Player Matchup

Nox
Nox
 
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Hasoke
Skadi
Level 32
God Stats
1W - 2L
1,251 SR
Queue Stats
112W - 97L
1,497 Elo+
Party 3
Nu Wa
Nu Wa
JesusGotThatPipe
Nu Wa
Level 146
God Stats
252W - 212L
1,620 SR
Queue Stats
475W - 467L
1,507 Elo+
Party 3
Gilgamesh
Gilgamesh
sweetbabycarpet
Gilgamesh
Level 153
God Stats
3W - 10L
1,330 SR
Queue Stats
300W - 298L
1,507 Elo+
Party 3
Ne Zha
Ne Zha
xBugzee
Ne Zha
Level 119
God Stats
1W - 2L
1,587 SR
Queue Stats
93W - 99L
1,484 Elo+
Party 3
Team Averages
Level 99
1,458 SR
1,499 Elo+

VS

Team Averages
Level 58
1,506 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
BoxiBoyo
Cu Chulainn
Level 32
God Stats
8W - 3L
1,601 SR
Queue Stats
77W - 70L
1,469 Elo+
Party 2
Hel
Hel
CanadianIce
Hel
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 2L
1,842 Elo+
Party 2
Sobek
Sobek
PerturbedTomato
Sobek
Level 63
God Stats
5W - 2L
1,584 SR
Queue Stats
25W - 29L
1,385 Elo+
Party 2
Nemesis
Nemesis
ZeonWilder
Nemesis
Level 97
God Stats
10W - 12L
1,331 SR
Queue Stats
402W - 376L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
oValeriya
Jing Wei
Level 28
God Stats
4W - 4L
1,514 SR
Queue Stats
26W - 45L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
1 / 2 / 1
4,766
477
2,075
5,212
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Hasoke
Skadi
9
1 / 1 / 1
5,033
503
4,667
3,706
1,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 4
4,778
478
3,630
4,784
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
sweetbabycarpet
Gilgamesh
9
2 / 4 / 0
5,239
524
5,706
6,620
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
xBugzee
Ne Zha
9
2 / 2 / 0
5,277
528
3,668
7,419
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoxiBoyo
Cu Chulainn
11
1 / 1 / 2
5,943
594
2,426
6,412
3,668
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
10 / 1 / 0
7,279
728
8,914
6,903
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 0 / 5
5,136
514
1,409
6,612
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
ZeonWilder
Nemesis
10
2 / 2 / 1
5,561
556
3,410
7,237
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
oValeriya
Jing Wei
8
0 / 2 / 0
4,910
491
1,231
5,223
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
13
13
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
1
0.75
W
Cu Chulainn
BoxiBoyo
Cu Chulainn
1
1
2
2
W
10
1
0
10
L
Skadi
Hasoke
Skadi
1
1
1
1.5
L
0
4
4
0.5
W
0
0
5
2.5
W
Nemesis
ZeonWilder
Nemesis
2
2
1
1.25
W
Jing Wei
oValeriya
Jing Wei
0
2
0
0
L
Gilgamesh
sweetbabycarpet
Gilgamesh
2
4
0
0.5
L
Ne Zha
xBugzee
Ne Zha
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,746
Damage
17,390
27,741
Taken
32,387
12,580
Mitigated
12,147
6,715
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,075
308
0
1,178
5,212
3,536
0
1,812
3,400
12,294
0
W
Cu Chulainn
BoxiBoyo
Cu Chulainn
2,426
684
0
3,066
6,412
3,668
0
166
6,198
2,557
28,968
W
8,914
726
1,334
4,900
6,903
1,951
228
1,588
5,103
44,069
0
L
Skadi
Hasoke
Skadi
4,667
2,959
0
1,490
3,706
1,060
457
1,388
2,318
0
24,833
L
3,630
1,032
0
1,230
4,784
1,432
0
3,585
1,199
17,138
0
W
1,409
66
0
1,519
6,612
3,684
52
957
5,505
7,078
0
W
Nemesis
ZeonWilder
Nemesis
3,410
1,391
0
1,187
7,237
1,622
0
886
6,303
0
30,268
W
Jing Wei
oValeriya
Jing Wei
1,231
1,119
186
662
5,223
1,222
878
1,628
3,573
0
19,253
L
Gilgamesh
sweetbabycarpet
Gilgamesh
5,706
2,129
0
762
6,620
4,365
0
1,140
5,267
0
23,141
L
Ne Zha
xBugzee
Ne Zha
3,668
836
0
2,055
7,419
2,187
0
2,880
4,539
0
25,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
28,829
194
Minions Killed
275
0
Camps Cleared
0
879,534
Distance Traveled
1,016,838
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,766
477
16
2
0
188,455
11
W
Cu Chulainn
5,943
594
68
7
0
205,331
1
W
Hel
7,279
728
89
9
0
207,683
4
L
Skadi
5,033
503
50
5
0
182,400
1
L
Nu Wa
4,778
478
30
3
0
169,790
4
W
Sobek
5,136
514
12
1
0
206,015
7
W
Nemesis
5,561
556
60
6
0
212,886
1
W
Jing Wei
4,910
491
46
5
0
184,923
1
L
Gilgamesh
5,239
524
38
4
0
146,592
0
L
Ne Zha
5,277
528
60
6
0
192,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role