Player Matchup

Ah Puch
Ah Puch
Fortunatedan
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,503 Elo+
Party 2
Hercules
Hercules
javier171095
Hercules
Level 14
God Stats
4W - 5L
1,422 SR
Queue Stats
54W - 82L
1,405 Elo+
Solo
Jing Wei
Jing Wei
reay11
Jing Wei
Level 58
God Stats
3W - 0L
1,456 SR
Queue Stats
81W - 76L
1,487 Elo+
Party 2
Team Averages
Level 33
1,459 SR
1,465 Elo+

VS

Team Averages
Level 31
1,445 SR
1,417 Elo+
Jing Wei
Jing Wei
DuskZephyr
Jing Wei
Level 26
God Stats
10W - 9L
1,441 SR
Queue Stats
117W - 151L
1,349 Elo+
Party 1
Thor
Thor
Wasigy
Thor
Level 57
God Stats
14W - 20L
1,394 SR
Queue Stats
194W - 246L
1,382 Elo+
Party 1
Tiamat
Tiamat
zenwayslol24
Tiamat
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 16L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fortunatedan
Ah Puch
18
4 / 7 / 7
15,017
653
23,506
21,099
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
javier171095
Hercules
18
7 / 4 / 7
15,420
670
11,200
28,242
24,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
reay11
Jing Wei
19
4 / 5 / 10
14,757
642
13,987
15,957
4,817
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DuskZephyr
Jing Wei
17
3 / 5 / 9
13,242
576
9,653
22,048
8,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Wasigy
Thor
16
5 / 5 / 9
13,884
604
13,985
20,093
14,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
19
8 / 5 / 5
15,194
661
30,386
21,114
12,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
15
Kills
16
16
Deaths
15
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DuskZephyr
Jing Wei
3
5
9
1.5
W
Ah Puch
Fortunatedan
Ah Puch
4
7
7
1.07
L
Thor
Wasigy
Thor
5
5
9
1.9
W
Hercules
javier171095
Hercules
7
4
7
2.63
W
Jing Wei
reay11
Jing Wei
4
5
10
1.8
L
Tiamat
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,693
Damage
54,024
65,298
Taken
63,255
35,935
Mitigated
34,614
22,895
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DuskZephyr
Jing Wei
9,653
6,758
0
3,851
22,048
8,075
1,420
9,066
12,982
0
45,182
W
Ah Puch
Fortunatedan
Ah Puch
23,506
801
527
6,642
21,099
6,295
699
12,793
8,306
85,391
0
L
Thor
Wasigy
Thor
13,985
1,725
0
242
20,093
14,216
725
6,540
13,553
0
39,791
W
Hercules
javier171095
Hercules
11,200
2,512
0
10,903
28,242
24,823
296
12,752
15,490
0
38,008
W
Jing Wei
reay11
Jing Wei
13,987
7,535
716
4,107
15,957
4,817
2,051
5,928
10,029
0
61,809
L
Tiamat
30,386
2,392
405
7,737
21,114
12,323
156
9,164
11,950
78,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,194
Gold Earned
42,320
272
Minions Killed
242
8
Camps Cleared
10
1,222,928
Distance Traveled
1,293,187
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,242
576
88
4
3
465,929
0
W
Ah Puch
15,017
653
118
5
2
385,812
3
L
Thor
13,884
604
52
2
5
427,913
6
W
Hercules
15,420
670
50
2
4
403,861
5
W
Jing Wei
14,757
642
104
5
2
433,255
5
L
Tiamat
15,194
661
102
4
2
399,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role