Player Matchup

Izanami
Izanami
Estradon
Izanami
Level 44
God Stats
9W - 11L
1,512 SR
Queue Stats
73W - 66L
1,516 Elo+
Party 1
Thanatos
Thanatos
FitKidGil
Thanatos
Level 97
God Stats
2W - 2L
1,727 SR
Queue Stats
65W - 55L
1,476 Elo+
Party 1
Set
Set
RunMyFade
Set
Level 61
God Stats
2W - 2L
1,366 SR
Queue Stats
96W - 111L
1,384 Elo+
Solo
Raijin
Raijin
SilentBlows
Raijin
Level 40
God Stats
1W - 1L
1,286 SR
Queue Stats
110W - 145L
1,379 Elo+
Solo
Aphrodite
Aphrodite
sixgoddadbod
Aphrodite
Level 66
God Stats
8W - 4L
1,587 SR
Queue Stats
174W - 149L
1,393 Elo+
Solo
Team Averages
Level 62
1,495 SR
1,430 Elo+

VS

Team Averages
Level 54
1,506 SR
1,425 Elo+
Amaterasu
Amaterasu
DiamondJamz
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,433 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jackalisteh
Kumbhakarna
Level 79
God Stats
2W - 4L
1,440 SR
Queue Stats
22W - 26L
1,447 Elo+
Party 3
Mercury
Mercury
Nightshock
Mercury
Level 106
God Stats
0W - 2L
1,533 SR
Queue Stats
93W - 88L
1,418 Elo+
Solo
Heimdallr
Heimdallr
TheLastMomBender
Heimdallr
Level 13
God Stats
3W - 3L
1,560 SR
Queue Stats
6W - 8L
1,408 Elo+
Party 3
Scylla
Scylla
dlvLimbo
Scylla
Level 41
God Stats
20W - 21L
1,496 SR
Queue Stats
112W - 129L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Estradon
Izanami
18
12 / 3 / 10
11,945
597
17,119
15,177
5,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
FitKidGil
Thanatos
16
5 / 3 / 9
10,592
530
7,805
14,326
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 1 / 8
12,407
620
10,681
10,605
12,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
17
11 / 3 / 12
11,490
575
16,780
11,005
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
sixgoddadbod
Aphrodite
15
4 / 1 / 14
10,843
542
6,837
12,423
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DiamondJamz
Amaterasu
15
0 / 8 / 1
8,915
446
2,759
16,750
13,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Jackalisteh
Kumbhakarna
10
1 / 6 / 4
7,536
377
4,363
21,074
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Nightshock
Mercury
13
3 / 8 / 2
8,733
437
4,317
14,152
3,888
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
11
1 / 9 / 2
7,440
372
2,031
11,417
3,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
dlvLimbo
Scylla
16
5 / 8 / 2
10,038
502
11,391
12,128
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
39
Kills
10
11
Deaths
39
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DiamondJamz
Amaterasu
0
8
1
0.06
W
Izanami
Estradon
Izanami
12
3
10
5.67
W
Thanatos
FitKidGil
Thanatos
5
3
9
3.17
L
Kumbhakarna
Jackalisteh
Kumbhakarna
1
6
4
0.5
L
Mercury
Nightshock
Mercury
3
8
2
0.5
W
7
1
8
11
W
Raijin
11
3
12
5.67
L
Heimdallr
1
9
2
0.22
L
Scylla
dlvLimbo
Scylla
5
8
2
0.75
W
Aphrodite
sixgoddadbod
Aphrodite
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,222
Damage
24,861
63,536
Taken
75,521
41,430
Mitigated
40,590
36,393
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DiamondJamz
Amaterasu
2,759
475
0
3,694
16,750
13,340
178
2,424
14,145
0
50,568
W
Izanami
Estradon
Izanami
17,119
11,868
0
5,340
15,177
5,865
4,551
3,886
11,291
0
98,997
W
Thanatos
FitKidGil
Thanatos
7,805
1,072
0
11,803
14,326
6,925
1,101
1,848
12,478
0
64,176
L
Kumbhakarna
Jackalisteh
Kumbhakarna
4,363
361
271
3,406
21,074
16,856
122
7,360
13,271
13,782
0
L
Mercury
Nightshock
Mercury
4,317
854
0
883
14,152
3,888
375
4,424
9,534
0
32,216
W
10,681
3,729
0
3,077
10,605
12,081
1,708
2,351
8,254
0
81,541
W
Raijin
16,780
2,106
257
2,142
11,005
4,512
1,709
3,809
7,196
56,952
0
L
Heimdallr
2,031
598
122
407
11,417
3,241
898
3,925
7,394
0
20,485
L
Scylla
dlvLimbo
Scylla
11,391
66
0
2,020
12,128
3,265
0
4,270
7,560
61,175
0
W
Aphrodite
sixgoddadbod
Aphrodite
6,837
1,377
4,392
9,382
12,423
12,047
675
3,860
8,563
33,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,277
Gold Earned
42,662
506
Minions Killed
300
0
Camps Cleared
0
1,962,474
Distance Traveled
1,662,853
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,915
446
112
6
0
365,161
0
W
Izanami
11,945
597
137
7
0
387,055
1
W
Thanatos
10,592
530
97
5
0
394,394
0
L
Kumbhakarna
7,536
377
8
0
0
363,659
3
L
Mercury
8,733
437
52
3
0
401,069
12
W
Set
12,407
620
162
8
0
378,911
0
W
Raijin
11,490
575
67
3
0
364,221
4
L
Heimdallr
7,440
372
32
2
0
194,671
2
L
Scylla
10,038
502
96
5
0
338,293
9
W
Aphrodite
10,843
542
43
2
0
437,893
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role