Player Matchup

Amaterasu
Amaterasu
Annyiun
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 21L
1,661 Elo+
Party 4
Ne Zha
Ne Zha
GhostofMex
Ne Zha
Level 77
God Stats
7W - 6L
1,718 SR
Queue Stats
331W - 271L
1,544 Elo+
Party 4
Izanami
Izanami
Wicked_Rose16
Izanami
Level 43
God Stats
8W - 6L
1,484 SR
Queue Stats
58W - 87L
1,303 Elo+
Party 1
Yemoja
Yemoja
oreo351
Yemoja
Level 106
God Stats
11W - 11L
1,523 SR
Queue Stats
305W - 348L
1,393 Elo+
Party 1
Janus
Janus
robertoangel_
Janus
Level 108
God Stats
6W - 9L
1,424 SR
Queue Stats
281W - 228L
1,569 Elo+
Party 4
Team Averages
Level 70
1,530 SR
1,494 Elo+

VS

Team Averages
Level 51
1,446 SR
1,454 Elo+
Geb
Geb
Bax424
Geb
Level 45
God Stats
28W - 23L
1,539 SR
Queue Stats
153W - 137L
1,440 Elo+
Party 3
Poseidon
Poseidon
CheddarCHENE
Poseidon
Level 42
God Stats
0W - 3L
1,197 SR
Queue Stats
138W - 144L
1,439 Elo+
Party 3
Hercules
Hercules
EmperorShy
Hercules
Level 78
God Stats
3W - 7L
1,392 SR
Queue Stats
314W - 285L
1,439 Elo+
Party 3
Neith
Neith
natty_lite_daddy
Neith
Level 14
God Stats
7W - 7L
1,464 SR
Queue Stats
33W - 39L
1,487 Elo+
Party 2
Arachne
Arachne
oGunnyBear
Arachne
Level 75
God Stats
60W - 33L
1,639 SR
Queue Stats
157W - 181L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Annyiun
Amaterasu
16
4 / 0 / 1
9,460
631
10,372
11,138
10,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
GhostofMex
Ne Zha
15
5 / 2 / 3
8,709
581
7,188
9,107
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
12
0 / 5 / 2
6,902
460
4,781
10,594
3,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
oreo351
Yemoja
11
0 / 1 / 1
6,703
447
3,375
7,352
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 2 / 3
9,671
645
4,887
6,010
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bax424
Geb
12
1 / 1 / 5
7,470
498
3,651
8,813
3,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
CheddarCHENE
Poseidon
13
0 / 5 / 2
7,077
472
4,086
9,841
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
EmperorShy
Hercules
11
0 / 2 / 0
6,657
444
3,261
9,869
10,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
4 / 2 / 2
7,148
477
8,960
7,497
2,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
oGunnyBear
Arachne
14
5 / 3 / 1
8,119
541
6,557
9,552
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
13
Kills
10
10
Deaths
13
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Annyiun
Amaterasu
4
0
1
4.5
L
Geb
Bax424
Geb
1
1
5
3.5
L
Poseidon
CheddarCHENE
Poseidon
0
5
2
0.2
L
Hercules
EmperorShy
Hercules
0
2
0
0
W
Ne Zha
GhostofMex
Ne Zha
5
2
3
3.25
W
Izanami
0
5
2
0.2
L
4
2
2
2.5
L
Arachne
oGunnyBear
Arachne
5
3
1
1.83
W
Yemoja
oreo351
Yemoja
0
1
1
0.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
26,515
44,201
Taken
45,572
23,759
Mitigated
23,653
12,461
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Annyiun
Amaterasu
10,372
3,552
0
5,302
11,138
10,679
0
1,127
9,487
7,989
65,676
L
Geb
Bax424
Geb
3,651
614
1,293
2,532
8,813
3,990
234
2,380
6,433
17,206
0
L
Poseidon
CheddarCHENE
Poseidon
4,086
560
0
0
9,841
3,139
46
4,280
5,287
43,806
0
L
Hercules
EmperorShy
Hercules
3,261
898
0
3,490
9,869
10,144
0
865
9,004
0
29,702
W
Ne Zha
GhostofMex
Ne Zha
7,188
2,373
0
934
9,107
3,205
0
593
8,514
0
55,754
W
Izanami
4,781
2,311
0
1,363
10,594
3,384
1,045
1,734
8,860
0
50,148
L
8,960
2,864
260
1,915
7,497
2,163
628
1,293
6,164
0
46,003
L
Arachne
oGunnyBear
Arachne
6,557
4,306
0
3,880
9,552
4,217
652
627
8,885
0
52,602
W
Yemoja
oreo351
Yemoja
3,375
1,075
2,291
1,264
7,352
4,438
175
1,807
5,545
14,843
0
W
4,887
381
0
1,307
6,010
2,053
258
2,476
3,534
64,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
36,471
493
Minions Killed
361
0
Camps Cleared
0
1,425,726
Distance Traveled
1,306,691
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,460
631
132
9
0
323,081
1
L
Geb
7,470
498
24
2
0
250,196
2
L
Poseidon
7,077
472
84
6
0
231,370
1
L
Hercules
6,657
444
71
5
0
266,609
2
W
Ne Zha
8,709
581
97
6
0
339,470
3
W
Izanami
6,902
460
100
7
0
231,728
1
L
Neith
7,148
477
88
6
0
237,207
4
L
Arachne
8,119
541
94
6
0
321,309
4
W
Yemoja
6,703
447
23
2
0
233,206
3
W
Janus
9,671
645
141
9
0
298,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role