Player Matchup

Cabrakan
Cabrakan
KIRBtheDWARF
Cabrakan
Level 142
God Stats
2W - 1L
1,876 SR
Queue Stats
76W - 98L
1,496 Elo+
Party 2
Skadi
Skadi
Prodegy Z
Skadi
Level 103
God Stats
10W - 14L
1,333 SR
Queue Stats
54W - 59L
1,305 Elo+
Party 2
Horus
Horus
Pyranium_Astral
Horus
Level 104
God Stats
4W - 5L
1,538 SR
Queue Stats
400W - 390L
1,421 Elo+
Party 3
Fenrir
Fenrir
VioletCinders
Fenrir
Level 115
God Stats
19W - 16L
1,553 SR
Queue Stats
319W - 288L
1,475 Elo+
Party 3
Raijin
Raijin
falicityat
Raijin
Level 121
God Stats
1W - 1L
1,556 SR
Queue Stats
261W - 235L
1,418 Elo+
Party 3
Team Averages
Level 117
1,571 SR
1,423 Elo+

VS

Team Averages
Level 96
1,560 SR
1,388 Elo+
Zeus
Zeus
EndlessNaught
Zeus
Level 128
God Stats
0W - 1L
1,504 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Maurix97
Cernunnos
Level 105
God Stats
13W - 12L
1,453 SR
Queue Stats
870W - 866L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RECKLESS MOTION
Tsukuyomi
Level 21
God Stats
0W - 5L
1,500 SR
Queue Stats
28W - 45L
1,195 Elo+
Party 4
Khepri
Khepri
WondrousSeal889
Khepri
Level 101
God Stats
3W - 4L
1,567 SR
Queue Stats
701W - 632L
1,472 Elo+
Party 1
Anubis
Anubis
twistedtox
Anubis
Level 127
God Stats
7W - 3L
1,777 SR
Queue Stats
160W - 174L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KIRBtheDWARF
Cabrakan
14
3 / 0 / 6
10,129
482
6,983
19,399
22,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Prodegy Z
Skadi
15
2 / 0 / 4
9,673
461
9,635
8,286
3,298
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 5
10,621
506
11,154
15,537
16,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
11 / 0 / 3
12,092
576
11,452
16,024
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
falicityat
Raijin
18
2 / 0 / 5
11,326
539
5,473
9,586
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,871
422
7,413
8,663
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Maurix97
Cernunnos
13
0 / 4 / 0
8,275
394
6,936
10,734
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
RECKLESS MOTION
Tsukuyomi
14
2 / 4 / 0
8,834
421
4,456
11,621
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
8,040
383
5,831
13,315
15,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
twistedtox
Anubis
16
0 / 8 / 2
9,566
456
10,542
16,280
12,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
23
Kills
2
2
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cabrakan
KIRBtheDWARF
Cabrakan
3
0
6
6
L
Cernunnos
Maurix97
Cernunnos
0
4
0
0
W
Skadi
Prodegy Z
Skadi
2
0
4
4
W
5
2
5
3.75
L
Tsukuyomi
RECKLESS MOTION
Tsukuyomi
2
4
0
0.5
W
11
0
3
12.5
L
0
3
0
0
W
Raijin
falicityat
Raijin
2
0
5
4.5
L
Anubis
twistedtox
Anubis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,697
Damage
35,178
68,832
Taken
60,613
56,210
Mitigated
41,121
21,430
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,413
919
0
2,622
8,663
3,349
0
4,661
4,002
66,464
0
W
Cabrakan
KIRBtheDWARF
Cabrakan
6,983
1,559
2,089
3,666
19,399
22,468
250
4,719
14,680
37,290
0
L
Cernunnos
Maurix97
Cernunnos
6,936
2,917
0
2,583
10,734
4,430
0
2,487
8,247
0
56,698
W
Skadi
Prodegy Z
Skadi
9,635
4,980
952
890
8,286
3,298
2,992
3,116
5,170
0
59,461
W
11,154
5,045
852
3,956
15,537
16,386
960
7,967
7,570
217
51,794
L
Tsukuyomi
RECKLESS MOTION
Tsukuyomi
4,456
1,370
0
3,779
11,621
5,703
0
1,852
9,769
0
55,249
W
11,452
4,119
0
5,969
16,024
9,785
1,020
3,676
12,348
0
92,179
L
5,831
686
115
2,399
13,315
15,262
0
3,044
10,271
29,896
0
W
Raijin
falicityat
Raijin
5,473
540
0
3,056
9,586
4,273
1,100
4,308
5,278
76,758
0
L
Anubis
twistedtox
Anubis
10,542
880
0
6,393
16,280
12,377
450
638
15,642
68,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,841
Gold Earned
43,586
536
Minions Killed
502
0
Camps Cleared
0
1,940,581
Distance Traveled
1,685,461
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,871
422
136
6
0
338,334
0
W
Cabrakan
10,129
482
38
2
0
360,873
7
L
Cernunnos
8,275
394
124
6
0
319,056
2
W
Skadi
9,673
461
112
5
0
325,588
0
W
Horus
10,621
506
85
4
0
397,415
3
L
Tsukuyomi
8,834
421
92
4
0
378,735
1
W
Fenrir
12,092
576
133
6
0
465,763
0
L
Khepri
8,040
383
29
1
0
374,326
7
W
Raijin
11,326
539
168
8
0
390,942
6
L
Anubis
9,566
456
121
6
0
275,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role