Player Matchup

Artio
Artio
Alexandyr
Artio
Level 158
God Stats
5W - 2L
1,445 SR
Queue Stats
130W - 117L
1,583 Elo+
Party 1
Ra
Ra
Malastat
Ra
Level 148
God Stats
9W - 9L
1,462 SR
Queue Stats
421W - 440L
1,479 Elo+
Party 1
Zeus
Zeus
SuperGuy3636
Zeus
Level 86
God Stats
3W - 5L
1,398 SR
Queue Stats
127W - 101L
1,578 Elo+
Solo
Apollo
Apollo
Warparrot
Apollo
Level 160
God Stats
11W - 14L
1,440 SR
Queue Stats
380W - 382L
1,515 Elo+
Party 1
Charybdis
Charybdis
gregghefley411
Charybdis
Level 27
God Stats
2W - 0L
1,440 SR
Queue Stats
23W - 21L
1,549 Elo+
Solo
Team Averages
Level 116
1,437 SR
1,541 Elo+

VS

Team Averages
Level 112
1,553 SR
1,503 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dragoxxxfire
Agni
Level 140
God Stats
5W - 1L
1,885 SR
Queue Stats
330W - 281L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LinusPacko
Morgan Le Fay
Level 149
God Stats
2W - 4L
1,226 SR
Queue Stats
139W - 122L
1,541 Elo+
Party 2
Fenrir
Fenrir
Tyuisitho
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,406 Elo+
Party 2
Ra
Ra
kidqz
Ra
Level 149
God Stats
5W - 5L
1,653 SR
Queue Stats
408W - 437L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alexandyr
Artio
20
3 / 2 / 26
11,613
726
9,327
23,702
25,793
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 2 / 15
13,460
841
16,084
15,735
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 8 / 15
11,746
734
25,841
19,583
7,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Warparrot
Apollo
20
9 / 2 / 20
12,429
777
22,865
20,098
8,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
gregghefley411
Charybdis
19
4 / 3 / 16
11,298
706
16,240
17,358
7,195
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 12 / 9
9,900
619
10,678
23,076
13,803
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 5 / 7
11,688
731
20,721
19,112
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
LinusPacko
Morgan Le Fay
20
6 / 3 / 7
12,218
764
26,338
14,407
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Tyuisitho
Fenrir
14
0 / 8 / 2
8,902
556
7,025
24,887
15,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
19
4 / 7 / 6
11,589
724
16,743
16,794
8,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
48
35
Kills
17
17
Deaths
35
92
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
12
9
0.54
W
Artio
Alexandyr
Artio
3
2
26
8
L
5
5
7
1.7
L
Morgan Le Fay
LinusPacko
Morgan Le Fay
6
3
7
3.17
W
12
2
15
9.75
W
7
8
15
1.81
L
Fenrir
Tyuisitho
Fenrir
0
8
2
0.13
W
Apollo
Warparrot
Apollo
9
2
20
9.5
W
Charybdis
gregghefley411
Charybdis
4
3
16
4
L
Ra
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,357
Damage
81,505
96,476
Taken
98,276
55,449
Mitigated
51,372
58,990
Healing
35,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,678
2,330
2,058
2,100
23,076
13,803
135
9,138
13,938
0
15,155
W
Artio
Alexandyr
Artio
9,327
238
3,558
7,500
23,702
25,793
133
12,236
10,633
13,524
0
L
20,721
383
1,013
6,501
19,112
7,533
57
11,901
7,211
36,543
0
L
Morgan Le Fay
LinusPacko
Morgan Le Fay
26,338
1,012
565
3,007
14,407
6,654
1,181
8,288
6,119
42,699
0
W
16,084
1,640
21,610
8,591
15,735
6,805
887
11,686
3,737
46,889
0
W
25,841
1,717
1,525
4,202
19,583
7,353
469
13,610
5,557
38,888
0
L
Fenrir
Tyuisitho
Fenrir
7,025
763
0
4,548
24,887
15,334
176
12,440
12,447
0
8,022
W
Apollo
Warparrot
Apollo
22,865
15,027
2,270
4,608
20,098
8,303
2,258
13,925
5,473
0
45,711
W
Charybdis
gregghefley411
Charybdis
16,240
6,434
2,223
2,903
17,358
7,195
1,981
10,531
6,352
0
29,508
L
Ra
16,743
522
9,376
6,313
16,794
8,048
1,371
9,485
7,309
46,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,546
Gold Earned
54,297
172
Minions Killed
156
0
Camps Cleared
0
1,409,036
Distance Traveled
1,369,695
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,900
619
11
1
0
282,802
6
W
Artio
11,613
726
9
1
0
351,283
0
L
Agni
11,688
731
36
2
0
267,435
0
L
Morgan Le Fay
12,218
764
45
3
0
296,305
0
W
Ra
13,460
841
66
4
0
292,960
0
W
Zeus
11,746
734
24
2
0
252,851
3
L
Fenrir
8,902
556
3
0
0
276,117
0
W
Apollo
12,429
777
47
3
0
265,164
0
W
Charybdis
11,298
706
26
2
0
246,778
1
L
Ra
11,589
724
61
4
0
247,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role