Player Matchup

Bacchus
Bacchus
Ghostlassassin83
Bacchus
Level 107
God Stats
1W - 2L
1,274 SR
Queue Stats
260W - 310L
1,331 Elo+
Party 1
Discordia
Discordia
Jacrow
Discordia
Level 80
God Stats
3W - 0L
1,305 SR
Queue Stats
40W - 23L
1,567 Elo+
Party 1
Arachne
Arachne
Sleperd
Arachne
Level 65
God Stats
1W - 1L
1,504 SR
Queue Stats
182W - 254L
1,312 Elo+
Party 1
Team Averages
Level 84
1,361 SR
1,403 Elo+

VS

Team Averages
Level 13
1,531 SR
1,377 Elo+
Kukulkan
Kukulkan
MetalNemesis
Kukulkan
Level 13
God Stats
0W - 1L
1,669 SR
Queue Stats
4W - 9L
1,368 Elo+
Party 2
Thor
Thor
Potato10000
Thor
Level 13
God Stats
1W - 2L
1,334 SR
Queue Stats
7W - 10L
1,381 Elo+
Party 2
Bakasura
Bakasura
ShadowPlasma1
Bakasura
Level 13
God Stats
1W - 1L
1,592 SR
Queue Stats
6W - 10L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 6 / 15
14,783
778
20,405
18,166
10,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Jacrow
Discordia
17
11 / 4 / 15
14,083
741
18,502
10,541
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Sleperd
Arachne
17
8 / 7 / 21
14,769
777
13,011
15,937
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MetalNemesis
Kukulkan
18
7 / 9 / 9
14,355
756
17,474
18,683
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 11 / 9
12,692
668
6,982
18,472
6,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
ShadowPlasma1
Bakasura
16
6 / 12 / 9
13,318
701
8,621
20,456
7,631
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
32
Kills
17
17
Deaths
32
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
13
6
15
3.42
W
Discordia
Jacrow
Discordia
11
4
15
4.63
L
Kukulkan
MetalNemesis
Kukulkan
7
9
9
1.28
L
4
11
9
0.77
L
Bakasura
ShadowPlasma1
Bakasura
6
12
9
0.88
W
Arachne
Sleperd
Arachne
8
7
21
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,918
Damage
33,077
44,644
Taken
57,611
20,860
Mitigated
20,949
8,498
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,405
801
0
5,299
18,166
10,846
1,039
6,684
10,828
38,453
0
W
Discordia
Jacrow
Discordia
18,502
130
0
1,102
10,541
3,964
1,072
5,858
4,529
49,847
0
L
Kukulkan
MetalNemesis
Kukulkan
17,474
1,737
418
1,693
18,683
6,903
129
13,050
5,149
65,772
0
L
6,982
933
0
760
18,472
6,415
1,107
12,729
5,209
0
34,106
L
Bakasura
ShadowPlasma1
Bakasura
8,621
6,156
701
2,457
20,456
7,631
52
12,727
7,261
0
19,862
W
Arachne
Sleperd
Arachne
13,011
8,641
0
2,097
15,937
6,050
953
5,350
9,766
0
32,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,635
Gold Earned
40,365
154
Minions Killed
203
3
Camps Cleared
8
995,096
Distance Traveled
880,923
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,783
778
46
2
0
311,365
1
W
Discordia
14,083
741
78
4
1
327,777
0
L
Kukulkan
14,355
756
118
6
2
287,604
1
L
Thor
12,692
668
54
3
4
285,159
3
L
Bakasura
13,318
701
31
2
2
308,160
4
W
Arachne
14,769
777
30
2
2
355,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role