Player Matchup

Medusa
Medusa
LaserChickenFTW
Medusa
Level 109
God Stats
23W - 7L
1,776 SR
Queue Stats
149W - 85L
1,729 Elo+
Party 2
Janus
Janus
Osiris926
Janus
Level 48
God Stats
9W - 2L
1,239 SR
Queue Stats
144W - 82L
1,697 Elo+
Party 2
Camazotz
Camazotz
TheFinalOrder
Camazotz
Level 155
God Stats
11W - 3L
1,926 SR
Queue Stats
292W - 202L
1,788 Elo+
Party 2
Artio
Artio
Yurisan115
Artio
Level 49
God Stats
2W - 2L
1,331 SR
Queue Stats
141W - 144L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
miknasty541
Sun Wukong
Level 48
God Stats
7W - 15L
1,375 SR
Queue Stats
54W - 53L
1,495 Elo+
Solo
Team Averages
Level 82
1,529 SR
1,644 Elo+

VS

Team Averages
Level 77
1,581 SR
1,510 Elo+
Ah Puch
Ah Puch
Darkiller568
Ah Puch
Level 144
God Stats
6W - 2L
1,894 SR
Queue Stats
481W - 423L
1,635 Elo+
Party 1
Bellona
Bellona
Jenks9194
Bellona
Level 36
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 8L
1,271 Elo+
Solo
Apollo
Apollo
RUTHL3SSMAT3
Apollo
Level 38
God Stats
2W - 5L
1,317 SR
Queue Stats
156W - 182L
1,436 Elo+
Solo
Cthulhu
Cthulhu
zandernelson5
Cthulhu
Level 41
God Stats
23W - 12L
1,748 SR
Queue Stats
116W - 80L
1,631 Elo+
Party 1
Tiamat
Tiamat
zayne123
Tiamat
Level 128
God Stats
2W - 4L
1,454 SR
Queue Stats
193W - 176L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 3
3,657
731
2,980
1,688
481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
Osiris926
Janus
7
0 / 0 / 1
3,783
757
953
1,795
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
TheFinalOrder
Camazotz
5
1 / 1 / 0
3,410
682
1,671
3,507
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
5
3 / 0 / 1
3,645
729
893
2,584
1,013
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
miknasty541
Sun Wukong
7
1 / 0 / 0
3,910
782
1,227
3,091
916
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darkiller568
Ah Puch
6
0 / 1 / 1
3,560
712
1,750
2,940
608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Jenks9194
Bellona
4
0 / 1 / 0
2,859
572
886
1,835
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
4
0 / 2 / 0
2,922
584
841
2,490
478
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
4
0 / 2 / 0
3,111
622
779
3,132
968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
zayne123
Tiamat
6
1 / 0 / 0
3,556
711
1,023
1,690
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Darkiller568
Ah Puch
0
1
1
0.5
L
Bellona
Jenks9194
Bellona
0
1
0
0
W
1
0
3
2.5
W
Janus
Osiris926
Janus
0
0
1
0.5
L
Apollo
0
2
0
0
W
Camazotz
TheFinalOrder
Camazotz
1
1
0
1
W
Artio
3
0
1
3.5
W
Sun Wukong
miknasty541
Sun Wukong
1
0
0
1
L
Cthulhu
0
2
0
0
L
Tiamat
zayne123
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,724
Damage
5,279
12,665
Taken
12,087
3,889
Mitigated
3,546
5,706
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Darkiller568
Ah Puch
1,750
250
0
2,017
2,940
608
0
298
2,618
14,488
0
L
Bellona
Jenks9194
Bellona
886
431
0
740
1,835
699
0
0
1,835
0
4,114
W
2,980
1,278
0
92
1,688
481
0
462
1,226
0
15,293
W
Janus
Osiris926
Janus
953
28
0
698
1,795
418
0
703
1,052
17,173
0
L
Apollo
841
617
0
323
2,490
478
0
471
2,019
0
7,690
W
Camazotz
TheFinalOrder
Camazotz
1,671
517
0
1,567
3,507
1,061
0
1,654
1,783
0
14,283
W
Artio
893
83
260
1,121
2,584
1,013
0
623
1,961
3,400
0
W
Sun Wukong
miknasty541
Sun Wukong
1,227
38
0
1,968
3,091
916
0
0
3,091
0
13,119
L
Cthulhu
779
66
158
683
3,132
968
0
422
2,710
7,305
0
L
Tiamat
zayne123
Tiamat
1,023
257
0
572
1,690
793
0
548
1,059
12,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,405
Gold Earned
16,008
144
Minions Killed
100
0
Camps Cleared
0
515,178
Distance Traveled
472,834
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,560
712
32
6
0
114,440
2
L
Bellona
2,859
572
10
2
0
65,991
1
W
Medusa
3,657
731
32
6
0
98,065
0
W
Janus
3,783
757
39
8
0
101,607
0
L
Apollo
2,922
584
16
3
0
97,047
1
W
Camazotz
3,410
682
33
7
0
111,482
2
W
Artio
3,645
729
5
1
0
98,415
2
W
Sun Wukong
3,910
782
35
7
0
105,609
0
L
Cthulhu
3,111
622
7
1
0
92,901
2
L
Tiamat
3,556
711
35
7
0
102,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role