Player Matchup

Sol
Sol
IKodsito
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,490 Elo+
Party 1
The Morrigan
The Morrigan
PRDT lALEXl
The Morrigan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,479 Elo+
Party 1
Thoth
Thoth
StriFlow
Thoth
Level 41
God Stats
5W - 13L
1,473 SR
Queue Stats
56W - 74L
1,426 Elo+
Solo
Ares
Ares
ThanksSimple
Ares
Level 68
God Stats
19W - 16L
1,191 SR
Queue Stats
183W - 145L
1,570 Elo+
Party 3
Medusa
Medusa
thetaxaccountant
Medusa
Level 29
God Stats
2W - 7L
1,452 SR
Queue Stats
100W - 86L
1,585 Elo+
Party 3
Team Averages
Level 63
1,423 SR
1,510 Elo+

VS

Team Averages
Level 113
1,531 SR
1,662 Elo+
Mercury
Mercury
Leonidas699
Mercury
Level 160
God Stats
1W - 0L
1,485 SR
Queue Stats
241W - 102L
1,755 Elo+
Party 2
Yemoja
Yemoja
RODRITANI
Yemoja
Level 160
God Stats
9W - 5L
1,628 SR
Queue Stats
523W - 408L
1,663 Elo+
Party 2
Ra
Ra
TheAlexKiller
Ra
Level 10
God Stats
2W - 1L
1,424 SR
Queue Stats
19W - 7L
1,721 Elo+
Party 2
Ao Kuang
Ao Kuang
iW y zz a r d z
Ao Kuang
Level 159
God Stats
8W - 8L
1,618 SR
Queue Stats
237W - 201L
1,670 Elo+
Party 2
Danzaburou
Danzaburou
nottys97
Danzaburou
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,008
429
2,491
9,713
2,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
PRDT lALEXl
The Morrigan
9
1 / 5 / 1
6,078
434
2,079
7,571
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
StriFlow
Thoth
10
2 / 0 / 1
6,676
477
3,003
3,225
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
7,461
533
5,640
8,660
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 2
7,648
546
6,142
7,937
2,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Leonidas699
Mercury
15
8 / 2 / 0
8,829
631
10,446
9,282
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
RODRITANI
Yemoja
11
0 / 0 / 5
7,247
518
1,074
5,756
4,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 3
7,575
541
4,387
6,900
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
15
6 / 1 / 2
8,949
639
6,703
11,373
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
nottys97
Danzaburou
10
0 / 4 / 2
6,554
468
2,678
8,417
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
16
16
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Mercury
Leonidas699
Mercury
8
2
0
4
L
The Morrigan
PRDT lALEXl
The Morrigan
1
5
1
0.3
W
Yemoja
RODRITANI
Yemoja
0
0
5
2.5
L
Thoth
StriFlow
Thoth
2
0
1
2.5
L
3
2
1
1.75
W
2
2
3
1.75
W
Ao Kuang
6
1
2
7
W
Danzaburou
nottys97
Danzaburou
0
4
2
0.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,355
Damage
25,288
37,106
Taken
41,728
16,186
Mitigated
18,344
10,729
Healing
20,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,491
405
225
1,943
9,713
2,560
976
1,193
8,520
28,317
0
W
Mercury
Leonidas699
Mercury
10,446
5,233
0
3,795
9,282
3,385
63
3,873
5,409
0
60,761
L
The Morrigan
PRDT lALEXl
The Morrigan
2,079
444
0
780
7,571
3,043
0
3,272
4,299
24,748
6,014
W
Yemoja
RODRITANI
Yemoja
1,074
221
1,727
1,676
5,756
4,209
0
2,265
3,491
15,893
0
L
Thoth
StriFlow
Thoth
3,003
68
39
1,101
3,225
1,028
0
1,217
2,008
23,383
0
L
5,640
295
0
3,440
8,660
6,888
0
3,930
4,580
33,261
0
W
4,387
401
596
2,762
6,900
2,371
127
3,178
3,722
57,256
0
W
Ao Kuang
6,703
1,399
0
7,966
11,373
4,173
0
3,337
8,036
64,569
0
W
Danzaburou
nottys97
Danzaburou
2,678
666
0
1,559
8,417
4,206
0
1,048
7,369
0
33,446
L
6,142
1,922
0
3,201
7,937
2,667
0
2,552
5,051
0
51,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
39,154
327
Minions Killed
416
0
Camps Cleared
0
1,200,870
Distance Traveled
1,415,147
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,008
429
60
4
0
229,211
0
W
Mercury
8,829
631
113
8
0
297,080
1
L
The Morrigan
6,078
434
52
4
0
229,848
5
W
Yemoja
7,247
518
31
2
0
280,326
3
L
Thoth
6,676
477
40
3
0
201,048
4
L
Ares
7,461
533
57
4
0
275,148
2
W
Ra
7,575
541
101
7
0
294,731
3
W
Ao Kuang
8,949
639
121
9
0
309,225
0
W
Danzaburou
6,554
468
50
4
0
233,785
4
L
Medusa
7,648
546
118
8
0
265,615
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role