Player Matchup

Odin
Odin
Gold II
Airconditionda
Odin
Gold II
Level 149
God Stats
35W - 5L
1,983 SR
Queue Stats
66W - 22L
1,805 MMR
Party 1
Thoth
Thoth
Gold II
Máge
Thoth
Gold II
Level 97
God Stats
13W - 2L
1,862 SR
Queue Stats
30W - 4L
1,805 MMR
Party 1
Thor
Thor
Gold II
YouAreAllMuted
Thor
Gold II
Level 124
God Stats
13W - 3L
1,675 SR
Queue Stats
66W - 22L
1,805 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,840 SR
1,805 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,566 SR
1,468 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
BlazerM3
Chaac
Bronze III
Level 148
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
SonataM
Cupid
Bronze III
Level 115
God Stats
0W - 2L
1,660 SR
Queue Stats
2W - 5L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 11
7,687
769
6,349
8,603
6,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Máge
Thoth
13
11 / 1 / 6
9,018
902
14,065
5,064
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 9
7,110
711
7,906
5,969
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Hou YiYemojaGilgameshMorgan Le FayAphrodite

VS

Bans
DanzaburouAchillesCharybdisCabrakanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 8 / 3
6,315
632
3,681
11,659
5,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
BlazerM3
Chaac
11
4 / 3 / 1
7,036
704
4,188
9,986
4,186
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Cupid
SonataM
Cupid
9
1 / 6 / 4
6,229
623
2,091
9,494
3,919
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
6
6
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
8
3
0.31
W
4
3
11
3.17
L
Chaac
BlazerM3
Chaac
4
3
1
1.5
W
Thoth
Máge
Thoth
11
1
6
14
L
Cupid
SonataM
Cupid
1
6
4
0.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,320
Damage
9,960
19,636
Taken
31,139
10,127
Mitigated
13,364
3,190
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,681
402
39
1,631
11,659
5,259
0
5,765
5,894
11,390
0
W
6,349
919
0
750
8,603
6,389
111
1,589
7,014
5,130
12,570
L
Chaac
BlazerM3
Chaac
4,188
610
0
2,433
9,986
4,186
0
5,991
3,995
0
15,856
W
Thoth
Máge
Thoth
14,065
401
0
1,694
5,064
1,688
320
1,550
3,514
37,038
0
L
Cupid
SonataM
Cupid
2,091
865
73
857
9,494
3,919
0
3,892
5,602
0
10,087
W
7,906
1,617
0
746
5,969
2,050
205
925
5,044
0
20,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,815
Gold Earned
19,580
116
Minions Killed
62
7
Camps Cleared
2
553,317
Distance Traveled
457,814
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,315
632
18
2
1
118,358
1
W
Odin
7,687
769
25
3
1
178,755
0
L
Chaac
7,036
704
30
3
1
179,279
3
W
Thoth
9,018
902
60
6
4
192,316
3
L
Cupid
6,229
623
14
1
0
160,177
3
W
Thor
7,110
711
31
3
2
182,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role