Player Matchup

Thoth
Thoth
Bax424
Thoth
Level 45
God Stats
7W - 4L
1,512 SR
Queue Stats
153W - 137L
1,431 Elo+
Party 3
Hades
Hades
CheddarCHENE
Hades
Level 42
God Stats
22W - 11L
1,578 SR
Queue Stats
138W - 144L
1,430 Elo+
Party 3
Ganesha
Ganesha
EmperorShy
Ganesha
Level 78
God Stats
14W - 8L
1,643 SR
Queue Stats
314W - 285L
1,430 Elo+
Party 3
Fenrir
Fenrir
Kanama94
Fenrir
Level 27
God Stats
6W - 12L
1,411 SR
Queue Stats
207W - 228L
1,408 Elo+
Party 2
Medusa
Medusa
alohaillest
Medusa
Level 102
God Stats
17W - 8L
1,464 SR
Queue Stats
175W - 179L
1,436 Elo+
Party 2
Team Averages
Level 59
1,522 SR
1,427 Elo+

VS

Team Averages
Level 70
1,331 SR
1,297 Elo+
Janus
Janus
ChattierFiber19
Janus
Level 67
God Stats
1W - 6L
1,293 SR
Queue Stats
24W - 51L
1,321 Elo+
Party 1
Kali
Kali
KruegDaddy
Kali
Level 88
God Stats
14W - 14L
1,527 SR
Queue Stats
23W - 24L
1,419 Elo+
Party 1
Ares
Ares
Lieb6b9
Ares
Level 9
God Stats
0W - 3L
1,127 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1
King Arthur
King Arthur
TM E1evator
King Arthur
Level 127
God Stats
0W - 5L
1,456 SR
Queue Stats
216W - 292L
1,305 Elo+
Party 1
Izanami
Izanami
TM SpiderShark
Izanami
Level 59
God Stats
1W - 5L
1,254 SR
Queue Stats
38W - 72L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bax424
Thoth
13
4 / 2 / 2
7,495
577
4,871
5,466
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 2
8,045
619
8,153
9,560
4,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
EmperorShy
Ganesha
11
0 / 0 / 11
7,332
564
3,202
10,592
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Kanama94
Fenrir
11
5 / 1 / 6
7,302
562
3,706
6,096
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
12
9 / 2 / 0
7,577
583
7,008
6,979
3,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
7,420
571
5,815
6,221
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 2
6,525
502
3,662
8,402
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Lieb6b9
Ares
6
0 / 4 / 0
4,728
364
1,600
7,584
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
TM E1evator
King Arthur
11
1 / 5 / 1
6,620
509
5,219
10,601
5,549
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 7 / 0
5,275
406
3,479
7,888
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
7
7
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bax424
Thoth
4
2
2
2.5
L
4
4
0
1
W
4
2
2
2.5
W
Ganesha
EmperorShy
Ganesha
0
0
11
5.5
W
Fenrir
Kanama94
Fenrir
5
1
6
8
L
1
2
2
1
L
Ares
Lieb6b9
Ares
0
4
0
0
L
King Arthur
TM E1evator
King Arthur
1
5
1
0.3
L
1
7
0
0.14
W
Medusa
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
19,775
38,693
Taken
40,696
21,685
Mitigated
15,490
12,869
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bax424
Thoth
4,871
134
0
1,679
5,466
1,749
530
2,289
2,901
38,537
0
L
5,815
55
63
872
6,221
1,713
381
2,884
3,009
34,835
0
W
8,153
2,223
115
4,216
9,560
4,501
2,244
0
9,560
46,091
0
W
Ganesha
EmperorShy
Ganesha
3,202
543
0
2,795
10,592
9,551
778
1,922
8,606
27,123
0
W
Fenrir
Kanama94
Fenrir
3,706
1,017
0
1,718
6,096
2,760
0
1,421
4,619
0
25,960
L
3,662
1,659
0
3,076
8,402
2,781
0
2,886
5,508
0
27,916
L
Ares
Lieb6b9
Ares
1,600
159
0
723
7,584
3,702
0
1,090
6,454
6,733
0
L
King Arthur
TM E1evator
King Arthur
5,219
1,287
0
1,739
10,601
5,549
0
6,283
4,318
0
41,122
L
3,479
2,277
0
565
7,888
1,745
0
2,595
5,181
0
22,369
W
Medusa
7,008
3,579
0
2,346
6,979
3,124
2,004
1,671
5,278
0
48,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
30,568
355
Minions Killed
293
0
Camps Cleared
0
1,107,333
Distance Traveled
1,158,572
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,495
577
85
7
0
228,424
2
L
Janus
7,420
571
83
6
0
228,984
4
W
Hades
8,045
619
99
8
0
180,330
0
W
Ganesha
7,332
564
10
1
0
237,072
3
W
Fenrir
7,302
562
44
3
0
245,543
2
L
Kali
6,525
502
69
5
0
266,074
3
L
Ares
4,728
364
12
1
0
203,392
1
L
King Arthur
6,620
509
93
7
0
253,956
2
L
Izanami
5,275
406
36
3
0
206,166
2
W
Medusa
7,577
583
117
9
0
215,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role