Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D MONEY 320
Cthulhu
Level 127
God Stats
1W - 8L
1,399 SR
Queue Stats
458W - 441L
1,449 Elo+
Party 1
Anhur
Anhur
GR1MMJ0uJ
Anhur
Level 145
God Stats
0W - 1L
1,535 SR
Queue Stats
120W - 123L
1,517 Elo+
Solo
Mulan
Mulan
Halojustfell
Mulan
Level 121
God Stats
11W - 6L
1,740 SR
Queue Stats
616W - 576L
1,532 Elo+
Solo
Janus
Janus
Logreenz
Janus
Level 160
God Stats
1W - 3L
1,650 SR
Queue Stats
198W - 214L
1,482 Elo+
Party 1
Team Averages
Level 142
1,565 SR
1,496 Elo+

VS

Team Averages
Level 111
1,510 SR
1,529 Elo+
Amaterasu
Amaterasu
BuckeyesRule12
Amaterasu
Level 110
God Stats
12W - 5L
1,583 SR
Queue Stats
98W - 89L
1,530 Elo+
Party 2
The Morrigan
The Morrigan
DjMunch92
The Morrigan
Level 106
God Stats
1W - 1L
1,124 SR
Queue Stats
27W - 18L
1,556 Elo+
Party 2
Izanami
Izanami
I_Am_JHam
Izanami
Level 121
God Stats
34W - 13L
1,632 SR
Queue Stats
275W - 234L
1,529 Elo+
Solo
Set
Set
Psuee
Set
Level 95
God Stats
15W - 13L
1,512 SR
Queue Stats
659W - 637L
1,509 Elo+
Solo
Fafnir
Fafnir
TheAlaskan76
Fafnir
Level 125
God Stats
5W - 3L
1,698 SR
Queue Stats
355W - 305L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
8 / 3 / 3
11,539
549
11,920
20,734
10,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
D MONEY 320
Cthulhu
12
0 / 4 / 2
7,958
379
6,417
13,933
12,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
GR1MMJ0uJ
Anhur
17
2 / 3 / 0
10,703
510
8,763
14,644
4,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 6 / 5
11,707
557
14,660
24,083
19,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Logreenz
Janus
16
1 / 4 / 4
10,170
484
7,657
9,803
3,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BuckeyesRule12
Amaterasu
19
7 / 8 / 3
12,585
599
17,542
19,649
17,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
DjMunch92
The Morrigan
16
2 / 2 / 5
10,203
486
7,779
11,581
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
I_Am_JHam
Izanami
19
6 / 2 / 3
11,909
567
13,598
12,295
5,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
Psuee
Set
19
4 / 4 / 6
11,717
558
11,113
14,721
10,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
16
1 / 1 / 9
9,826
468
6,010
19,132
25,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
17
Kills
20
20
Deaths
17
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
3
3
3.17
W
Amaterasu
BuckeyesRule12
Amaterasu
7
8
3
1.06
L
Cthulhu
D MONEY 320
Cthulhu
0
4
2
0.25
W
The Morrigan
DjMunch92
The Morrigan
2
2
5
2.25
L
Anhur
GR1MMJ0uJ
Anhur
2
3
0
0.67
L
6
6
5
1.42
W
Izanami
I_Am_JHam
Izanami
6
2
3
3.75
L
Janus
Logreenz
Janus
1
4
4
0.75
W
Set
Psuee
Set
4
4
6
1.75
W
Fafnir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,417
Damage
56,042
83,197
Taken
77,378
50,532
Mitigated
65,576
29,214
Healing
27,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,920
7,254
0
7,826
20,734
10,448
0
5,130
15,604
0
92,182
W
Amaterasu
BuckeyesRule12
Amaterasu
17,542
8,799
0
5,512
19,649
17,872
0
1,863
17,786
0
75,191
L
Cthulhu
D MONEY 320
Cthulhu
6,417
545
1,345
1,657
13,933
12,557
0
4,172
9,761
37,782
0
W
The Morrigan
DjMunch92
The Morrigan
7,779
1,180
162
4,870
11,581
5,742
319
4,806
6,561
71,477
0
L
Anhur
GR1MMJ0uJ
Anhur
8,763
6,162
0
4,433
14,644
4,575
0
2,008
12,636
0
78,174
L
14,660
3,252
75
12,777
24,083
19,940
201
1,073
23,010
0
74,978
W
Izanami
I_Am_JHam
Izanami
13,598
7,535
0
5,415
12,295
5,736
1,230
3,424
8,871
0
114,092
L
Janus
Logreenz
Janus
7,657
234
0
1,101
9,803
3,012
713
3,417
6,386
65,933
0
W
Set
Psuee
Set
11,113
4,881
0
6,432
14,721
10,770
140
1,749
12,972
0
98,368
W
Fafnir
6,010
1,135
371
4,544
19,132
25,456
45
5,636
13,496
32,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,077
Gold Earned
56,240
569
Minions Killed
639
0
Camps Cleared
0
1,880,475
Distance Traveled
1,931,103
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,539
549
125
6
0
410,684
6
W
Amaterasu
12,585
599
109
5
0
370,052
5
L
Cthulhu
7,958
379
41
2
0
365,923
8
W
The Morrigan
10,203
486
125
6
0
365,113
5
L
Anhur
10,703
510
132
6
0
336,863
1
L
Mulan
11,707
557
138
7
0
363,566
8
W
Izanami
11,909
567
197
9
0
382,062
6
L
Janus
10,170
484
133
6
0
403,439
2
W
Set
11,717
558
169
8
0
423,468
0
W
Fafnir
9,826
468
39
2
0
390,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role