Player Matchup

Achilles
Achilles
CC-Chronic
Achilles
Level 143
God Stats
16W - 3L
1,752 SR
Queue Stats
320W - 66L
1,868 Elo+
Party 2
Thor
Thor
JiansOwO
Thor
Level 6
God Stats
2W - 0L
1,761 SR
Queue Stats
33W - 5L
1,831 Elo+
Party 2
Ra
Ra
Jiansoo
Ra
Level 160
God Stats
66W - 5L
2,079 SR
Queue Stats
1,417W - 109L
1,954 Elo+
Party 2
Loki
Loki
Mahidevran
Loki
Level 160
God Stats
16W - 2L
1,690 SR
Queue Stats
578W - 57L
2,042 Elo+
Party 2
The Morrigan
The Morrigan
Nahidevran
The Morrigan
Level 160
God Stats
140W - 12L
2,057 SR
Queue Stats
1,149W - 126L
2,025 Elo+
Party 2
Team Averages
Level 126
1,868 SR
1,944 Elo+

VS

Team Averages
Level 50
1,513 SR
1,469 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
KaliiSteele
Khepri
Level 38
God Stats
0W - 5L
1,443 SR
Queue Stats
28W - 36L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
T0 TH3 F4C3
Gilgamesh
Level 86
God Stats
6W - 4L
1,628 SR
Queue Stats
59W - 54L
1,473 Elo+
Party 1
Loki
Loki
phruitcake
Loki
Level 68
God Stats
15W - 9L
1,548 SR
Queue Stats
443W - 482L
1,478 Elo+
Solo
Danzaburou
Danzaburou
tyspy20
Danzaburou
Level 17
God Stats
21W - 29L
1,448 SR
Queue Stats
27W - 35L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CC-Chronic
Achilles
17
3 / 4 / 13
9,942
994
9,706
14,722
12,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
17
6 / 3 / 16
11,227
1,123
18,853
8,769
3,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 0 / 10
10,886
1,089
10,721
4,321
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 0 / 14
9,961
996
6,496
5,817
2,367
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Nahidevran
The Morrigan
18
10 / 0 / 13
12,124
1,212
29,080
4,993
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

250

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 4 / 5
9,537
954
10,453
9,922
5,122
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
16
1 / 3 / 5
10,188
1,019
2,910
15,548
21,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
T0 TH3 F4C3
Gilgamesh
15
0 / 7 / 6
9,025
903
9,063
22,329
17,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 5 / 1
9,245
925
2,007
14,388
8,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
tyspy20
Danzaburou
15
4 / 8 / 3
10,177
1,018
10,562
15,445
7,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
27
Kills
7
7
Deaths
27
66
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
5
0.88
W
Achilles
CC-Chronic
Achilles
3
4
13
2.38
W
Thor
6
3
16
4.67
W
5
0
10
10
L
Khepri
1
3
5
1.17
W
3
0
14
10
W
The Morrigan
Nahidevran
The Morrigan
10
0
13
16.5
L
Gilgamesh
T0 TH3 F4C3
Gilgamesh
0
7
6
0.43
L
1
5
1
0.3
L
Danzaburou
tyspy20
Danzaburou
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,856
Damage
34,995
38,622
Taken
77,632
22,777
Mitigated
60,374
4,688
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,453
390
0
322
9,922
5,122
0
1,122
8,747
48,652
0
W
Achilles
CC-Chronic
Achilles
9,706
2,420
0
44
14,722
12,633
0
6,421
8,301
0
18,540
W
Thor
18,853
5,388
0
0
8,769
3,932
0
2,842
5,927
0
27,223
W
10,721
192
2,449
1,443
4,321
1,846
0
1,470
2,851
46,261
0
L
Khepri
2,910
542
0
502
15,548
21,873
0
6,376
9,172
8,138
0
W
6,496
2,266
0
0
5,817
2,367
0
3,248
2,569
0
16,341
W
The Morrigan
Nahidevran
The Morrigan
29,080
6,625
0
752
4,993
1,999
0
1,000
3,993
37,437
5,202
L
Gilgamesh
T0 TH3 F4C3
Gilgamesh
9,063
2,543
1,031
865
22,329
17,602
0
12,503
9,826
5,067
20,021
L
2,007
44
65
277
14,388
8,599
0
8,393
5,960
0
26,062
L
Danzaburou
tyspy20
Danzaburou
10,562
6,116
0
1,242
15,445
7,178
0
7,282
8,163
0
29,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,140
Gold Earned
48,172
174
Minions Killed
213
9
Camps Cleared
6
979,365
Distance Traveled
919,778
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,537
954
80
8
0
191,216
2
W
Achilles
9,942
994
19
2
3
183,786
2
W
Thor
11,227
1,123
10
1
2
195,291
1
W
Ra
10,886
1,089
99
10
2
234,642
2
L
Khepri
10,188
1,019
15
2
4
205,964
0
W
Loki
9,961
996
15
2
2
171,305
3
W
The Morrigan
12,124
1,212
31
3
0
194,341
1
L
Gilgamesh
9,025
903
15
2
0
160,978
0
L
Loki
9,245
925
50
5
1
201,418
3
L
Danzaburou
10,177
1,018
53
5
1
160,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role