Player Matchup

Gilgamesh
Gilgamesh
BerserkersDemise
Gilgamesh
Level 159
God Stats
2W - 7L
1,637 SR
Queue Stats
857W - 774L
1,683 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TurtIeWaffIe
Morgan Le Fay
Level 139
God Stats
160W - 135L
1,644 SR
Queue Stats
341W - 346L
1,677 Elo+
Solo
Anhur
Anhur
XxIsmaRolxX
Anhur
Level 158
God Stats
5W - 10L
1,599 SR
Queue Stats
77W - 61L
1,667 Elo+
Solo
Team Averages
Level 152
1,627 SR
1,676 Elo+

VS

Team Averages
Level 128
1,562 SR
1,732 Elo+
Hachiman
Hachiman
MisterIBallz
Hachiman
Level 154
God Stats
90W - 67L
1,653 SR
Queue Stats
266W - 211L
1,722 Elo+
Party 1
Kukulkan
Kukulkan
PrimaL SavageSs
Kukulkan
Level 86
God Stats
22W - 19L
1,533 SR
Queue Stats
396W - 381L
1,649 Elo+
Solo
Sobek
Sobek
civIey
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
0 / 2 / 1
6,490
649
4,688
11,573
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
TurtIeWaffIe
Morgan Le Fay
11
1 / 1 / 0
6,597
660
7,140
5,527
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 8 / 0
5,421
542
3,176
9,659
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MisterIBallz
Hachiman
11
4 / 0 / 4
7,163
716
10,352
3,731
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
11
4 / 1 / 4
7,133
713
5,684
5,927
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
civIey
Sobek
10
1 / 0 / 7
7,207
721
4,675
8,403
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
11
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
2
1
0.25
W
Hachiman
MisterIBallz
Hachiman
4
0
4
6
W
Kukulkan
4
1
4
6
L
Morgan Le Fay
TurtIeWaffIe
Morgan Le Fay
1
1
0
1
L
0
8
0
0
W
Sobek
civIey
Sobek
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
20,711
26,759
Taken
18,061
14,362
Mitigated
10,051
7,605
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
4,688
1,022
0
3,146
11,573
8,800
0
5,102
6,471
0
11,126
W
Hachiman
MisterIBallz
Hachiman
10,352
6,482
0
1,119
3,731
1,229
0
1,663
2,068
0
25,488
W
Kukulkan
5,684
346
0
2,028
5,927
2,185
0
2,861
3,066
33,218
0
L
Morgan Le Fay
TurtIeWaffIe
Morgan Le Fay
7,140
560
0
2,927
5,527
2,093
0
2,382
3,145
31,115
0
L
3,176
1,713
0
1,532
9,659
3,469
0
3,847
5,812
0
8,088
W
Sobek
civIey
Sobek
4,675
469
0
2,730
8,403
6,637
0
2,824
5,579
6,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,508
Gold Earned
21,503
93
Minions Killed
108
3
Camps Cleared
6
534,658
Distance Traveled
574,471
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,490
649
21
2
0
190,770
3
W
Hachiman
7,163
716
39
4
3
164,479
5
W
Kukulkan
7,133
713
68
7
3
189,541
1
L
Morgan Le Fay
6,597
660
58
6
1
184,118
4
L
Anhur
5,421
542
14
1
2
159,770
2
W
Sobek
7,207
721
1
0
0
220,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role