Player Matchup

Khepri
Khepri
Leo1109
Khepri
Level 47
God Stats
23W - 15L
1,587 SR
Queue Stats
157W - 102L
1,589 Elo+
Party 1
Ra
Ra
Luan_Ligaboss
Ra
Level 124
God Stats
5W - 6L
1,414 SR
Queue Stats
174W - 121L
1,593 Elo+
Party 1
Charybdis
Charybdis
R4ZEC
Charybdis
Level 17
God Stats
5W - 6L
1,399 SR
Queue Stats
21W - 17L
1,548 Elo+
Party 1
Chaac
Chaac
Rico500000
Chaac
Level 69
God Stats
2W - 2L
1,743 SR
Queue Stats
192W - 119L
1,636 Elo+
Party 1
Bakasura
Bakasura
yRebello
Bakasura
Level 62
God Stats
3W - 3L
1,349 SR
Queue Stats
99W - 61L
1,593 Elo+
Party 1
Team Averages
Level 64
1,499 SR
1,592 Elo+

VS

Team Averages
Level 50
1,436 SR
1,405 Elo+
Bellona
Bellona
Dipo0
Bellona
Level 34
God Stats
19W - 24L
1,510 SR
Queue Stats
165W - 203L
1,479 Elo+
Party 3
Vulcan
Vulcan
FelipeeR01
Vulcan
Level 28
God Stats
2W - 4L
1,451 SR
Queue Stats
72W - 94L
1,303 Elo+
Party 2
Awilix
Awilix
Pucholactosis
Awilix
Level 64
God Stats
20W - 27L
1,435 SR
Queue Stats
241W - 330L
1,433 Elo+
Party 3
Neith
Neith
bernard0ogbr
Neith
Level 35
God Stats
80W - 107L
1,499 SR
Queue Stats
170W - 211L
1,435 Elo+
Solo
Cerberus
Cerberus
lok1uz
Cerberus
Level 88
God Stats
1W - 6L
1,286 SR
Queue Stats
47W - 64L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Leo1109
Khepri
12
2 / 1 / 12
8,224
514
6,850
8,139
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 2 / 5
9,289
581
10,697
11,558
4,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
R4ZEC
Charybdis
13
2 / 2 / 1
8,004
500
5,880
7,855
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
16
9 / 0 / 4
9,859
616
16,905
13,441
18,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
yRebello
Bakasura
15
7 / 3 / 6
9,472
592
8,102
12,398
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dipo0
Bellona
11
1 / 4 / 0
6,619
414
5,333
13,352
8,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
FelipeeR01
Vulcan
11
0 / 4 / 1
6,272
392
3,574
11,140
4,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 8 / 0
7,552
472
7,818
15,210
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 1
7,823
489
7,889
8,859
2,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
lok1uz
Cerberus
9
0 / 4 / 1
6,112
382
3,954
13,834
7,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
23
Kills
8
8
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dipo0
Bellona
1
4
0
0.25
L
Vulcan
FelipeeR01
Vulcan
0
4
1
0.13
W
Khepri
Leo1109
Khepri
2
1
12
8
W
3
2
5
2.75
L
4
8
0
0.5
W
Charybdis
R4ZEC
Charybdis
2
2
1
1.25
W
Chaac
9
0
4
11
L
3
3
1
1.17
L
Cerberus
lok1uz
Cerberus
0
4
1
0.13
W
Bakasura
yRebello
Bakasura
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,434
Damage
28,568
53,391
Taken
62,395
38,749
Mitigated
28,465
20,432
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dipo0
Bellona
5,333
838
0
980
13,352
8,808
0
3,669
8,645
6,678
20,020
L
Vulcan
FelipeeR01
Vulcan
3,574
1,635
38
2,352
11,140
4,125
0
7,277
3,762
32,612
0
W
Khepri
Leo1109
Khepri
6,850
917
0
2,851
8,139
6,556
341
2,869
5,270
21,364
0
W
10,697
1,096
787
5,770
11,558
4,787
744
2,741
8,817
73,702
0
L
7,818
3,061
0
3,572
15,210
5,244
0
5,054
9,596
0
35,183
W
Charybdis
R4ZEC
Charybdis
5,880
4,680
0
837
7,855
2,298
177
217
7,638
0
41,295
W
Chaac
16,905
2,699
0
6,756
13,441
18,930
369
2,474
10,967
19,649
44,184
L
7,889
3,294
284
3,315
8,859
2,791
258
1,993
6,826
0
52,359
L
Cerberus
lok1uz
Cerberus
3,954
198
870
3,499
13,834
7,497
0
3,445
9,828
24,709
0
W
Bakasura
yRebello
Bakasura
8,102
5,969
0
3,431
12,398
6,178
226
970
11,428
0
59,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
34,378
456
Minions Killed
326
0
Camps Cleared
0
1,574,589
Distance Traveled
1,394,573
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,619
414
59
4
0
276,349
4
L
Vulcan
6,272
392
51
3
0
260,074
3
W
Khepri
8,224
514
35
2
0
330,200
11
W
Ra
9,289
581
137
9
0
317,417
1
L
Awilix
7,552
472
65
4
0
299,856
4
W
Charybdis
8,004
500
67
4
0
262,913
0
W
Chaac
9,859
616
116
7
0
294,612
4
L
Neith
7,823
489
97
6
0
286,212
3
L
Cerberus
6,112
382
54
3
0
272,082
4
W
Bakasura
9,472
592
101
6
0
369,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role