Player Matchup

Cerberus
Cerberus
Chrisbot7
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,576 Elo+
Solo
Odin
Odin
POPITO243
Odin
Level 29
God Stats
4W - 4L
1,885 SR
Queue Stats
113W - 107L
1,605 Elo+
Solo
Anhur
Anhur
cmkiller21
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,625 Elo+
Solo
Loki
Loki
fresno559_JAVI24
Loki
Level 13
God Stats
1W - 1L
1,817 SR
Queue Stats
16W - 10L
1,613 Elo+
Solo
Ra
Ra
sK_BeastM0de_
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,589 Elo+
Solo
Team Averages
Level 13
1,640 SR
1,601 Elo+

VS

Team Averages
Level 35
1,637 SR
1,540 Elo+
Fenrir
Fenrir
Acquest
Fenrir
Level 106
God Stats
17W - 7L
1,801 SR
Queue Stats
352W - 335L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
LuridBlue
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Ares
Ares
Oranyan6219
Ares
Level 29
God Stats
18W - 4L
1,817 SR
Queue Stats
109W - 68L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thund3r_416_
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,567 SR
Queue Stats
3W - 1L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
deadpool3169
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chrisbot7
Cerberus
14
3 / 10 / 4
9,964
369
7,368
21,654
14,923
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
17
1 / 11 / 4
11,207
415
14,679
30,995
27,589
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
20
12 / 7 / 4
13,708
508
22,139
26,427
9,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 9 / 9
13,459
498
18,665
24,432
9,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 14 / 6
10,804
400
10,770
20,545
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Acquest
Fenrir
20
17 / 6 / 15
15,211
563
28,427
24,024
14,672
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
LuridBlue
Jing Wei
17
2 / 9 / 8
11,919
441
5,656
18,186
5,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
20 / 3 / 12
16,737
620
34,044
30,070
38,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Thund3r_416_
Morgan Le Fay
20
8 / 6 / 14
14,638
542
26,251
23,346
9,689
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
deadpool3169
Kuzenbo
19
4 / 1 / 21
13,474
499
11,206
19,506
34,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
121
24
Kills
51
51
Deaths
25
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Acquest
Fenrir
17
6
15
4.08
L
Cerberus
Chrisbot7
Cerberus
3
10
4
0.5
W
Jing Wei
LuridBlue
Jing Wei
2
9
8
0.67
W
20
3
12
8.67
L
Odin
1
11
4
0.27
W
Morgan Le Fay
Thund3r_416_
Morgan Le Fay
8
6
14
2.5
L
Anhur
12
7
4
2
W
Kuzenbo
deadpool3169
Kuzenbo
4
1
21
14.5
L
7
9
9
1.28
L
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,621
Damage
105,584
124,053
Taken
115,132
67,826
Mitigated
103,316
23,539
Healing
27,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Acquest
Fenrir
28,427
7,316
0
7,905
24,024
14,672
1,180
4,114
19,515
0
107,404
L
Cerberus
Chrisbot7
Cerberus
7,368
1,531
0
2,695
21,654
14,923
0
15,928
5,726
18,373
0
W
Jing Wei
LuridBlue
Jing Wei
5,656
3,739
0
1,699
18,186
5,400
2,930
1,501
16,618
0
67,476
W
34,044
2,214
0
8,625
30,070
38,623
2,331
7,157
21,996
104,421
0
L
Odin
14,679
1,577
0
6,124
30,995
27,589
200
17,431
13,283
7,129
58,644
W
Morgan Le Fay
Thund3r_416_
Morgan Le Fay
26,251
3,178
329
7,403
23,346
9,689
2,373
4,007
18,755
111,713
0
L
Anhur
22,139
11,248
0
7,576
26,427
9,697
1,639
13,298
13,129
0
112,142
W
Kuzenbo
deadpool3169
Kuzenbo
11,206
3,892
0
1,786
19,506
34,932
524
3,480
15,576
33,972
0
L
18,665
3,953
0
2,149
24,432
9,531
300
12,692
11,740
0
95,170
L
10,770
1,817
835
4,160
20,545
6,086
161
12,226
8,319
53,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,142
Gold Earned
71,979
549
Minions Killed
555
0
Camps Cleared
0
2,258,121
Distance Traveled
2,449,824
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,211
563
127
5
0
544,521
2
L
Cerberus
9,964
369
36
1
0
442,053
1
W
Jing Wei
11,919
441
129
5
0
479,271
0
W
Ares
16,737
620
154
6
0
494,729
0
L
Odin
11,207
415
126
5
0
469,401
5
W
Morgan Le Fay
14,638
542
120
4
0
425,623
0
L
Anhur
13,708
508
157
6
0
411,366
1
W
Kuzenbo
13,474
499
25
1
0
505,680
0
L
Loki
13,459
498
139
5
0
503,912
0
L
Ra
10,804
400
91
3
0
431,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role