Player Matchup

Baron Samedi
Baron Samedi
Natzcho
Baron Samedi
Level 24
God Stats
13W - 2L
1,924 SR
Queue Stats
56W - 22L
1,732 Elo+
Party 1
Loki
Loki
TK Izanagi
Loki
Level 28
God Stats
28W - 13L
1,765 SR
Queue Stats
120W - 93L
1,675 Elo+
Party 1
Kumbhakarna
Kumbhakarna
casprings4
Kumbhakarna
Level 19
God Stats
7W - 10L
1,294 SR
Queue Stats
272W - 227L
1,692 Elo+
Solo
Izanami
Izanami
imbakaran
Izanami
Level 15
God Stats
16W - 11L
1,629 SR
Queue Stats
150W - 147L
1,613 Elo+
Solo
Aphrodite
Aphrodite
xShadesOfCool
Aphrodite
Level 16
God Stats
5W - 1L
1,715 SR
Queue Stats
18W - 13L
1,636 Elo+
Party 1
Team Averages
Level 20
1,666 SR
1,670 Elo+

VS

Team Averages
Level 20
1,568 SR
1,682 Elo+
Sylvanus
Sylvanus
CharmCityBoh
Sylvanus
Level 28
God Stats
2W - 3L
1,548 SR
Queue Stats
132W - 98L
1,633 Elo+
Solo
Charybdis
Charybdis
Chelseaa666
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,634 Elo+
Solo
Arachne
Arachne
EHabes
Arachne
Level 18
God Stats
15W - 10L
1,561 SR
Queue Stats
82W - 67L
1,556 Elo+
Solo
Odin
Odin
Jmoreno117
Odin
Level 10
God Stats
1W - 1L
1,734 SR
Queue Stats
69W - 79L
1,601 Elo+
Solo
Sol
Sol
Klabus
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,987 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Natzcho
Baron Samedi
18
3 / 2 / 8
12,017
546
16,301
12,280
11,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 2 / 5
13,428
610
16,740
13,454
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
casprings4
Kumbhakarna
15
2 / 4 / 8
10,473
476
10,181
21,083
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
imbakaran
Izanami
20
5 / 2 / 6
13,259
603
13,805
16,285
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
xShadesOfCool
Aphrodite
17
3 / 2 / 8
11,097
504
10,439
11,736
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CharmCityBoh
Sylvanus
16
4 / 6 / 5
10,169
462
13,766
20,937
23,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Chelseaa666
Charybdis
17
0 / 6 / 4
10,645
484
10,430
18,814
6,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
EHabes
Arachne
20
7 / 5 / 0
12,421
565
10,820
17,164
9,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 4 / 5
9,255
421
5,449
18,106
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
Klabus
Sol
17
1 / 5 / 3
10,715
487
9,313
16,207
7,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
26
Kills
12
12
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CharmCityBoh
Sylvanus
4
6
5
1.08
L
Charybdis
Chelseaa666
Charybdis
0
6
4
0.33
L
Arachne
EHabes
Arachne
7
5
0
1.4
L
0
4
5
0.63
L
Sol
Klabus
Sol
1
5
3
0.5
W
Baron Samedi
Natzcho
Baron Samedi
3
2
8
3.5
W
13
2
5
7.75
W
Kumbhakarna
casprings4
Kumbhakarna
2
4
8
1.5
W
Izanami
imbakaran
Izanami
5
2
6
4
W
Aphrodite
xShadesOfCool
Aphrodite
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,466
Damage
49,778
74,838
Taken
91,228
47,263
Mitigated
61,732
38,561
Healing
20,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CharmCityBoh
Sylvanus
13,766
4,034
1,720
4,051
20,937
23,038
0
7,695
13,242
32,763
9,433
L
Charybdis
Chelseaa666
Charybdis
10,430
6,173
0
4,543
18,814
6,785
399
6,020
12,794
0
85,384
L
Arachne
EHabes
Arachne
10,820
5,988
0
4,987
17,164
9,573
858
6,296
10,868
0
102,595
L
5,449
603
0
736
18,106
14,888
52
12,729
5,377
7,133
28,081
L
Sol
Klabus
Sol
9,313
2,249
0
4,612
16,207
7,448
502
4,181
12,026
72,272
8,911
W
Baron Samedi
Natzcho
Baron Samedi
16,301
862
2,338
4,300
12,280
11,071
912
3,560
8,382
75,244
0
W
16,740
4,165
0
2,040
13,454
6,065
1,334
3,885
9,342
0
105,758
W
Kumbhakarna
casprings4
Kumbhakarna
10,181
361
0
4,655
21,083
19,456
211
7,887
12,676
29,887
0
W
Izanami
imbakaran
Izanami
13,805
10,154
0
8,940
16,285
5,453
2,179
3,801
12,484
0
135,275
W
Aphrodite
xShadesOfCool
Aphrodite
10,439
1,498
7,892
8,396
11,736
5,218
1,194
4,294
7,396
63,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,274
Gold Earned
53,205
671
Minions Killed
592
0
Camps Cleared
0
2,090,926
Distance Traveled
1,941,966
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,169
462
64
3
0
363,112
0
L
Charybdis
10,645
484
154
7
0
356,700
3
L
Arachne
12,421
565
186
8
0
438,278
2
L
Odin
9,255
421
60
3
0
405,438
0
L
Sol
10,715
487
128
6
0
378,438
2
W
Baron Samedi
12,017
546
147
7
0
366,944
2
W
Loki
13,428
610
148
7
0
472,760
1
W
Kumbhakarna
10,473
476
22
1
0
424,785
5
W
Izanami
13,259
603
233
11
0
397,659
5
W
Aphrodite
11,097
504
121
6
0
428,778
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role