Player Matchup

Thor
Thor
K-L-A-U-S-Y
Thor
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 37L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
RIPJeDixNinjaX
Ao Kuang
Level 28
God Stats
3W - 3L
1,675 SR
Queue Stats
176W - 194L
1,359 Elo+
Solo
Neith
Neith
kdiggity12
Neith
Level 5
God Stats
3W - 3L
1,684 SR
Queue Stats
3W - 3L
1,597 Elo+
Solo
Izanami
Izanami
lxtrly17
Izanami
Level 15
God Stats
39W - 56L
1,293 SR
Queue Stats
95W - 112L
1,366 Elo+
Solo
Achilles
Achilles
sparda0903
Achilles
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,252 Elo+
Solo
Team Averages
Level 14
1,530 SR
1,415 Elo+

VS

Team Averages
Level 45
1,429 SR
1,367 Elo+
Hades
Hades
Elgreyfoxx
Hades
Level 155
God Stats
3W - 9L
1,517 SR
Queue Stats
94W - 97L
1,392 Elo+
Party 2
Thor
Thor
Savage 15747
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 28L
1,500 Elo+
Solo
Fenrir
Fenrir
Why Chance
Fenrir
Level 26
God Stats
18W - 19L
1,491 SR
Queue Stats
32W - 31L
1,461 Elo+
Party 1
Nemesis
Nemesis
Winemiller
Nemesis
Level 27
God Stats
23W - 22L
1,516 SR
Queue Stats
35W - 36L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
poke1630
Kukulkan
Level 11
God Stats
3W - 2L
1,118 SR
Queue Stats
3W - 3L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 12 / 7
12,999
1,300
19,317
20,552
12,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
17
3 / 6 / 10
11,742
1,174
13,144
14,221
4,318
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
17
1 / 7 / 11
9,857
986
4,864
13,028
5,231
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
lxtrly17
Izanami
17
5 / 7 / 9
10,521
1,052
14,075
14,601
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
sparda0903
Achilles
17
2 / 11 / 11
10,632
1,063
11,735
23,977
20,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
16 / 2 / 15
15,086
1,509
26,644
23,576
11,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
0 / 10 / 17
10,012
1,001
3,049
14,541
5,247
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Why Chance
Fenrir
17
6 / 4 / 13
10,946
1,095
8,775
13,377
5,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Winemiller
Nemesis
19
11 / 5 / 20
12,876
1,288
19,934
15,385
7,058
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
poke1630
Kukulkan
20
10 / 2 / 22
13,069
1,307
20,387
6,338
2,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
130
22
Kills
43
43
Deaths
23
48
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Hades
16
2
15
11.75
L
11
12
7
1.21
L
Ao Kuang
3
6
10
1.33
W
0
10
17
0.85
W
Fenrir
Why Chance
Fenrir
6
4
13
3.13
W
Nemesis
Winemiller
Nemesis
11
5
20
4.2
L
Neith
1
7
11
0.93
L
Izanami
lxtrly17
Izanami
5
7
9
1.36
W
Kukulkan
poke1630
Kukulkan
10
2
22
10.5
L
Achilles
sparda0903
Achilles
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,135
Damage
78,789
86,379
Taken
73,217
48,105
Mitigated
31,405
10,458
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
26,644
3,981
1,746
9,361
23,576
11,540
0
3,089
20,083
57,339
0
L
19,317
8,093
0
2,410
20,552
12,950
0
11,324
9,228
0
39,323
L
Ao Kuang
13,144
4,033
0
3,769
14,221
4,318
0
7,026
7,195
29,951
0
W
3,049
1,775
0
0
14,541
5,247
0
1,129
12,184
0
11,060
W
Fenrir
Why Chance
Fenrir
8,775
5,156
0
2,383
13,377
5,092
0
3,042
9,933
0
16,745
W
Nemesis
Winemiller
Nemesis
19,934
13,881
0
2,949
15,385
7,058
0
5,077
9,811
0
30,260
L
Neith
4,864
2,829
0
954
13,028
5,231
0
5,071
7,957
0
12,620
L
Izanami
lxtrly17
Izanami
14,075
9,849
0
0
14,601
5,426
0
6,993
7,608
0
25,332
W
Kukulkan
poke1630
Kukulkan
20,387
1,171
0
620
6,338
2,468
0
1,052
5,094
43,991
0
L
Achilles
sparda0903
Achilles
11,735
4,383
88
3,237
23,977
20,180
0
16,617
7,360
245
31,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,751
Gold Earned
61,989
166
Minions Killed
190
10
Camps Cleared
3
830,890
Distance Traveled
889,331
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,086
1,509
86
9
1
201,377
1
L
Thor
12,999
1,300
43
4
0
156,050
0
L
Ao Kuang
11,742
1,174
27
3
8
197,018
1
W
Thor
10,012
1,001
22
2
0
134,803
0
W
Fenrir
10,946
1,095
5
1
0
156,625
0
W
Nemesis
12,876
1,288
26
3
2
195,175
0
L
Neith
9,857
986
15
2
0
144,408
0
L
Izanami
10,521
1,052
31
3
2
179,917
0
W
Kukulkan
13,069
1,307
51
5
0
201,351
0
L
Achilles
10,632
1,063
50
5
0
153,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role