Player Matchup

Gilgamesh
Gilgamesh
DinoJoga
Gilgamesh
Level 10
God Stats
5W - 2L
1,569 SR
Queue Stats
7W - 9L
1,411 Elo+
Party 1
Anubis
Anubis
Huubra
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,489 Elo+
Party 1
Ymir
Ymir
Larryjugando
Ymir
Level 41
God Stats
4W - 6L
1,534 SR
Queue Stats
358W - 308L
1,546 Elo+
Party 3
Danzaburou
Danzaburou
XmjuanpaXm
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,480 Elo+
Party 3
Loki
Loki
bobsoares3
Loki
Level 15
God Stats
0W - 1L
1,276 SR
Queue Stats
8W - 9L
1,411 Elo+
Party 1
Team Averages
Level 21
1,476 SR
1,468 Elo+

VS

Team Averages
Level 25
1,639 SR
1,487 Elo+
Merlin
Merlin
CapBan
Merlin
Level 29
God Stats
10W - 7L
1,889 SR
Queue Stats
135W - 139L
1,523 Elo+
Solo
Discordia
Discordia
LuckTSL
Discordia
Level 27
God Stats
8W - 6L
1,453 SR
Queue Stats
10W - 12L
1,388 Elo+
Solo
Rama
Rama
MagnuxBane
Rama
Level 29
God Stats
1W - 1L
1,537 SR
Queue Stats
61W - 66L
1,461 Elo+
Solo
The Morrigan
The Morrigan
SKarinF
The Morrigan
Level 25
God Stats
25W - 5L
1,772 SR
Queue Stats
57W - 34L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
WalkingKDT12
Amaterasu
Level 17
God Stats
2W - 1L
1,542 SR
Queue Stats
44W - 22L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DinoJoga
Gilgamesh
14
1 / 7 / 2
8,999
429
7,318
21,324
15,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Huubra
Anubis
16
6 / 8 / 1
10,256
488
7,359
12,962
5,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 5
10,174
484
14,322
20,142
22,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
XmjuanpaXm
Danzaburou
15
3 / 8 / 3
10,033
478
6,930
15,940
5,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 10 / 2
8,681
413
7,077
17,487
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CapBan
Merlin
20
6 / 2 / 9
12,764
608
16,357
7,854
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
LuckTSL
Discordia
16
2 / 4 / 14
10,412
496
7,740
13,930
4,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 6 / 2
12,259
584
14,927
16,158
6,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SKarinF
The Morrigan
20
18 / 0 / 3
13,131
625
18,067
9,441
4,223
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
WalkingKDT12
Amaterasu
17
4 / 4 / 15
11,565
551
10,144
20,097
17,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
16
Kills
37
37
Deaths
16
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
CapBan
Merlin
6
2
9
5.25
L
Gilgamesh
DinoJoga
Gilgamesh
1
7
2
0.29
L
Anubis
Huubra
Anubis
6
8
1
0.81
L
3
4
5
1.38
W
Discordia
LuckTSL
Discordia
2
4
14
2.25
W
7
6
2
1.33
W
The Morrigan
SKarinF
The Morrigan
18
0
3
19.5
W
Amaterasu
WalkingKDT12
Amaterasu
4
4
15
2.88
L
Danzaburou
XmjuanpaXm
Danzaburou
3
8
3
0.56
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,006
Damage
67,235
87,855
Taken
67,480
56,318
Mitigated
34,869
12,326
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CapBan
Merlin
16,357
1,613
564
2,170
7,854
3,008
1,272
3,188
4,566
83,078
0
L
Gilgamesh
DinoJoga
Gilgamesh
7,318
1,954
0
3,623
21,324
15,494
0
11,290
9,402
0
46,369
L
Anubis
Huubra
Anubis
7,359
117
0
2,226
12,962
5,311
0
8,728
4,119
40,022
0
L
14,322
3,357
0
250
20,142
22,747
0
9,091
10,926
60,180
0
W
Discordia
LuckTSL
Discordia
7,740
605
320
3,838
13,930
4,323
715
7,177
6,382
44,902
0
W
14,927
9,466
0
4,568
16,158
6,222
3,569
3,112
12,767
0
94,333
W
The Morrigan
SKarinF
The Morrigan
18,067
3,980
29
2,658
9,441
4,223
0
2,835
6,434
92,259
15,388
W
Amaterasu
WalkingKDT12
Amaterasu
10,144
3,633
1,865
6,832
20,097
17,093
0
5,982
13,780
5,104
36,885
L
Danzaburou
XmjuanpaXm
Danzaburou
6,930
3,274
0
2,719
15,940
5,689
935
3,106
12,816
0
50,770
L
7,077
1,450
0
3,508
17,487
7,077
0
6,474
10,961
0
56,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
60,131
444
Minions Killed
580
0
Camps Cleared
0
1,814,177
Distance Traveled
1,990,773
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,764
608
169
8
0
404,446
5
L
Gilgamesh
8,999
429
88
4
0
376,925
1
L
Anubis
10,256
488
95
5
0
332,260
1
L
Ymir
10,174
484
90
4
0
366,483
4
W
Discordia
10,412
496
71
3
0
380,773
2
W
Rama
12,259
584
154
7
0
352,780
5
W
The Morrigan
13,131
625
143
7
0
425,519
3
W
Amaterasu
11,565
551
43
2
0
427,255
4
L
Danzaburou
10,033
478
92
4
0
354,279
0
L
Loki
8,681
413
79
4
0
384,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role