Player Matchup

Bacchus
Bacchus
CUFAXS
Bacchus
Level 129
God Stats
4W - 8L
1,425 SR
Queue Stats
200W - 243L
1,480 Elo+
Party 2
Chronos
Chronos
TooToxicSorry
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 204L
1,448 Elo+
Solo
Bakasura
Bakasura
smasher1906
Bakasura
Level 85
God Stats
19W - 21L
1,573 SR
Queue Stats
287W - 337L
1,474 Elo+
Party 2
Team Averages
Level 79
1,499 SR
1,467 Elo+

VS

Team Averages
Level 16
1,436 SR
1,459 Elo+
Mulan
Mulan
DavoHawkin
Mulan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,439 Elo+
Solo
Merlin
Merlin
ElasticSmurf
Merlin
Level 16
God Stats
1W - 1L
1,180 SR
Queue Stats
27W - 32L
1,437 Elo+
Party 1
Artemis
Artemis
XSV4ce
Artemis
Level 18
God Stats
15W - 13L
1,629 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CUFAXS
Bacchus
13
2 / 3 / 9
9,361
669
6,725
10,753
13,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
12
3 / 5 / 6
9,046
646
11,757
15,058
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
smasher1906
Bakasura
14
6 / 3 / 4
9,920
709
6,406
14,713
5,192
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
4 / 6 / 3
9,384
670
10,501
15,883
8,103
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
5 / 1 / 5
10,442
746
13,784
6,429
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
XSV4ce
Artemis
13
2 / 4 / 7
9,354
668
7,973
7,938
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
11
Kills
11
11
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CUFAXS
Bacchus
2
3
9
2.17
W
Mulan
4
6
3
0.92
W
Merlin
5
1
5
7.5
L
Chronos
3
5
6
1.2
W
Artemis
XSV4ce
Artemis
2
4
7
1.38
L
Bakasura
smasher1906
Bakasura
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,888
Damage
32,258
40,524
Taken
30,250
23,376
Mitigated
13,672
8,819
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CUFAXS
Bacchus
6,725
315
118
641
10,753
13,263
62
3,244
7,155
18,917
0
W
Mulan
10,501
3,381
149
3,017
15,883
8,103
557
9,161
6,152
0
29,003
W
Merlin
13,784
866
0
1,285
6,429
2,389
300
4,212
2,077
42,685
0
L
Chronos
11,757
4,906
0
4,634
15,058
4,921
1,458
5,350
9,140
34,533
4,952
W
Artemis
XSV4ce
Artemis
7,973
2,952
0
207
7,938
3,180
735
4,113
3,276
0
29,313
L
Bakasura
smasher1906
Bakasura
6,406
3,888
0
3,426
14,713
5,192
0
4,581
9,822
0
23,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
29,180
154
Minions Killed
171
5
Camps Cleared
7
778,075
Distance Traveled
705,548
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,361
669
26
2
0
254,417
4
W
Mulan
9,384
670
48
3
2
229,539
3
W
Merlin
10,442
746
76
5
4
252,510
2
L
Chronos
9,046
646
56
4
3
226,325
2
W
Artemis
9,354
668
47
3
1
223,499
0
L
Bakasura
9,920
709
72
5
2
297,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role