Player Matchup

Yemoja
Yemoja
Evil2Santa
Yemoja
Level 119
God Stats
2W - 3L
1,623 SR
Queue Stats
207W - 215L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Whaleium
Kukulkan
Level 26
God Stats
0W - 2L
1,318 SR
Queue Stats
18W - 35L
1,334 Elo+
Party 2
Tiamat
Tiamat
heavincent69
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lumpy4204
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,056 Elo+
Party 1
Zeus
Zeus
quiksilver667
Zeus
Level 139
God Stats
1W - 2L
1,537 SR
Queue Stats
97W - 123L
1,453 Elo+
Party 2
Team Averages
Level 66
1,496 SR
1,306 Elo+

VS

Team Averages
Level 103
1,439 SR
1,428 Elo+
Bellona
Bellona
 
Bellona
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Gamefreek9498
Hou Yi
Level 128
God Stats
4W - 2L
1,517 SR
Queue Stats
237W - 213L
1,462 Elo+
Party 3
Artemis
Artemis
Slayer0792
Artemis
Level 62
God Stats
6W - 3L
1,336 SR
Queue Stats
205W - 215L
1,338 Elo+
Party 3
Yemoja
Yemoja
UAAAAAAAAAAAA
Yemoja
Level 132
God Stats
1W - 4L
1,340 SR
Queue Stats
126W - 144L
1,387 Elo+
Solo
Khepri
Khepri
greenkyng17
Khepri
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Evil2Santa
Yemoja
16
0 / 6 / 4
9,474
557
3,156
17,831
10,950
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Whaleium
Kukulkan
20
3 / 9 / 5
12,066
710
11,912
19,066
9,866
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
13
1 / 15 / 4
9,072
534
5,045
23,193
10,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
lumpy4204
Cu Chulainn
13
1 / 17 / 5
9,271
545
7,683
25,582
13,742
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 6 / 4
12,564
739
33,474
17,003
8,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
8 / 3 / 26
13,037
767
11,158
28,210
24,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
16 / 0 / 30
14,128
831
27,585
15,404
7,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Slayer0792
Artemis
20
19 / 4 / 21
13,847
815
32,196
18,609
8,483
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 1 / 35
11,430
672
5,219
5,784
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
20
9 / 2 / 35
12,790
752
15,392
22,571
34,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
200
9
Kills
53
53
Deaths
10
22
Assists
147
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
3
26
7
L
Yemoja
Evil2Santa
Yemoja
0
6
4
0.33
W
16
0
30
31
W
Artemis
Slayer0792
Artemis
19
4
21
7.38
W
1
1
35
18.5
L
Kukulkan
Whaleium
Kukulkan
3
9
5
0.61
W
Khepri
9
2
35
13.25
L
Tiamat
1
15
4
0.2
L
Cu Chulainn
lumpy4204
Cu Chulainn
1
17
5
0.21
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,270
Damage
91,550
102,675
Taken
90,578
53,012
Mitigated
77,827
21,090
Healing
54,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,158
1,862
6,161
10,534
28,210
24,129
630
12,956
15,254
0
29,922
L
Yemoja
Evil2Santa
Yemoja
3,156
816
8,139
2,293
17,831
10,950
0
2,246
15,585
8,639
0
W
27,585
9,438
189
3,094
15,404
7,725
1,707
10,676
4,728
0
60,632
W
Artemis
Slayer0792
Artemis
32,196
20,188
3,472
2,352
18,609
8,483
2,762
14,301
4,308
0
46,535
W
5,219
1,127
21,718
1,518
5,784
2,741
472
2,996
2,788
15,594
0
L
Kukulkan
Whaleium
Kukulkan
11,912
1,932
0
1,749
19,066
9,866
0
4,590
14,476
29,347
0
W
Khepri
15,392
1,119
1,586
3,649
22,571
34,749
889
12,658
9,913
24,884
0
L
Tiamat
5,045
1,072
202
2,537
23,193
10,337
0
5,012
18,181
14,097
0
L
Cu Chulainn
lumpy4204
Cu Chulainn
7,683
2,950
672
1,084
25,582
13,742
0
4,049
21,533
0
15,319
L
33,474
1,846
980
3,434
17,003
8,117
0
4,714
12,289
74,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,447
Gold Earned
65,232
154
Minions Killed
155
0
Camps Cleared
0
1,049,969
Distance Traveled
1,569,422
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,037
767
35
2
0
321,677
0
L
Yemoja
9,474
557
9
1
0
203,601
4
W
Hou Yi
14,128
831
62
4
0
327,709
0
W
Artemis
13,847
815
20
1
0
293,653
1
W
Yemoja
11,430
672
21
1
0
285,447
5
L
Kukulkan
12,066
710
44
3
0
193,716
1
W
Khepri
12,790
752
17
1
0
340,936
0
L
Tiamat
9,072
534
13
1
0
183,729
1
L
Cu Chulainn
9,271
545
5
0
0
211,483
0
L
Zeus
12,564
739
83
5
0
257,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role