Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Eshudorashu
Ra
Level 69
God Stats
4W - 1L
1,801 SR
Queue Stats
215W - 216L
1,443 Elo+
Solo
Tiamat
Tiamat
Headshot91000
Tiamat
Level 126
God Stats
28W - 25L
1,578 SR
Queue Stats
340W - 341L
1,469 Elo+
Party 1
Hun Batz
Hun Batz
STEVEN00779
Hun Batz
Level 118
God Stats
1W - 2L
1,540 SR
Queue Stats
406W - 404L
1,455 Elo+
Party 1
Neith
Neith
hernangalyano
Neith
Level 107
God Stats
31W - 42L
1,423 SR
Queue Stats
452W - 476L
1,444 Elo+
Solo
Team Averages
Level 102
1,568 SR
1,462 Elo+

VS

Team Averages
Level 83
1,400 SR
1,436 Elo+
Olorun
Olorun
Hawk_TJH
Olorun
Level 52
God Stats
3W - 3L
1,370 SR
Queue Stats
137W - 161L
1,390 Elo+
Solo
Ne Zha
Ne Zha
I FX Bigodon
Ne Zha
Level 109
God Stats
5W - 3L
1,545 SR
Queue Stats
428W - 523L
1,467 Elo+
Party 2
Ymir
Ymir
I FX ProPrei
Ymir
Level 100
God Stats
3W - 8L
1,356 SR
Queue Stats
397W - 501L
1,407 Elo+
Party 2
Tiamat
Tiamat
IgnisSpiritus
Tiamat
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,477 Elo+
Solo
Anhur
Anhur
RafaelzinFm
Anhur
Level 67
God Stats
1W - 1L
1,231 SR
Queue Stats
84W - 101L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
1
0 / 0 / 0
1,059
212
0
0
0
7
0 / 0 / 0
3,609
722
940
1,896
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,593
719
1,493
1,861
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
STEVEN00779
Hun Batz
6
1 / 1 / 0
3,434
687
1,513
2,873
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,350
670
1,462
1,331
245
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hawk_TJH
Olorun
6
2 / 0 / 0
4,017
803
1,272
3,049
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
7
0 / 0 / 1
3,933
787
354
2,284
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,708
742
705
2,813
1,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
3,688
738
1,142
2,532
859
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
3,444
689
741
2,233
473
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
0
0
0
0
W
Olorun
Hawk_TJH
Olorun
2
0
0
2
L
0
1
0
0
W
Ne Zha
0
0
1
0.5
W
0
1
0
0
W
0
0
0
0
W
0
0
1
0.5
L
Hun Batz
STEVEN00779
Hun Batz
1
1
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,408
Damage
4,214
7,961
Taken
12,911
2,236
Mitigated
4,353
3,250
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
940
0
0
754
1,896
550
0
1,142
754
13,200
0
W
Olorun
Hawk_TJH
Olorun
1,272
395
0
2,308
3,049
794
0
1,232
1,653
14,627
0
L
1,493
152
0
683
1,861
824
0
865
996
14,719
0
W
Ne Zha
354
62
0
1,288
2,284
727
0
73
2,185
0
16,039
W
705
208
0
996
2,813
1,500
264
97
2,716
8,378
0
W
1,142
22
0
1,422
2,532
859
124
642
1,691
14,743
0
W
741
583
0
798
2,233
473
644
0
2,233
0
13,880
L
Hun Batz
STEVEN00779
Hun Batz
1,513
167
0
1,002
2,873
617
0
860
2,013
0
10,386
L
1,462
511
0
811
1,331
245
0
252
1,079
0
11,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,045
Gold Earned
18,790
100
Minions Killed
151
0
Camps Cleared
0
446,968
Distance Traveled
552,582
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
1,059
212
0
0
0
0
0
L
Ra
3,609
722
25
5
0
106,821
1
W
Olorun
4,017
803
32
6
0
109,474
1
L
Tiamat
3,593
719
32
6
0
105,895
2
W
Ne Zha
3,933
787
40
8
0
122,619
0
W
Ymir
3,708
742
19
4
0
112,553
1
W
Tiamat
3,688
738
33
7
0
111,483
1
W
Anhur
3,444
689
27
5
0
96,453
1
L
Hun Batz
3,434
687
24
5
0
131,324
1
L
Neith
3,350
670
19
4
0
102,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role