Player Matchup

Hercules
Hercules
DaBigN8
Hercules
Level 82
God Stats
1W - 1L
1,454 SR
Queue Stats
41W - 39L
1,502 Elo+
Party 2
Chaac
Chaac
SMEY Fluff
Chaac
Level 109
God Stats
0W - 3L
1,123 SR
Queue Stats
74W - 72L
1,491 Elo+
Party 2
Mercury
Mercury
SMEYTickles
Mercury
Level 124
God Stats
0W - 2L
1,355 SR
Queue Stats
79W - 77L
1,481 Elo+
Party 2
Anubis
Anubis
T7 FoxTrot
Anubis
Level 59
God Stats
2W - 3L
1,472 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
WickedPeridot
Cthulhu
Level 71
God Stats
0W - 2L
1,824 SR
Queue Stats
32W - 39L
1,436 Elo+
Party 2
Team Averages
Level 89
1,446 SR
1,455 Elo+

VS

Team Averages
Level 88
1,662 SR
1,472 Elo+
Mercury
Mercury
Dinkleberg6483
Mercury
Level 91
God Stats
4W - 0L
1,802 SR
Queue Stats
96W - 106L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
Theseus5664
Heimdallr
Level 88
God Stats
34W - 33L
1,654 SR
Queue Stats
166W - 186L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TimbrWoof
Tsukuyomi
Level 89
God Stats
90W - 63L
1,597 SR
Queue Stats
595W - 572L
1,484 Elo+
Solo
Artio
Artio
URPAPITO
Artio
Level 69
God Stats
5W - 4L
1,709 SR
Queue Stats
80W - 82L
1,446 Elo+
Party 1
Merlin
Merlin
eladru
Merlin
Level 101
God Stats
15W - 16L
1,546 SR
Queue Stats
433W - 406L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaBigN8
Hercules
9
1 / 4 / 0
4,870
487
2,835
7,096
4,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
7
2 / 0 / 0
4,549
455
3,426
4,873
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
SMEYTickles
Mercury
7
1 / 1 / 1
4,669
467
3,739
6,693
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
T7 FoxTrot
Anubis
9
3 / 2 / 1
5,586
559
1,996
5,984
2,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
7
0 / 6 / 5
4,553
455
2,881
9,096
2,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
5,957
596
4,371
6,758
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Theseus5664
Heimdallr
9
3 / 1 / 2
5,902
590
6,506
6,924
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TimbrWoof
Tsukuyomi
11
4 / 1 / 0
6,374
637
5,084
5,974
1,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
URPAPITO
Artio
6
0 / 2 / 1
4,339
434
675
5,047
2,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
eladru
Merlin
10
3 / 1 / 1
5,986
599
4,535
3,818
1,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
13
13
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
DaBigN8
Hercules
1
4
0
0.25
W
3
2
3
2.25
L
Chaac
2
0
0
2
L
Mercury
SMEYTickles
Mercury
1
1
1
1.5
L
Anubis
T7 FoxTrot
Anubis
3
2
1
1.75
W
Heimdallr
Theseus5664
Heimdallr
3
1
2
4
W
Tsukuyomi
TimbrWoof
Tsukuyomi
4
1
0
4
W
Artio
URPAPITO
Artio
0
2
1
0.25
L
Cthulhu
0
6
5
0.42
W
Merlin
eladru
Merlin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,877
Damage
21,171
33,742
Taken
28,521
13,672
Mitigated
9,395
8,632
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DaBigN8
Hercules
2,835
876
0
1,574
7,096
4,279
0
0
7,096
0
18,651
W
4,371
1,896
0
2,770
6,758
2,348
421
773
5,985
0
30,621
L
Chaac
3,426
994
292
2,112
4,873
2,959
148
619
4,254
0
15,722
L
Mercury
SMEYTickles
Mercury
3,739
2,673
0
1,030
6,693
1,449
0
382
6,311
0
19,342
L
Anubis
T7 FoxTrot
Anubis
1,996
58
0
1,878
5,984
2,105
0
2,673
3,311
21,019
0
W
Heimdallr
Theseus5664
Heimdallr
6,506
3,509
0
4,215
6,924
2,020
1,099
1,371
5,395
0
29,489
W
Tsukuyomi
TimbrWoof
Tsukuyomi
5,084
1,013
0
1,851
5,974
1,877
0
0
5,974
0
34,255
W
Artio
URPAPITO
Artio
675
63
143
1,206
5,047
2,115
250
1,012
3,807
7,960
0
L
Cthulhu
2,881
638
240
1,506
9,096
2,880
29
1,536
7,560
13,851
0
W
Merlin
eladru
Merlin
4,535
751
0
1,325
3,818
1,035
150
1,721
2,097
30,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
28,558
164
Minions Killed
239
0
Camps Cleared
0
967,428
Distance Traveled
932,330
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,870
487
39
4
0
185,933
1
W
Mercury
5,957
596
55
6
0
209,208
2
L
Chaac
4,549
455
21
2
0
214,503
0
L
Mercury
4,669
467
41
4
0
214,699
1
L
Anubis
5,586
559
44
4
0
162,692
1
W
Heimdallr
5,902
590
52
5
0
182,467
1
W
Tsukuyomi
6,374
637
62
6
0
208,391
4
W
Artio
4,339
434
16
2
0
153,407
0
L
Cthulhu
4,553
455
19
2
0
189,601
1
W
Merlin
5,986
599
54
5
0
178,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role