Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Math_ruiz
Bacchus
Level 145
God Stats
20W - 15L
1,501 SR
Queue Stats
477W - 476L
1,478 Elo+
Party 3
Arachne
Arachne
NSAWYER777
Arachne
Level 89
God Stats
9W - 11L
1,560 SR
Queue Stats
277W - 335L
1,532 Elo+
Party 1
Achilles
Achilles
SAVAGE diddy33
Achilles
Level 128
God Stats
11W - 13L
1,559 SR
Queue Stats
493W - 503L
1,528 Elo+
Party 1
Skadi
Skadi
Thiccc diddy
Skadi
Level 106
God Stats
12W - 19L
1,464 SR
Queue Stats
448W - 456L
1,518 Elo+
Party 1
Team Averages
Level 126
1,517 SR
1,511 Elo+

VS

Team Averages
Level 125
1,510 SR
1,517 Elo+
Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
KOD Richi
Erlang Shen
Level 79
God Stats
1W - 0L
1,660 SR
Queue Stats
15W - 11L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
SirWillis703
Kukulkan
Level 156
God Stats
6W - 6L
1,473 SR
Queue Stats
194W - 197L
1,544 Elo+
Party 2
Da Ji
Da Ji
TooDankToStank
Da Ji
Level 148
God Stats
20W - 30L
1,415 SR
Queue Stats
545W - 569L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 5 / 2
10,258
570
10,946
9,460
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Math_ruiz
Bacchus
13
1 / 4 / 4
8,332
463
6,032
10,422
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
NSAWYER777
Arachne
12
4 / 5 / 1
8,070
448
6,140
14,016
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
14
2 / 5 / 2
8,623
479
10,221
14,985
13,799
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 6 / 1
6,978
388
4,780
8,899
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
9 / 1 / 8
10,919
607
11,108
11,852
9,505
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
 
Danzaburou
14
4 / 3 / 9
9,303
517
6,592
11,133
3,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
KOD Richi
Erlang Shen
16
3 / 3 / 2
9,423
524
7,234
12,353
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SirWillis703
Kukulkan
16
6 / 3 / 5
10,559
587
10,271
9,997
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 5 / 7
9,226
513
5,152
14,664
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
15
Kills
25
25
Deaths
15
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
5
2
1.4
W
Cerberus
 
Cerberus
9
1
8
13
W
Danzaburou
 
Danzaburou
4
3
9
2.83
W
Erlang Shen
KOD Richi
Erlang Shen
3
3
2
1.33
L
Bacchus
Math_ruiz
Bacchus
1
4
4
0.75
L
Arachne
NSAWYER777
Arachne
4
5
1
0.9
L
Achilles
2
5
2
0.6
W
Kukulkan
SirWillis703
Kukulkan
6
3
5
2.83
L
2
6
1
0.42
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,119
Damage
40,357
57,782
Taken
59,999
36,112
Mitigated
29,163
9,313
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,946
3,451
0
1,046
9,460
2,892
567
4,101
5,271
85,049
0
W
Cerberus
 
Cerberus
11,108
769
373
4,165
11,852
9,505
83
4,718
7,134
51,592
0
W
Danzaburou
 
Danzaburou
6,592
2,704
0
2,876
11,133
3,571
930
2,280
8,853
0
57,306
W
Erlang Shen
KOD Richi
Erlang Shen
7,234
3,337
0
2,661
12,353
6,681
1,440
0
12,353
0
48,709
L
Bacchus
Math_ruiz
Bacchus
6,032
851
0
1,088
10,422
12,400
0
4,290
6,080
29,622
0
L
Arachne
NSAWYER777
Arachne
6,140
4,619
14
2,451
14,016
5,108
0
6,858
7,034
0
37,017
L
Achilles
10,221
2,785
0
3,425
14,985
13,799
168
1,708
13,249
0
48,379
W
Kukulkan
SirWillis703
Kukulkan
10,271
774
0
2,709
9,997
3,574
0
6,185
3,812
80,315
0
L
4,780
1,584
0
1,289
8,899
1,913
0
4,098
4,769
0
30,875
W
5,152
1,521
0
4,065
14,664
5,832
553
4,026
10,638
0
51,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
49,430
383
Minions Killed
508
0
Camps Cleared
0
1,569,916
Distance Traveled
1,716,434
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,258
570
155
9
0
319,617
6
W
Cerberus
10,919
607
84
5
0
352,865
3
W
Danzaburou
9,303
517
75
4
0
346,077
6
W
Erlang Shen
9,423
524
103
6
0
345,725
3
L
Bacchus
8,332
463
34
2
0
336,159
1
L
Arachne
8,070
448
56
3
0
360,687
1
L
Achilles
8,623
479
76
4
0
318,162
1
W
Kukulkan
10,559
587
165
9
0
337,889
6
L
Skadi
6,978
388
62
3
0
235,291
3
W
Da Ji
9,226
513
81
5
0
333,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role