Player Matchup

Set
Set
ElRoZa
Set
Level 65
God Stats
12W - 13L
1,507 SR
Queue Stats
599W - 644L
1,432 Elo+
Party 1
Pele
Pele
OFuroGaWarui
Pele
Level 28
God Stats
6W - 5L
1,425 SR
Queue Stats
155W - 187L
1,437 Elo+
Party 1
Ymir
Ymir
coolgolfer1
Ymir
Level 16
God Stats
10W - 7L
1,631 SR
Queue Stats
60W - 63L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
hurkywindow6385
Baron Samedi
Level 26
God Stats
20W - 10L
1,515 SR
Queue Stats
28W - 32L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
talner
Danzaburou
Level 29
God Stats
69W - 65L
1,548 SR
Queue Stats
99W - 123L
1,434 Elo+
Party 1
Team Averages
Level 33
1,525 SR
1,449 Elo+

VS

Team Averages
Level 22
1,365 SR
1,392 Elo+
Olorun
Olorun
MiseryDLc
Olorun
Level 20
God Stats
4W - 5L
1,086 SR
Queue Stats
55W - 71L
1,283 Elo+
Solo
Charybdis
Charybdis
OniiChanAndy
Charybdis
Level 22
God Stats
0W - 1L
1,208 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ZombieKlrr
Aphrodite
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,358 Elo+
Solo
Fenrir
Fenrir
jamesdabomb154
Fenrir
Level 29
God Stats
28W - 25L
1,615 SR
Queue Stats
110W - 95L
1,499 Elo+
Solo
Mercury
Mercury
tonyg19832001
Mercury
Level 21
God Stats
2W - 3L
1,418 SR
Queue Stats
37W - 40L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
ElRoZa
Set
16
10 / 1 / 6
10,670
667
15,261
11,853
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
11 / 5 / 3
10,506
657
7,631
14,288
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 1 / 12
8,897
556
6,271
11,532
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
hurkywindow6385
Baron Samedi
15
2 / 6 / 9
9,510
594
6,777
10,711
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
talner
Danzaburou
14
10 / 3 / 5
9,969
623
13,961
10,650
4,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MiseryDLc
Olorun
11
0 / 5 / 6
6,665
417
5,589
12,545
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
OniiChanAndy
Charybdis
5
0 / 2 / 0
5,205
325
2,023
4,135
680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
ZombieKlrr
Aphrodite
10
0 / 7 / 2
6,697
419
3,386
12,011
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
14 / 7 / 0
10,251
641
15,358
15,915
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
10
1 / 13 / 2
6,304
394
5,006
14,866
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
34
Kills
15
16
Deaths
34
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
ElRoZa
Set
10
1
6
13
L
Olorun
MiseryDLc
Olorun
0
5
6
0.6
W
11
5
3
2.5
L
Charybdis
OniiChanAndy
Charybdis
0
2
0
0
L
Aphrodite
ZombieKlrr
Aphrodite
0
7
2
0.14
W
1
1
12
7
W
Baron Samedi
hurkywindow6385
Baron Samedi
2
6
9
1.08
L
14
7
0
2
W
Danzaburou
talner
Danzaburou
10
3
5
4.17
L
Mercury
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,901
Damage
31,362
59,034
Taken
59,472
34,306
Mitigated
21,431
19,706
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
ElRoZa
Set
15,261
5,826
0
4,120
11,853
10,907
2,032
2,831
9,022
0
56,523
L
Olorun
MiseryDLc
Olorun
5,589
2,762
711
4,845
12,545
4,303
0
2,643
9,627
19,706
0
W
7,631
2,456
0
4,910
14,288
5,356
900
1,071
13,217
0
63,870
L
Charybdis
OniiChanAndy
Charybdis
2,023
1,002
0
134
4,135
680
0
820
3,315
0
10,256
L
Aphrodite
ZombieKlrr
Aphrodite
3,386
431
140
1,385
12,011
5,401
813
3,615
8,396
20,610
0
W
6,271
1,828
0
3,218
11,532
9,603
576
2,304
9,228
27,781
0
W
Baron Samedi
hurkywindow6385
Baron Samedi
6,777
251
394
3,344
10,711
4,403
1,498
1,460
9,251
44,693
0
L
15,358
5,678
0
2,815
15,915
5,892
0
3,395
12,175
0
46,489
W
Danzaburou
talner
Danzaburou
13,961
7,510
0
3,720
10,650
4,037
3,021
1,769
8,881
0
58,581
L
Mercury
5,006
1,642
0
724
14,866
5,155
0
2,575
11,604
0
22,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
35,122
409
Minions Killed
190
0
Camps Cleared
0
1,587,626
Distance Traveled
1,257,798
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,670
667
95
6
0
347,476
1
L
Olorun
6,665
417
34
2
0
232,539
1
W
Pele
10,506
657
113
7
0
352,649
4
L
Charybdis
5,205
325
24
2
0
155,112
0
L
Aphrodite
6,697
419
37
2
0
246,340
1
W
Ymir
8,897
556
43
3
0
311,666
10
W
Baron Samedi
9,510
594
82
5
0
275,627
0
L
Fenrir
10,251
641
68
4
0
320,486
0
W
Danzaburou
9,969
623
76
5
0
300,208
4
L
Mercury
6,304
394
27
2
0
303,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role