Player Matchup

Cthulhu
Cthulhu
The lost gam3r
Cthulhu
Level 126
God Stats
7W - 6L
1,535 SR
Queue Stats
221W - 179L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
ToMB cReEP
Danzaburou
Level 159
God Stats
64W - 43L
1,515 SR
Queue Stats
369W - 348L
1,456 Elo+
Party 1
Eset
Eset
phynn7272
Eset
Level 108
God Stats
8W - 4L
1,537 SR
Queue Stats
146W - 145L
1,410 Elo+
Party 1
Team Averages
Level 131
1,529 SR
1,459 Elo+

VS

Team Averages
Level 60
1,570 SR
1,405 Elo+
Neith
Neith
EquusGrevyi
Neith
Level 28
God Stats
12W - 24L
1,479 SR
Queue Stats
125W - 142L
1,385 Elo+
Solo
Merlin
Merlin
YzLedgy
Merlin
Level 145
God Stats
1W - 1L
1,731 SR
Queue Stats
67W - 73L
1,430 Elo+
Party 2
Thanatos
Thanatos
YzSmurf-R6
Thanatos
Level 8
God Stats
16W - 17L
1,500 SR
Queue Stats
42W - 39L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 8
12,141
714
14,662
23,552
28,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ToMB cReEP
Danzaburou
16
7 / 4 / 9
12,164
716
11,854
15,529
6,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
15
4 / 6 / 9
11,296
664
8,043
13,330
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
11,289
664
10,067
11,426
3,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
YzLedgy
Merlin
16
7 / 3 / 5
12,248
720
10,807
12,367
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
YzSmurf-R6
Thanatos
14
4 / 8 / 3
10,596
623
13,190
16,876
5,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
17
Kills
14
14
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
6
4
8
2.5
W
Danzaburou
ToMB cReEP
Danzaburou
7
4
9
2.88
L
Merlin
YzLedgy
Merlin
7
3
5
3.17
L
Thanatos
YzSmurf-R6
Thanatos
4
8
3
0.69
W
Eset
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,559
Damage
34,064
52,411
Taken
40,669
39,540
Mitigated
13,551
14,367
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,067
2,450
529
2,531
11,426
3,827
306
7,211
4,215
0
30,413
W
14,662
964
713
2,649
23,552
28,686
316
3,466
19,631
31,662
0
W
Danzaburou
ToMB cReEP
Danzaburou
11,854
3,403
937
5,983
15,529
6,089
2,430
3,041
12,322
0
51,377
L
Merlin
YzLedgy
Merlin
10,807
412
0
1,867
12,367
4,120
572
6,334
6,033
40,698
0
L
Thanatos
YzSmurf-R6
Thanatos
13,190
2,775
478
6,930
16,876
5,604
762
9,389
7,487
0
24,993
W
Eset
8,043
621
1,898
2,187
13,330
4,765
374
3,553
9,511
29,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
34,133
146
Minions Killed
167
5
Camps Cleared
4
879,756
Distance Traveled
804,614
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,289
664
63
4
1
253,208
1
W
Cthulhu
12,141
714
32
2
1
296,030
2
W
Danzaburou
12,164
716
83
5
2
302,654
2
L
Merlin
12,248
720
83
5
2
269,083
6
L
Thanatos
10,596
623
21
1
1
282,323
4
W
Eset
11,296
664
31
2
2
281,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role