Player Matchup

Cthulhu
Cthulhu
Jajankens
Cthulhu
Level 106
God Stats
3W - 5L
1,469 SR
Queue Stats
6W - 7L
1,436 Elo+
Party 1
Ra
Ra
KuramaChakra
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 1
Thanatos
Thanatos
Trizect
Thanatos
Level 110
God Stats
1W - 1L
1,720 SR
Queue Stats
18W - 10L
1,583 Elo+
Party 1
Team Averages
Level 107
1,563 SR
1,485 Elo+

VS

Team Averages
Level 104
1,737 SR
1,578 Elo+
Guan Yu
Guan Yu
DankestOStreams
Guan Yu
Level 104
God Stats
2W - 1L
1,627 SR
Queue Stats
32W - 24L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
Fireflame030
Danzaburou
Level 101
God Stats
10W - 12L
1,784 SR
Queue Stats
53W - 61L
1,517 Elo+
Party 2
Chronos
Chronos
blorgusblungus
Chronos
Level 107
God Stats
1W - 1L
1,800 SR
Queue Stats
36W - 19L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jajankens
Cthulhu
14
4 / 5 / 5
10,115
632
15,476
18,874
7,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 7 / 5
9,531
596
9,665
10,399
3,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Trizect
Thanatos
14
3 / 9 / 4
9,642
603
8,195
14,072
5,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 14
12,025
752
6,552
17,659
23,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Fireflame030
Danzaburou
15
5 / 5 / 11
11,771
736
11,748
11,023
4,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
13 / 1 / 7
12,823
801
19,036
14,662
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
21
21
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
W
Danzaburou
Fireflame030
Danzaburou
5
5
11
2.1
L
Cthulhu
Jajankens
Cthulhu
4
5
5
1.3
L
3
7
5
0.79
L
Thanatos
Trizect
Thanatos
3
9
4
0.56
W
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
37,336
43,345
Taken
43,344
15,579
Mitigated
34,644
11,692
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,552
1,959
3,976
4,917
17,659
23,578
228
9,105
8,554
209
19,779
W
Danzaburou
Fireflame030
Danzaburou
11,748
3,813
0
1,788
11,023
4,797
1,042
8,133
2,890
0
42,047
L
Cthulhu
Jajankens
Cthulhu
15,476
516
194
4,653
18,874
7,098
0
8,646
10,228
36,515
0
L
9,665
459
445
1,239
10,399
3,355
0
6,077
4,322
34,858
0
L
Thanatos
Trizect
Thanatos
8,195
1,650
0
5,161
14,072
5,126
0
4,672
9,400
0
21,792
W
19,036
6,691
287
3,381
14,662
6,269
613
8,159
6,503
58,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
36,619
157
Minions Killed
158
7
Camps Cleared
8
788,118
Distance Traveled
874,119
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,025
752
23
1
1
308,166
3
W
Danzaburou
11,771
736
59
4
3
257,736
5
L
Cthulhu
10,115
632
64
4
4
276,908
0
L
Ra
9,531
596
60
4
2
263,727
2
L
Thanatos
9,642
603
33
2
1
247,483
2
W
Chronos
12,823
801
76
5
4
308,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role