Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Sharpbacca
Bacchus
Level 22
God Stats
1W - 1L
1,689 SR
Queue Stats
77W - 86L
1,423 Elo+
Party 1
Discordia
Discordia
Shnarg
Discordia
Level 18
God Stats
53W - 48L
1,513 SR
Queue Stats
63W - 64L
1,473 Elo+
Party 1
Izanami
Izanami
YourFriendMort
Izanami
Level 6
God Stats
12W - 14L
1,796 SR
Queue Stats
23W - 26L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
Zurotath
Amaterasu
Level 25
God Stats
11W - 7L
1,829 SR
Queue Stats
90W - 92L
1,428 Elo+
Party 1
Team Averages
Level 17
1,665 SR
1,433 Elo+

VS

Team Averages
Level 34
1,368 SR
1,434 Elo+
Izanami
Izanami
Bsezni
Izanami
Level 17
God Stats
23W - 21L
1,536 SR
Queue Stats
66W - 62L
1,460 Elo+
Party 2
Vamana
Vamana
KidBoricua
Vamana
Level 16
God Stats
2W - 4L
1,219 SR
Queue Stats
120W - 118L
1,423 Elo+
Party 3
Ravana
Ravana
Ludbar
Ravana
Level 101
God Stats
12W - 10L
1,564 SR
Queue Stats
440W - 438L
1,488 Elo+
Party 2
Erlang Shen
Erlang Shen
ShimadaEcho
Erlang Shen
Level 22
God Stats
9W - 6L
1,420 SR
Queue Stats
88W - 98L
1,387 Elo+
Party 3
Raijin
Raijin
TheHangedMan317
Raijin
Level 14
God Stats
4W - 13L
1,100 SR
Queue Stats
13W - 25L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
2 / 6 / 7
11,320
453
11,831
18,693
8,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Sharpbacca
Bacchus
16
1 / 5 / 12
10,790
432
8,844
23,967
28,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Shnarg
Discordia
17
2 / 7 / 5
11,224
449
14,386
14,639
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 5
10,954
438
7,787
13,480
3,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Zurotath
Amaterasu
20
17 / 2 / 4
14,424
577
28,084
24,403
26,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bsezni
Izanami
20
6 / 4 / 5
13,683
547
14,997
16,196
6,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
KidBoricua
Vamana
18
4 / 7 / 7
13,409
536
12,050
22,417
18,927
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Ludbar
Ravana
20
10 / 3 / 7
14,863
595
24,224
19,895
10,880
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
ShimadaEcho
Erlang Shen
17
5 / 4 / 10
13,139
526
9,803
24,930
29,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 6 / 3
11,750
470
5,233
18,926
8,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
59
24
Kills
27
27
Deaths
24
33
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
7
0.92
W
Izanami
Bsezni
Izanami
6
4
5
2.13
W
Vamana
KidBoricua
Vamana
4
7
7
1.07
W
Ravana
Ludbar
Ravana
10
3
7
4.5
L
Bacchus
Sharpbacca
Bacchus
1
5
12
1.4
W
Erlang Shen
ShimadaEcho
Erlang Shen
5
4
10
2.5
L
Discordia
Shnarg
Discordia
2
7
5
0.64
W
2
6
3
0.58
L
2
7
5
0.64
L
Amaterasu
Zurotath
Amaterasu
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,932
Damage
66,307
95,182
Taken
102,364
70,339
Mitigated
74,721
21,884
Healing
31,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,831
4,760
0
4,171
18,693
8,730
0
206
18,380
0
93,429
W
Izanami
Bsezni
Izanami
14,997
11,805
0
5,783
16,196
6,854
5,692
2,915
13,135
0
113,086
W
Vamana
KidBoricua
Vamana
12,050
6,979
0
8,106
22,417
18,927
2,364
4,556
17,725
0
50,475
W
Ravana
Ludbar
Ravana
24,224
7,651
0
6,767
19,895
10,880
1,743
5,766
13,933
0
128,627
L
Bacchus
Sharpbacca
Bacchus
8,844
954
0
4,675
23,967
28,646
0
1,993
21,974
34,731
0
W
Erlang Shen
ShimadaEcho
Erlang Shen
9,803
5,113
0
7,617
24,930
29,994
1,542
5,354
19,416
0
47,906
L
Discordia
Shnarg
Discordia
14,386
320
88
1,915
14,639
3,483
231
811
13,828
67,662
0
W
5,233
1,227
54
3,243
18,926
8,066
822
7,473
11,047
65,190
0
L
7,787
4,846
0
1,694
13,480
3,343
1,836
816
12,664
0
66,420
L
Amaterasu
Zurotath
Amaterasu
28,084
13,774
0
9,341
24,403
26,137
1,990
1,407
22,851
0
86,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,712
Gold Earned
66,844
497
Minions Killed
585
0
Camps Cleared
0
2,355,033
Distance Traveled
2,389,911
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,320
453
127
5
0
459,663
9
W
Izanami
13,683
547
173
7
0
465,035
0
W
Vamana
13,409
536
98
4
0
486,501
5
W
Ravana
14,863
595
158
6
0
548,317
6
L
Bacchus
10,790
432
38
2
0
463,665
2
W
Erlang Shen
13,139
526
44
2
0
456,991
1
L
Discordia
11,224
449
109
4
0
431,739
0
W
Raijin
11,750
470
112
4
0
433,067
0
L
Izanami
10,954
438
124
5
0
469,373
0
L
Amaterasu
14,424
577
99
4
0
530,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role