Player Matchup

Ymir
Ymir
AlvinCr00k26
Ymir
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
89W - 106L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Dopaminne
Kukulkan
Level 25
God Stats
13W - 18L
1,318 SR
Queue Stats
64W - 90L
1,401 Elo+
Solo
Xbalanque
Xbalanque
Ken_Kasaki
Xbalanque
Level 69
God Stats
6W - 9L
1,528 SR
Queue Stats
230W - 261L
1,452 Elo+
Party 2
Fenrir
Fenrir
LettuceBurger
Fenrir
Level 16
God Stats
5W - 6L
1,577 SR
Queue Stats
44W - 50L
1,453 Elo+
Party 2
Chaac
Chaac
Youlikethatgank
Chaac
Level 15
God Stats
5W - 3L
1,746 SR
Queue Stats
72W - 71L
1,540 Elo+
Party 2
Team Averages
Level 27
1,534 SR
1,447 Elo+

VS

Team Averages
Level 47
1,704 SR
1,534 Elo+
Terra
Terra
Apαthy
Terra
Level 128
God Stats
8W - 2L
1,690 SR
Queue Stats
235W - 202L
1,542 Elo+
Party 1
Apollo
Apollo
PoppyCoolLow
Apollo
Level 23
God Stats
3W - 1L
1,893 SR
Queue Stats
18W - 20L
1,349 Elo+
Solo
Skadi
Skadi
ValLithia
Skadi
Level 5
God Stats
4W - 1L
1,940 SR
Queue Stats
5W - 1L
1,777 Elo+
Party 1
Bellona
Bellona
laraVicait
Bellona
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 3
Raijin
Raijin
soweO_O
Raijin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 3
9,963
399
7,726
21,833
20,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
Dopaminne
Kukulkan
16
0 / 10 / 2
11,116
445
10,316
16,876
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Ken_Kasaki
Xbalanque
16
2 / 5 / 4
10,468
419
11,104
19,011
5,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 4 / 3
12,883
515
16,767
19,411
17,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 2
11,762
470
14,575
26,270
28,218
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Apαthy
Terra
18
5 / 3 / 17
13,395
536
8,416
29,029
42,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
18
4 / 8 / 11
11,624
465
10,265
22,085
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
ValLithia
Skadi
20
9 / 4 / 18
13,559
542
25,886
17,327
7,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
laraVicait
Bellona
19
6 / 3 / 9
13,043
522
11,657
17,374
24,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
soweO_O
Raijin
20
10 / 3 / 13
14,017
561
18,501
12,535
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
20
Kills
34
34
Deaths
21
14
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
Terra
Apαthy
Terra
5
3
17
4.5
L
Kukulkan
Dopaminne
Kukulkan
0
10
2
0.1
L
Xbalanque
Ken_Kasaki
Xbalanque
2
5
4
0.8
L
14
4
3
3.88
W
Apollo
4
8
11
1.19
W
Skadi
ValLithia
Skadi
9
4
18
4.5
L
2
5
2
0.6
W
Bellona
laraVicait
Bellona
6
3
9
3.5
W
Raijin
soweO_O
Raijin
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,488
Damage
74,725
103,401
Taken
98,350
77,160
Mitigated
88,854
22,244
Healing
28,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,726
1,514
30
165
21,833
20,630
114
6,920
14,596
31,087
0
W
Terra
Apαthy
Terra
8,416
1,935
2,798
9,184
29,029
42,995
552
6,142
22,887
50,671
0
L
Kukulkan
Dopaminne
Kukulkan
10,316
1,564
0
1,168
16,876
5,962
916
5,032
11,400
76,438
0
L
Xbalanque
Ken_Kasaki
Xbalanque
11,104
4,969
0
5,967
19,011
5,192
548
5,902
13,019
0
80,566
L
16,767
4,739
0
5,212
19,411
17,158
0
5,296
14,015
0
83,197
W
Apollo
10,265
6,846
0
5,768
22,085
8,472
3,092
6,834
15,251
0
71,316
W
Skadi
ValLithia
Skadi
25,886
12,901
0
4,175
17,327
7,316
6,643
4,410
12,917
0
98,676
L
14,575
2,230
0
9,702
26,270
28,218
620
5,839
20,253
10,879
71,142
W
Bellona
laraVicait
Bellona
11,657
1,940
0
3,895
17,374
24,789
536
3,538
13,836
13,804
50,641
W
Raijin
soweO_O
Raijin
18,501
1,262
0
2,643
12,535
5,282
1,467
4,325
8,210
91,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,192
Gold Earned
65,638
560
Minions Killed
557
0
Camps Cleared
0
2,121,578
Distance Traveled
2,242,350
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,963
399
30
1
0
404,110
1
W
Terra
13,395
536
67
3
0
491,664
5
L
Kukulkan
11,116
445
136
5
0
385,707
0
L
Xbalanque
10,468
419
125
5
0
418,234
3
L
Fenrir
12,883
515
118
5
0
473,036
0
W
Apollo
11,624
465
91
4
0
419,298
5
W
Skadi
13,559
542
111
4
0
450,767
3
L
Chaac
11,762
470
151
6
0
440,491
6
W
Bellona
13,043
522
130
5
0
451,242
1
W
Raijin
14,017
561
158
6
0
429,379
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role