Player Matchup

Anhur
Anhur
GMCriZ
Anhur
Level 29
God Stats
1W - 3L
1,355 SR
Queue Stats
94W - 83L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
artybandzzz
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,482 SR
Queue Stats
99W - 132L
1,353 Elo+
Party 1
Fenrir
Fenrir
itissparta98
Fenrir
Level 24
God Stats
9W - 7L
1,668 SR
Queue Stats
70W - 86L
1,507 Elo+
Solo
Bellona
Bellona
rufftoke
Bellona
Level 29
God Stats
2W - 7L
1,342 SR
Queue Stats
130W - 115L
1,605 Elo+
Solo
Hades
Hades
temp-894197
Hades
Level 28
God Stats
7W - 11L
1,400 SR
Queue Stats
83W - 89L
1,382 Elo+
Party 1
Team Averages
Level 28
1,449 SR
1,494 Elo+

VS

Team Averages
Level 30
1,492 SR
1,563 Elo+
Discordia
Discordia
Cahzmir
Discordia
Level 81
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 28L
1,443 Elo+
Party 2
Charybdis
Charybdis
Edi08
Charybdis
Level 29
God Stats
4W - 5L
1,419 SR
Queue Stats
65W - 99L
1,352 Elo+
Solo
Janus
Janus
Fifa-king-20-19_
Janus
Level 27
God Stats
8W - 5L
1,511 SR
Queue Stats
134W - 69L
1,657 Elo+
Solo
Ymir
Ymir
GamerGirlAlice
Ymir
Level 12
God Stats
2W - 0L
1,743 SR
Queue Stats
33W - 20L
1,680 Elo+
Solo
Bellona
Bellona
xX_PsychoticXx
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GMCriZ
Anhur
17
1 / 2 / 3
9,868
548
6,578
10,541
3,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
artybandzzz
Morgan Le Fay
12
1 / 3 / 1
7,572
421
3,851
6,701
2,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
5 / 6 / 0
8,573
476
5,231
12,019
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
rufftoke
Bellona
15
1 / 4 / 2
9,249
514
10,773
14,982
11,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 7 / 2
9,140
508
4,491
13,020
5,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cahzmir
Discordia
14
3 / 5 / 6
9,140
508
5,478
8,592
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Edi08
Charybdis
14
0 / 3 / 2
8,301
461
1,964
7,633
1,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 0 / 9
11,319
629
13,114
11,023
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 5
10,597
589
8,413
12,707
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 3 / 5
9,197
511
7,726
11,376
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
11
Kills
22
22
Deaths
13
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cahzmir
Discordia
3
5
6
1.2
W
Charybdis
Edi08
Charybdis
0
3
2
0.33
W
8
0
9
12.5
L
Anhur
GMCriZ
Anhur
1
2
3
1.25
W
7
2
5
4.75
L
Morgan Le Fay
artybandzzz
Morgan Le Fay
1
3
1
0.5
L
Fenrir
5
6
0
0.83
L
Bellona
rufftoke
Bellona
1
4
2
0.5
L
3
7
2
0.57
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
36,695
57,263
Taken
51,331
27,885
Mitigated
23,090
11,228
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cahzmir
Discordia
5,478
693
92
1,104
8,592
2,716
565
1,592
7,000
43,833
0
W
Charybdis
Edi08
Charybdis
1,964
1,108
0
2,501
7,633
1,999
1,201
2,093
5,540
0
42,487
W
13,114
1,722
61
5,271
11,023
4,168
1,535
1,436
9,587
92,777
0
L
Anhur
GMCriZ
Anhur
6,578
2,039
0
2,993
10,541
3,741
438
4,706
5,763
0
86,904
W
8,413
2,718
0
4,510
12,707
6,972
854
3,650
9,057
58,255
0
L
Morgan Le Fay
artybandzzz
Morgan Le Fay
3,851
209
0
22
6,701
2,005
258
3,758
2,903
30,637
0
L
Fenrir
5,231
816
0
3,704
12,019
4,822
0
5,028
6,813
0
40,652
L
Bellona
rufftoke
Bellona
10,773
2,766
0
1,330
14,982
11,900
14
5,165
9,757
5,769
52,332
L
4,491
373
30
3,149
13,020
5,417
498
7,750
4,959
45,048
0
W
7,726
2,021
0
1,929
11,376
7,235
1,969
1,424
9,952
0
43,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,402
Gold Earned
48,554
483
Minions Killed
513
0
Camps Cleared
0
1,745,563
Distance Traveled
1,803,110
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,140
508
87
5
0
332,768
4
W
Charybdis
8,301
461
107
6
0
351,944
0
W
Janus
11,319
629
147
8
0
418,623
2
L
Anhur
9,868
548
156
9
0
321,806
7
W
Ymir
10,597
589
88
5
0
334,197
2
L
Morgan Le Fay
7,572
421
52
3
0
354,821
4
L
Fenrir
8,573
476
75
4
0
380,813
4
L
Bellona
9,249
514
118
7
0
331,594
0
L
Hades
9,140
508
82
5
0
356,529
1
W
Bellona
9,197
511
84
5
0
365,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role