1,031
44
4
3
158,009
3
L
Morgan Le Fay
12,473
1,039
53
4
0
213,632
0
W
Loki
13,468
1,122
26
2
3
229,513
0
W
Hades
16,059
1,338
84
7
3
196,481
0
L
Awilix
14,547
1,212
33
3
2
258,046
0
W
Vamana
12,586
1,049
10
1
0
258,649
0
W
Janus
11,859
988
47
4
1
166,686
0
W
Ymir
13,266
1,106
47
4
0
217,257
0
L
Chernobog
11,248
937
57
5
0
153,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role