Player Matchup

Bacchus
Bacchus
Aurrophae
Bacchus
Level 25
God Stats
5W - 9L
1,301 SR
Queue Stats
63W - 116L
1,323 Elo+
Solo
Horus
Horus
BLKsh33p
Horus
Level 22
God Stats
1W - 2L
1,119 SR
Queue Stats
1W - 3L
1,232 Elo+
Solo
Loki
Loki
Grumerator99
Loki
Level 16
God Stats
4W - 2L
1,715 SR
Queue Stats
21W - 19L
1,482 Elo+
Solo
Pele
Pele
RK 4lberto
Pele
Level 20
God Stats
8W - 9L
1,296 SR
Queue Stats
68W - 70L
1,363 Elo+
Solo
Merlin
Merlin
supawallat
Merlin
Level 8
God Stats
12W - 23L
1,329 SR
Queue Stats
14W - 23L
1,408 Elo+
Solo
Team Averages
Level 18
1,352 SR
1,361 Elo+

VS

Team Averages
Level 16
1,418 SR
1,307 Elo+
Cthulhu
Cthulhu
ChoccoDaddy
Cthulhu
Level 6
God Stats
2W - 1L
1,534 SR
Queue Stats
33W - 25L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
Magiapotagias94
Aphrodite
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,113 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrKitten
Kumbhakarna
Level 17
God Stats
7W - 3L
1,218 SR
Queue Stats
17W - 9L
1,296 Elo+
Party 1
Sol
Sol
TheSilentQueef
Sol
Level 43
God Stats
7W - 2L
1,372 SR
Queue Stats
30W - 22L
1,328 Elo+
Party 1
Anubis
Anubis
enlightenmented
Anubis
Level 8
God Stats
10W - 3L
1,465 SR
Queue Stats
73W - 52L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aurrophae
Bacchus
17
1 / 8 / 11
10,121
1,012
7,720
24,702
20,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
BLKsh33p
Horus
16
1 / 6 / 8
9,338
934
3,108
18,086
13,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 14 / 7
10,558
1,056
12,493
21,977
6,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 11 / 5
11,185
1,119
13,997
23,715
7,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
supawallat
Merlin
17
3 / 9 / 10
11,018
1,102
20,779
18,466
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChoccoDaddy
Cthulhu
18
1 / 5 / 29
10,334
1,033
12,420
12,593
12,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Magiapotagias94
Aphrodite
18
3 / 4 / 23
10,498
1,050
7,873
10,218
4,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
MrKitten
Kumbhakarna
20
5 / 4 / 38
12,236
1,224
7,643
12,903
15,212
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
32 / 1 / 11
16,849
1,685
47,462
13,751
4,815
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
7 / 4 / 30
12,458
1,246
23,430
15,003
6,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
179
18
Kills
48
48
Deaths
18
41
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aurrophae
Bacchus
1
8
11
0.81
L
Horus
BLKsh33p
Horus
1
6
8
0.83
W
Cthulhu
ChoccoDaddy
Cthulhu
1
5
29
3.1
L
5
14
7
0.61
W
Aphrodite
Magiapotagias94
Aphrodite
3
4
23
3.63
W
Kumbhakarna
MrKitten
Kumbhakarna
5
4
38
6
L
8
11
5
0.95
W
32
1
11
37.5
W
7
4
30
5.5
L
Merlin
supawallat
Merlin
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,097
Damage
98,828
106,946
Taken
64,468
53,899
Mitigated
44,260
8,430
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aurrophae
Bacchus
7,720
411
422
258
24,702
20,836
0
23,001
1,701
16,187
0
L
Horus
BLKsh33p
Horus
3,108
1,613
2,508
3,471
18,086
13,501
0
17,482
604
0
5,914
W
Cthulhu
ChoccoDaddy
Cthulhu
12,420
1,236
458
0
12,593
12,345
0
4,924
7,669
20,618
0
L
12,493
2,318
0
60
21,977
6,998
0
20,076
1,901
0
28,293
W
Aphrodite
Magiapotagias94
Aphrodite
7,873
1,654
266
3,303
10,218
4,897
0
4,557
5,661
18,874
0
W
Kumbhakarna
MrKitten
Kumbhakarna
7,643
1,677
0
10
12,903
15,212
0
5,684
7,219
13,342
0
L
13,997
2,857
0
897
23,715
7,019
0
21,135
2,580
0
33,972
W
47,462
21,537
0
7,940
13,751
4,815
0
6,424
7,327
68,996
0
W
23,430
911
0
4,880
15,003
6,991
0
6,910
8,093
48,522
0
L
Merlin
supawallat
Merlin
20,779
1,414
0
814
18,466
5,545
0
17,134
1,332
41,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,220
Gold Earned
62,375
131
Minions Killed
161
6
Camps Cleared
3
793,305
Distance Traveled
866,308
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,121
1,012
14
1
1
168,775
1
L
Horus
9,338
934
10
1
0
140,694
1
W
Cthulhu
10,334
1,033
16
2
0
168,853
0
L
Loki
10,558
1,056
17
2
1
143,441
2
W
Aphrodite
10,498
1,050
29
3
0
153,947
2
W
Kumbhakarna
12,236
1,224
9
1
0
198,642
1
L
Pele
11,185
1,119
33
3
4
180,060
0
W
Sol
16,849
1,685
49
5
1
175,159
0
W
Anubis
12,458
1,246
58
6
2
169,707
0
L
Merlin
11,018
1,102
57
6
0
160,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role