Player Matchup

Anubis
Anubis
CharmCityBoh
Anubis
Level 28
God Stats
1W - 2L
1,520 SR
Queue Stats
132W - 98L
1,623 Elo+
Solo
Bastet
Bastet
FatDabs7104409
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 79L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
Jmoreno117
Gilgamesh
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 79L
1,578 Elo+
Solo
Kumbhakarna
Kumbhakarna
TRsaVi
Kumbhakarna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,592 Elo+
Solo
Hachiman
Hachiman
Tx Loomer xx
Hachiman
Level 18
God Stats
1W - 2L
1,598 SR
Queue Stats
19W - 17L
1,616 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,604 Elo+

VS

Team Averages
Level 21
1,607 SR
1,689 Elo+
Olorun
Olorun
Chelseaa666
Olorun
Level 27
God Stats
3W - 3L
1,342 SR
Queue Stats
83W - 82L
1,623 Elo+
Solo
Discordia
Discordia
Eagleheart4586
Discordia
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 28L
1,703 Elo+
Solo
Arachne
Arachne
Fizzlh
Arachne
Level 29
God Stats
4W - 1L
1,687 SR
Queue Stats
83W - 78L
1,624 Elo+
Solo
Achilles
Achilles
ICOOKNENE
Achilles
Level 8
God Stats
10W - 6L
1,719 SR
Queue Stats
24W - 14L
1,865 Elo+
Solo
Cerberus
Cerberus
imbakaran
Cerberus
Level 15
God Stats
2W - 0L
1,785 SR
Queue Stats
150W - 147L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 4 / 1
11,369
598
18,372
16,182
7,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 5 / 3
10,316
543
11,535
15,182
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Jmoreno117
Gilgamesh
15
1 / 7 / 2
9,911
522
8,912
16,274
11,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
TRsaVi
Kumbhakarna
13
0 / 5 / 2
8,373
441
6,144
14,266
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Tx Loomer xx
Hachiman
15
3 / 6 / 0
9,558
503
4,159
11,981
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
5 / 4 / 3
11,265
593
13,216
21,826
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Eagleheart4586
Discordia
16
2 / 2 / 6
10,160
535
11,499
15,161
4,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Fizzlh
Arachne
18
7 / 4 / 6
10,920
575
8,716
16,348
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ICOOKNENE
Achilles
17
7 / 3 / 4
10,736
565
10,957
14,770
14,223
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
imbakaran
Cerberus
15
5 / 2 / 3
10,126
533
5,547
16,232
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
14
Kills
26
27
Deaths
15
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
4
1
1.63
W
Olorun
5
4
3
1.63
W
Discordia
Eagleheart4586
Discordia
2
2
6
2.5
L
4
5
3
1.1
W
Arachne
Fizzlh
Arachne
7
4
6
2.5
W
Achilles
ICOOKNENE
Achilles
7
3
4
3
L
Gilgamesh
Jmoreno117
Gilgamesh
1
7
2
0.29
L
Kumbhakarna
TRsaVi
Kumbhakarna
0
5
2
0.2
L
Hachiman
Tx Loomer xx
Hachiman
3
6
0
0.5
W
Cerberus
imbakaran
Cerberus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,122
Damage
49,935
73,885
Taken
84,337
41,891
Mitigated
43,778
13,755
Healing
36,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,372
822
0
8,519
16,182
7,449
0
9,315
6,867
84,116
0
W
Olorun
13,216
8,308
70
13,808
21,826
8,622
3,254
6,749
15,077
97,526
0
W
Discordia
Eagleheart4586
Discordia
11,499
396
64
4,920
15,161
4,039
0
7,321
7,790
64,172
0
L
11,535
2,719
0
1,012
15,182
5,156
0
4,550
10,632
0
57,675
W
Arachne
Fizzlh
Arachne
8,716
5,026
0
8,132
16,348
6,947
0
4,587
11,761
0
82,179
W
Achilles
ICOOKNENE
Achilles
10,957
3,344
0
2,726
14,770
14,223
1,512
1,244
12,762
0
63,175
L
Gilgamesh
Jmoreno117
Gilgamesh
8,912
2,732
0
1,558
16,274
11,958
480
3,097
13,177
0
54,366
L
Kumbhakarna
TRsaVi
Kumbhakarna
6,144
615
0
946
14,266
13,285
141
8,331
5,935
32,218
0
L
Hachiman
Tx Loomer xx
Hachiman
4,159
2,140
0
1,720
11,981
4,043
895
5,013
6,968
0
66,873
W
Cerberus
imbakaran
Cerberus
5,547
299
358
6,642
16,232
9,947
210
4,760
11,374
38,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,527
Gold Earned
53,207
530
Minions Killed
582
0
Camps Cleared
0
1,706,303
Distance Traveled
1,804,642
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,369
598
158
8
0
323,275
4
W
Olorun
11,265
593
157
8
0
303,782
2
W
Discordia
10,160
535
114
6
0
337,679
9
L
Bastet
10,316
543
94
5
0
398,715
6
W
Arachne
10,920
575
123
6
0
450,045
5
W
Achilles
10,736
565
106
6
0
346,682
9
L
Gilgamesh
9,911
522
114
6
0
362,730
0
L
Kumbhakarna
8,373
441
62
3
0
296,735
6
L
Hachiman
9,558
503
102
5
0
324,848
4
W
Cerberus
10,126
533
82
4
0
366,454
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role