Player Matchup

Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Abravo77
Chronos
Level 97
God Stats
2W - 1L
1,387 SR
Queue Stats
68W - 74L
1,393 Elo+
Party 1
Pele
Pele
KillaDew
Pele
Level 143
God Stats
1W - 1L
1,328 SR
Queue Stats
64W - 92L
1,418 Elo+
Party 1
Chaac
Chaac
PhiloBeddoe25
Chaac
Level 147
God Stats
5W - 5L
1,558 SR
Queue Stats
229W - 260L
1,406 Elo+
Solo
Cthulhu
Cthulhu
THEoGRIMoREAPER
Cthulhu
Level 154
God Stats
6W - 4L
1,577 SR
Queue Stats
303W - 321L
1,511 Elo+
Party 1
Team Averages
Level 137
1,470 SR
1,446 Elo+

VS

Team Averages
Level 88
1,437 SR
1,409 Elo+
Ravana
Ravana
Raz Parsec
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,371 Elo+
Party 2
Bakasura
Bakasura
ShadowMaim
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Thaseos
Achilles
Level 68
God Stats
3W - 2L
1,320 SR
Queue Stats
18W - 14L
1,371 Elo+
Party 2
Tiamat
Tiamat
WicKedWelshEr
Tiamat
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,336 Elo+
Party 2
Ares
Ares
hydrone88
Ares
Level 101
God Stats
1W - 3L
1,366 SR
Queue Stats
26W - 34L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 5 / 20
10,416
801
10,339
17,181
23,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Abravo77
Chronos
16
5 / 3 / 20
10,328
794
8,594
7,077
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Pele
18
9 / 4 / 21
11,365
874
16,808
15,504
6,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 2 / 22
11,629
895
13,002
19,983
10,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 3 / 18
11,937
918
19,845
13,838
7,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Raz Parsec
Ravana
15
3 / 9 / 8
9,002
692
8,389
16,040
8,115
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ShadowMaim
Bakasura
14
1 / 9 / 8
8,865
682
5,772
15,992
7,118
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Thaseos
Achilles
16
8 / 6 / 4
9,838
757
14,168
15,737
11,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 9
9,663
743
13,553
12,554
8,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
16
2 / 6 / 8
9,282
714
10,812
21,443
18,946
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
54
35
Kills
17
17
Deaths
35
101
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
5
20
3
W
Chronos
Abravo77
Chronos
5
3
20
5
W
Pele
9
4
21
4.88
W
8
2
22
9.5
L
Ravana
Raz Parsec
Ravana
3
9
8
0.78
L
Bakasura
ShadowMaim
Bakasura
1
9
8
0.56
W
8
3
18
5.67
L
Achilles
Thaseos
Achilles
8
6
4
1.67
L
3
5
9
1.5
L
Ares
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,588
Damage
52,694
73,583
Taken
81,766
50,125
Mitigated
54,748
30,964
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,339
321
2,144
1,771
17,181
23,618
91
4,842
12,221
14,648
0
W
Chronos
Abravo77
Chronos
8,594
2,830
193
906
7,077
2,467
1,520
1,940
5,057
18,786
0
W
Pele
16,808
4,018
1,153
5,264
15,504
6,283
1,240
5,904
9,480
0
29,251
W
13,002
1,834
580
9,901
19,983
10,684
821
6,338
13,475
0
27,135
L
Ravana
Raz Parsec
Ravana
8,389
1,122
499
2,191
16,040
8,115
744
7,128
8,912
0
19,018
L
Bakasura
ShadowMaim
Bakasura
5,772
3,428
389
3,046
15,992
7,118
0
7,893
8,099
0
7,714
W
19,845
494
3,588
5,464
13,838
7,073
901
5,341
8,114
41,912
0
L
Achilles
Thaseos
Achilles
14,168
4,153
691
1,459
15,737
11,989
275
8,339
7,398
0
25,800
L
13,553
693
0
1,982
12,554
8,580
315
6,994
5,560
23,359
0
L
Ares
10,812
586
60
3,712
21,443
18,946
164
8,424
13,019
18,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,675
Gold Earned
46,650
132
Minions Killed
88
0
Camps Cleared
0
1,166,289
Distance Traveled
1,037,815
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,416
801
3
0
0
224,655
2
W
Chronos
10,328
794
18
1
0
199,736
0
W
Pele
11,365
874
30
2
0
232,971
3
W
Chaac
11,629
895
28
2
0
236,870
0
L
Ravana
9,002
692
19
1
0
189,012
0
L
Bakasura
8,865
682
12
1
0
219,392
1
W
Cthulhu
11,937
918
53
4
0
272,057
0
L
Achilles
9,838
757
29
2
0
207,339
0
L
Tiamat
9,663
743
15
1
0
212,671
0
L
Ares
9,282
714
13
1
0
209,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role