Player Matchup

Xing Tian
Xing Tian
Gold V
American Pirate
Xing Tian
Gold V
Level 68
God Stats
76W - 70L
1,551 SR
Queue Stats
118W - 131L
1,366 MMR
Party 1
Odin
Odin
Gold V
MarquesJack7
Odin
Gold V
Level 156
God Stats
18W - 7L
1,691 SR
Queue Stats
162W - 185L
1,324 MMR
Party 1
Cthulhu
Cthulhu
Gold II
bjetpack
Cthulhu
Gold II
Level 69
God Stats
15W - 15L
1,585 SR
Queue Stats
51W - 51L
1,559 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,609 SR
1,417 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,449 SR
1,428 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
BoundlessHornet
Hercules
Bronze III
Level 82
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 2L
1,450 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
CryonicBasil720
Gilgamesh
Gold IV
Level 66
God Stats
19W - 21L
1,522 SR
Queue Stats
266W - 346L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
American Pirate
Xing Tian
14
3 / 2 / 9
10,175
636
9,834
17,237
11,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 0 / 7
11,907
744
14,638
13,431
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
bjetpack
Cthulhu
14
4 / 0 / 9
10,575
661
12,950
17,018
21,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ZeusBakasuraMorgan Le FayChaacAphrodite

VS

Bans
KumbhakarnaMedusaJormungandrArtemisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 5 / 1
9,049
566
13,129
10,383
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
0 / 6 / 1
8,542
534
12,385
16,178
12,011
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
CryonicBasil720
Gilgamesh
11
1 / 4 / 1
8,805
550
7,333
15,952
15,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
W
Xing Tian
American Pirate
Xing Tian
3
2
9
3.75
L
Hercules
0
6
1
0.08
L
Gilgamesh
CryonicBasil720
Gilgamesh
1
4
1
0.38
W
8
0
7
11.5
W
Cthulhu
bjetpack
Cthulhu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,422
Damage
32,847
47,686
Taken
42,513
47,380
Mitigated
31,627
15,830
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,129
448
0
2,593
10,383
4,005
0
6,690
3,520
37,301
0
W
Xing Tian
American Pirate
Xing Tian
9,834
491
956
7,191
17,237
11,188
417
5,515
11,722
21,945
0
L
Hercules
12,385
3,898
0
2,828
16,178
12,011
0
9,353
6,303
0
31,169
L
Gilgamesh
CryonicBasil720
Gilgamesh
7,333
1,271
0
107
15,952
15,611
0
8,553
6,764
0
19,707
W
14,638
2,114
0
3,009
13,431
14,336
699
3,292
10,139
7,848
32,855
W
Cthulhu
bjetpack
Cthulhu
12,950
1,192
955
3,719
17,018
21,856
176
5,035
11,983
41,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
26,396
154
Minions Killed
139
10
Camps Cleared
5
1,007,124
Distance Traveled
826,743
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,049
566
53
3
3
261,063
1
W
Xing Tian
10,175
636
42
3
2
325,638
2
L
Hercules
8,542
534
54
3
2
283,205
0
L
Gilgamesh
8,805
550
32
2
0
282,475
2
W
Odin
11,907
744
50
3
3
348,014
4
W
Cthulhu
10,575
661
62
4
5
333,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role